Post: [PS3 NEWS:]►Patch 1.06 Release fixes freezing errors ➟adds New Contracts ➟and More
01-26-2011, 08:06 PM #1
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LIVE FIXES 1/25/11 (Patch 1.06)
Originally posted by another user

New Features:

• New contracts added to the rotation.

• Added optional pre-match timer for LAN / System-Link games.


Issues Addressed:

• Fixed freeze associated with larger games.

• Improved reliability of players connections to one another.

• Improved ability to bring parties to the game lobby. Late party joiners would try to connect to previous lobby host and be denied if new joiners trigger a lobby host migration.

• Addressed an issue where the Host encounters and infinite spinning loading circle after a Host migration.

• Fixed a timing specific, long/infinite loading screen when joining games (sometimes giving you “Error - Read error (0x80010713) on file <map name>").

• Fixed a timing-specific freeze when host powered down during host migration.

• Cleaned up the map search filter in the Community section (deleted unused entries).

• Fixed Combat Training’s "USE FRIENDS" option for bots names.

• Fixed issue with split-screen guest profile names being blank, resulting in matches never launching.

• Instead of showing the generic “Player” for offline profiles in LAN, we now display the PS3 profile name.

• Fixed Friends list appearing after viewing a Friends Playercard from the Leaderboards.

• Fixed filter so players can now view Friends on Zombies leadboards.

• Fix timing specific issue where the game can be put into slow motion. :carling:

• Addressed "disconnected path" error when using the doors in Radiation after a host migration.

• Fixed stability issues navigating lobbies after client on Split Screen Zombies quits out of a game.

• Addressed issue/exploit when removing Counter Spy Plane effects with the Jammer. :carling:

• Fixed a freeze when quickly loading maps one after another in private match.

• Fixed issue where players get primary weapons in Second Chance.

• Fixed “NEW” stamp not disappearing for Custom Slot 9 when highlighting the slot.

• Removed water vision effect when respawning after dying in the acid pool in Radiation.

• Several contract fixes.


Gameplay Tuning:

• Second Chance – players that put an enemy into Second Chance are now credited for a full kill once that enemy dies. If another player kills the enemy while the enemy is in Second Chance, they will get assist credit.Claps

• Adjustments to the PSG1 with attachments.

• AK74U adjustments.

• RCXD adjustments.

• Silenced sniper rifle adjustments.

• Removed hit markers when shooting friendly equipment.



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The following 7 users say thank you to NextGenTactics for this useful post:

alcapoter, Astro Zombie, FlyingIrishMan, ITS ME DAVID, Mugen904, Skyl1n3, TTS.
01-27-2011, 01:46 AM #11
Montealvo_0
KILL WITHOUT MERCY
I requested this to be closed already posted

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