Post: Patch 1.05 is out
12-22-2010, 10:30 AM #1
Mr.Kane
Greatness
(adsbygoogle = window.adsbygoogle || []).push({}); 12/22 (full patch 1.05)
• Improved party reliability when leaving with party – an additional step in an ongoing series of party improvements continued in the next patch
• Improved UPnP functionality – further expands the game’s capability to open NATs on routers with universal plug and play enabled
• Enabled mute functionality in Playercards in the pre-game lobby
• Enabled kick functionality in party and private match lobbies
• Addressed an issue where the pre-game lobby would not always display properly when multiple players leave the lobby after a team split
• Addressed an issue where the pre-game lobby would appear stuck on the countdown timer while waiting to balance teams
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The following 12 users say thank you to Mr.Kane for this useful post:

ak7, Alex, FrozN, glitchplz, I'm A Rep Whore, Mercenary95, Omniplasma, Solid Snake, SuperGamecube64, tayen, xChri$ !, xX____BMX____Xx
12-22-2010, 11:50 AM #11
GUESS_HU
< ^ > < ^ >
Originally posted by PlayStation1991 View Post
Stop being a rep whore and asking for every 1.05 thread to be closed. Yours should be closed too as there's a sticky thread which will be updated for the 1.05 patch.


Not being a rep whore. its just that it was already posted by me and the source some guy posted was taken off MY thread and the sticky is not updated YET but when it is i wouldn't mind mine being closed!
12-22-2010, 11:51 AM #12
Mr.Kane
Greatness
Originally posted by Onion View Post
no offence, but people shouldnt be thanking you just for telling them there's a patch. x)


None taken as I agree. I have supplied information that you find out by starting up a game nothing else. but I am about to edit the post with the list of improvements.
12-22-2010, 11:52 AM #13
GUESS_HU
< ^ > < ^ >
Originally posted by Mr.KANE View Post
None taken as I agree. I have supplied information that you find out by starting up a game nothing else. but I am about to edit the post with the list of improvements.


i agree with u aswell but theres no point updating lol
12-22-2010, 12:02 PM #14
ResistTheSun
In Flames Much?
Slowly
Lets hope this fixes the issues......
Also trey if you could get the hint your netcode does not work and start again ta

(I say trey i mean all COD games netcode)
12-22-2010, 12:41 PM #15
game1231
< ^ > < ^ >
Yay finally it will fix some stuff. Lets see how it will work, thanks for posting. Wanted to thank you but have no more rep for today whatever XD
12-22-2010, 12:43 PM #16
Mr.Kane
Greatness
Originally posted by HU View Post
i agree with u aswell but theres no point updating lol


I did it anyway just to show some people, no doubt it will be added to the sticky soon but for now its here.
12-22-2010, 02:16 PM #17
al9522
I defeated!
and yeat again 3ARC is proving themselves
12-22-2010, 02:38 PM #18
SUPERIMIAINI
Machete Don't Text!
Good info, maybe now we won't have to keep backing out of lobby's just to be able to get the entire team into one game :hitman:
12-22-2010, 05:42 PM #19
Lolicon
All rights reserved TM®
Originally posted by Mr.KANE View Post
12/22 (full patch 1.05)
• Improved party reliability when leaving with party – an additional step in an ongoing series of party improvements continued in the next patch
• Improved UPnP functionality – further expands the game’s capability to open NATs on routers with universal plug and play enabled
• Enabled mute functionality in Playercards in the pre-game lobby
• Enabled kick functionality in party and private match lobbies
• Addressed an issue where the pre-game lobby would not always display properly when multiple players leave the lobby after a team split
• Addressed an issue where the pre-game lobby would appear stuck on the countdown timer while waiting to balance teams


did they fix the xp glitch in privete match?

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