Post: Pack a Punched Weapon Effects?
12-23-2010, 09:12 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); I was wondering if anybody knew every change in every gun on the Kino zombie map after its been pack a punched?

I only know a couple like.....

Ray gun - extra magazines and is stronger
Thundergun/Zeuscannon- 4 shots more ammo
HK21- dont know but i had it, freaking awesome 750 bullets/ 150 mag

those are pretty much the only guns i usually upgrade. So does anyobdy know all the changes in the guns after pack a punched?
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12-23-2010, 11:46 AM #2
There are threads on it just use search button
12-23-2010, 12:18 PM #3
Alex
Balls of Steel
i <3 the starter pistols pack-a-punch'd (akimbo tubes!)
12-23-2010, 03:41 PM #4
+KC
Do a barrel roll!
If you would like to learn what each & everyone does i'd suggest checking You must login or register to view this content.
12-23-2010, 03:55 PM #5
Originally posted by Deityy View Post
i <3 the starter pistols pack-a-punch'd (akimbo tubes!)

i love mustang and sally too!!!:wub:
12-23-2010, 05:17 PM #6
for 90% of them, its simply more ammo and a bigger mag, and more damage.

Ballistic knife can heal by shooting downed teammate.
Crossbow becomes like monkey bombs.

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