(adsbygoogle = window.adsbygoogle || []).push({});The damn B.O xex has been tampered with easily hell, even godlymodz made his own program for editing the xex, I think we [As a community] should take time out to find the similarites and differences between them, if any..
If there isnt any, the psn community can just rename the self files to an xex file and simply edit as such, then renaming it back and ftp-ing it to their ps3, :mudkip:
Question expanded after viewing Shiver'snonchalant exposition of .self files.. this may not be required..
Originally posted by shiver
Debug self, dissassemble it, remove checks, change what you want, reload. Debug self's are not signed and on a JB ps3 they don't need to be
In Short my question is:
Is there any differences between the b.o(xbox) .xex to the b.o(ps3) .self files? If so, what specifically is different? ..Again Help me help you.