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Originally posted by another user
If you care deeply about pixel counts and frame rate—or are simply still on the fence about which console version of Call of Duty: Black Ops to buy—don't miss Digital Foundry's deep technical tear down of the Xbox 360 and PS3 releases.
Eurogamer's techy side examines the two console versions of Treyarch's latest Call of Duty game, judging it by resolution, texture quality, frame rate and even which platform spits out a better stereoscopic 3D experience. Digital Foundry's analysis ultimately says "there's little doubt that the Xbox 360 offers the better experience: superior image definition, and a pleasingly smoother run of play."
(The PC version of Black Ops, which has its own ups and downs, is not factored into the comparison.)
The results likely won't be a surprise to discriminating Call of Duty fans, as the site's analysis of last year's Modern Warfare 2 resulted in a similar conclusion.
Originally posted by another user
The frame-rate adventage for the 360 extends into the gameplay experience too.
Originally posted by another user
For Black Ops, there have been changes. To the PS3 version at least. The Xbox 360 version remains the same (our measurement comes in at 1040x608 with 2x MSAA) but it appears to be the case that the PS3 game has been reduced to 960x544, again with 2x MSAA.
Conclusion:
Originally posted by another user
It's fair to say that while the Xbox game has a slightly cleaner look to it, this isn't really a deal-breaker for PS3 gamers. Black Ops is a good-looking release on both formats.
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