Originally posted by AndreasTheGamer
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I called in my rc-xd and it spawned under the map. Anyone know how this happens.Im mad cause i could of got a kill with it
Im assuming this was on nuketown if not Im sorry. This occurs 90% of the time when you have a laggy connection and you call the rc-xd from say on top of a ledge or car due to lag it does not recognize the fact that you are on something and attempts to put it on the ground resulting in it being under the map.
In laggy situations the game to improve connections removes unnecessary attributes first this being one of them. What keeps the RC in the map is a code/script called monster clipping.
Monster clipping in this game is used for RC-XD's rockets grenades dogs tomahawks and any other thrown or player controlled object, to make them recognize that an object is there. and either collide avoid or detonate on contact.
When there is lag the first thing the game removes is the scoreboard loading followed by monster clipping then hitbox detection followed by player movement. If all these are removed/reduced the next thing to be removed to compensate for lag is the host hense host migration and then after that its you.
Sorry if my explination was long winded but this kinda thing is what I do Im going to school for game design.
tl;dr its lag do to the removal of monster clipping.