Post: things that changed after patch..!!!
01-26-2011, 09:52 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); *this one still works fine though.NACHT DER UNTOTEN
[ame=https://www.youtube.com/watch?v=d_ZA1D-KzGw]YouTube - afterpatch working glitch nacht der untoten.january 26, fail-arch missed one[/ame]



*SHI NO NUMA both barriers still working!!
[ame]https://www.youtube.com/watch?v=rg3z7F8HUDI[/ame]
STRAFE jump to balcony, still working...
AND dive on zipline , still working today!!!


*FIVE elevator glitch still working today.
u know when uve got a laggswitch, u can get teammates out when hosting
and urself out when not hosting..
[ame]https://www.youtube.com/watch?v=-jUVD2din1c[/ame]

* when the last zombie bleeds out, a new one spawns!!!
[ame=https://www.youtube.com/watch?v=7FuQDT-O-q0]YouTube - FAIL-arch's afterpatch blackops 26 january 2011. zombie bleed-out[/ame]
Originally posted by OMGitsCooper View Post
im seeing the last zombie thing as a good thing. when preparing for another round you can't be surprised by the last zombie randomly dying and getting rushed by a million zombies afterwards


Originally posted by shadydarkside View Post
hi ....
as well if you leave a crawler and go down or up in a lift or teleporter (move floors) the crawler turns into a running zombie ...... i think (happened to me 2 times today but mite have been tripping) :derp:



* no more monkey bomb glitch:O
( pick up granade with left trigger)(need confirmation)
Originally posted by illidans911 View Post
uh?? im still rockin crawler glitches and monkey bombs FYI lol

so ps3 is patched, xbox not?




* no more jumping higher while crawler hits u.:wtf:
(used for several glitches)


* THE GOD GLITCH is patched.:n: on both maps..

* on nacht der untoten is 1 barrier glitch patched( realy sloppy, Claps check it out and laugh ur pants off)

*trying the solo-mods(ps3) in a sec see if that still works.. dont!!!

*der riese rail-glitch is patched.works fine for dogs!

Things that should get patched stay untouched!!!

*
Originally posted by another user
All Bug/Glitch patched.
And more bug with 1.06 Not Happy or Sad (Activision & Treyarch > Noobs)
When you're revive someone and he is hited by zombie he is automaticly down Not Happy or Sad Bonus (Max ammo ,Nuclear Bomb,...) Bug : Activated alone ??? :


*when all players get downed, the last one cant buy door,elevator or trap, even when overloaded with points.(he says need more points)

if u got more news just quote it in here and i'll update the thread. thanks..:beer:
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The following user thanked luceathome for this useful post:

Stealth_Tek
01-27-2011, 11:20 PM #11
yourdude9
Are you high?
Originally posted by killerkiwi View Post
zipline glitch hasnt been working online since last patch ..works on solo or 2 player..


Yes it does... I just did it online after the 1.06 patch on 1/27/11.

And, how do u strafe jump on ps3 to get onto the 2nd barrier in shi no numa?
01-28-2011, 01:08 AM #12
I know this sounds dumb....but what is a lag switch. because i want to do the elevator glitch, and how many people can fit into it (is just the host),

im english and have a "BTHomehub 2.0"

can i use this? or does it have to be a certain modem...Smile
01-28-2011, 05:19 AM #13
killerkiwi
Bounty hunter
Originally posted by yourdude9 View Post
Yes it does... I just did it online after the 1.06 patch on 1/27/11.

And, how do u strafe jump on ps3 to get onto the 2nd barrier in shi no numa?


dude im ranked in the top 50 on shi no numa doin that glitch so beleive me or not.... it did not work after last patch i tried ...idk how you got it goin?
!@#$ YOU 3arc
02-11-2011, 08:28 PM #14
k1ll3rs0wn
Do a barrel roll!
Originally posted by shadydarkside View Post
hi ....
As well if you leave a crawler and go down or up in a lift or teleporter (move floors) the crawler turns into a running zombie ...... I think (happened to me 2 times today but mite have been tripping) :derp:


thats because when you use a teleporter/lift every visible zombie dies without bullets... Therefore must spawn again as the fail-arch system considers it as a bleed out..?
02-12-2011, 03:41 PM #15
No more monkey glitch:(
02-12-2011, 08:53 PM #16
Stealth_Tek
At least I can fight
Thanks, this explains how I had a crawler once, and then all of a sudden there was a runner. I was like "must be an extra zombie that we missed" so I killed it and then a new round started -.-..

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