Post: Real Ascension Info
01-14-2011, 08:10 PM #1
Criptus
< ^ > < ^ >
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sounds legit to me.

Originally posted by another user
Alright, this is some real info about the upcoming Zombie map, Ascension. If you don't believe me, fine. I really don't care. Now that that's out of the way... Over the weekend, I got the chance to try out Ascension, and let me tell you guys, it's REALLY good. You see, my uncle is a game reviewer for EGM (Electronic Gaming Monthly magazine), so he gets to try out new games and DLC packs several weeks before they come out so that when they do come out, the review will be ready. Anyway, me, my brother, and my dad visited my uncle over the weekend, and at one point we ended up talking about Black Ops. I brought up the First Strike map pack, and he told me that he got the chance to play it. He said that I could try it out if I wanted. Naturally, I said yes. So me and my brother got to play Ascension! I'm going to share with you guys every single detail I remember about playing Ascension. First of all, the map takes place in the Russian missile launch facility from the Campaign mission Executive Order. It's also a lot like the Multiplayer map Launch. The thumbnail for the map on the menu is a picture of the missile preparing for launch, and when you start the match, there is a cutscene with Alex Mason, Jason Hudson, Grigori Weaver and Frank Woods arriving at the missile launch facility by helicopter. Apparently, they were sent there on a mission to bomb the place and put an end to the Ascension group once and for all. Then the helicopter leaves, and the four soldiers are alone. However, things go bad when the team discovers that the Ascension group has been infected and that the facility is now ruled by Zombies. Then the game starts. The game starts in a room that's nearly identical to the center area of Launch, except a little bit more open. The M14 and the Olympia are on the walls. There are three doors, one on each side, and one in the back. The two on the sides both cost 750 points to open, and the one in the back requires the power to be on. There was also a long, metal-covered window over the back door. The Quick Revive machine is also in this room. The most interesting thing, however, is in the front: the missile. The missile blocks entry to the cockpit, but if you prone and look under it, you can see... the Pack-A-Punch machine! So at round 5, me and my brother opened the door on the left. We arrived at a medium-sized area with a spiral staircase blocked by debris, which cost 1,000 points to open. We opened it, went up, and found ourselves in a large circular room. The floor was grate-like, and the was a large circular hole in the middle, with a large generator running through it. The Speed Cola machine sat on the left side of the room, while at the opposite side of the room, the was another door, which cost 1,250 points. When we opened that door, we found ourselves in a long corridor. At the end, the was yet another door, this one also costing 1,250 points. We opened that, and we found ourselves in a huge room with many switches and buttons along the walls. The Jugger-Nog machine sat near one of the the door I came in through, and at the opposite side of the room, there was a door (the one we would have opened, had we taken the alternate path). At the back of the room was the Mystery Box. We went up to the front of the room to a long control panel with the long, metal-covered window from the beginning over it, and when I walked over to the panel, it said "Press (X) To Turn On Power". I did, and the metal over the window rose to reveal the room I started in. I used the Mystery Box and got the AK47 (yes, the AK47) and the FN FAL. At round 6, we heard sirens start whirring and a blue light illumated the map. At first we that it was Hellhounds, but instead of Hellhounds, there are a new kind of special zombies. They are dressed it scientist outfits, and they teleport around the map. When one teleports to you, you must kill it before it kills you. They are very sneaky, because they basically pop up right in front of you. After you kill them all, you get a Max Ammo. Me and my brother survived up until round 14. Pretty good for our first time playing the map if you ask me.
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01-15-2011, 03:12 AM #11
zape
Can’t trickshot me!
wow seems cool cant wait to get it
01-15-2011, 03:45 AM #12
Alex
Balls of Steel
it's too descriptive to be fake IMO, seems legit :y:
01-15-2011, 04:45 AM #13
Sock_eater
Do a barrel roll!
i hear so many different stories about the zombie map.
i just don't understand why most of them cannot provide photos.
I mean, i saw one that gave photos but it was too blurry to see anything really.
01-15-2011, 12:20 PM #14
Mr.Kane
Greatness
Might be real, might not. the real way to tell if it is legit would of been if he said my uncles name is XXXXXX he works for that magazine blah blah blah, then we could of seen if it was true or not.
01-15-2011, 02:32 PM #15
ShAdoW_RiDa
Former Blue Mod
I could make a similar story up and you'd all say 'It sounds legit'. We can't trust anything unless we have pics, which we don't.
01-15-2011, 02:34 PM #16
Mason is dead.
01-16-2011, 04:51 AM #17
GeNeTiXz-
Bounty hunter
pretty legit IMO

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