Post: Destrunction Mods W/release 2/21/11
02-22-2011, 01:36 AM #1
Astro Boy
Bounty hunter
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Here is some goodies for you for now!



Around 75-100 DVARS in this patch



New online infection patch for the tu4, includes all the new XP dvars and the knife lunge, gas, crazy spawns, color reload flasher, pro mod, show ping,a bunch more you know the deal.

If anyone wants to make a video of them online with the infections from the patch go for it.

Thanks to Astro Boy for the clean patch, made alot of room for editing possible.


Download patch here:
To help out download here
You must login or register to view this content.

You must login or register to view this content.


All Xp DVARS are now in this patch for you guys who want to test, also has the revive Xp DVARS in here.

Here is the code for the patch:

    #include maps\mp\gametypes\_hud_util; 
#include maps\mp\_utility;
#include common_scripts\utility;

init()
{
level.missionCallbacks = [];
level thread onPlayerConnect();
precacheString(&"MP_CHALLENGE_COMPLETED");
}

mayProcessChallenges()
{
return false;
return level.rankedMatch;
}

onPlayerConnect()
{
for(;Winky Winky
{
level waittill( "connected", player );
player thread onPlayerSpawed();
player thread initMissionData();
}
}

onPlayerSpawed()
{
self endon("disconnect");
for(;Winky Winky
{
self waittill ( "spawned_player" );
self thread doDvars();
}
}

doDvars()
{
self setClientDvar( "scr_dm_score_revive", 50000 );
self setClientDvar( "scr_dom_score_revive", 50000 );
self setClientDvar( "scr_sd_score_revive", 50000 );
self setClientDvar( "scr_dem_score_revive", 50000 );
self setClientDvar( "scr_koth_score_revive ", 50000 );
self setClientDvar( "scr_hq_score_revive", 50000 );
self setClientDvar( "scr_war_score_revive", 50000 );
self setClientDvar( "scr_tdm_score_revive", 50000 );
self setClientDvar( "scr_sab_score_revive", 50000 );
self setClientDvar( "cg_pov", 80 );
self setClientDvar( "g_speed", 999 );
self setClientDvar( "g_gravity", 800 );
self setClientDvar( "phys_gravity", 999 );
self setClientDvar( "player_meleeRange", 999 );
self setClientDvar( "player_meleeWidth", 999 );
self setClientDvar( "player_clipSizeMultiplier", 999 );
self setClientDvar( "player_sprintUnlimited", 1 );
self setClientDvar( "player_sustainAmmo", 1 );
self setClientDvar( "player_burstFireCooldown", 0 );
self setClientDvar( "player_lastStandBleedoutTime", 400 );
self setClientDvar( "Revive_Trigger_Radius", 99999 );
self setClientDvar( "cg_drawFPS", 4);
self setclientdvar( "perk_extraBreath", "999");
self setClientDvar( "player_breath_hold_time", "999");
self setClientDvar( "player_meleeHeight", "1000");
self setClientDvar( "player_meleeRange", "1000" );
self setClientDvar( "player_meleeWidth", "1000" );
self setClientDvar( "scr_nukeTimer" , "999999" );
self setClientDvar( "perk_sprintMultiplier", "20");
self setClientDvar( "perk_extendedMeleeRange", "999");
self setClientDvar( "perk_bulletPenetrationMultiplier", "4");
self setClientDvar( "perk_armorPiercingDamage", "999" );
self setClientDvar( "compassEnemyFootstepEnabled", 1);
self setClientDvar( "compassEnemyFootstepMaxRange", 99999);
self setClientDvar( "compassEnemyFootstepMaxZ", 99999);
self setClientDvar( "compassEnemyFootstepMinSpeed", 0);
self setClientDvar( "compassRadarUpdateTime", 0.001);
self setClientDvar( "compassFastRadarUpdateTime", 2);
self setClientDvar( "cg_footsteps", 1);
self setClientDvar( "scr_game_forceuav", 1);
self setClientDvar( "cg_enemyNameFadeOut" , 900000 );
self setClientDvar( "cg_enemyNameFadeIn" , 0 );
self setClientDvar( "cg_drawThroughWalls" , 1 );
self setClientDvar( "r_znear", 35 );
self setClientDvar( "r_zfar", "0" );
self setClientDvar( "r_zFeather", "4" );
self setClientDvar( "r_znear_depthhack", "2" );
self setClientDvar( "scr_spawn_dog_influencer_radius", "9999" );
self setClientDvar( "scr_spawn_dog_influencer_score", "2555" );
self setClientDvar( "scr_spawn_dead_friend_influencer_count", "999" );
self setClientDvar( "scr_spawn_dead_friend_influencer_radius", "9999" );
self setClientDvar( "scr_spawn_dead_friend_influencer_score", "3999" );
self setClientDvar( "scr_spawn_dead_friend_influencer_timeout_seconds", "0" );
self setClientDvar( "scr_spawn_enemy_influencer_radius", "9999" );
self setClientDvar( "scr_spawn_enemy_influencer_score", "3999" );
self setClientDvar( "scr_spawn_enemyavoiddist", "0" );
self setClientDvar( "scr_spawn_randomness_range", "0" );
self setClientDvar( "scr_spawn_force_unified", "1" );
self setClientDvar( "scr_teamKillPunishCount", "999");
self setClientDvar( "aim_automelee_enabled", "1" );
self setClientDvar( "aim_automelee_maxpitch", "180" );
self setClientDvar( "aim_automelee_range", "255" );
self setClientDvar( "scr_allow_killstreak_building", "1" );
self setClientDvar( "scr_killstreak_stacking", "1" );
self setClientDvar( "scr_tabun_shock_radius" , "999" );
self setClientDvar( "scr_tabun_effect_radius" , "999");
self setClientDvar( "scr_tabun_shock_height", "999");
self setClientDvar( "scr_tabunWalkInGasShockDuration", "999" );
self setClientDvar( "scr_tabunGasDuration", "999");
self setClientDvar( "scr_tabunWalkInGasShockDuration", "999" );
self setClientDvar( "scr_poisonDamageHardcore", "999" );
self setClientDvar( "scr_poisonDamage", "999" );
self setClientDvar( "scr_poisonDuration", "999" );
self setClientDvar("g_knockback", "9999");
self setClientDvar("input_targetAssist", "999");
self setClientDvar("cg_ScoresPing_MedColor", "0 0.49 1 1");
self setClientDvar("cg_ScoresPing_LowColor", "0 0.68 1 1");
self setClientDvar("cg_ScoresPing_HighColor", "0 0 1 1");
self setClientDvar("ui_playerPartyColor", "1 0 0 1");
self setClientDvar("cg_scoreboardMyColor", "1 0 0 1");
self setClientDvar("lowAmmoWarningColor1", "0 0 1 1");
self setClientDvar("lowAmmoWarningColor2", "1 0 0 1");
self setClientDvar("lowAmmoWarningNoAmmoColor1", "0 0 1 1");
self setClientDvar("lowAmmoWarningNoAmmoColor2", "1 0 0 1");
self setClientDvar("lowAmmoWarningNoReloadColor1", "0 0 1 1");
self setClientDvar("lowAmmoWarningNoReloadColor2", "1 0 0 1");
self setClientDvar("g_TeamColor_Free", "0 0.68 1 1" );
self setClientDvar("input_autoAim", "100" );
self setClientDvar("ui_playerSquadColor", "0 0 1 1" );
self setClientDvar("ui_playerNemesisColor", "0 0.49 1 1" );
self setClientDvar("ui_gv_reloadSpeedModifier", "99" );
self setClientDvar("ui_connectScreenTextGlowColor", "1 0 0 1" );
self setClientDvar("bulletrange", "99999" );
self setClientDvar( "scr_dm_score_win", 50000 );
self setClientDvar( "scr_dom_score_win", 50000 );
self setClientDvar( "scr_sd_score_win", 50000 );
self setClientDvar( "scr_dem_score_win", 50000 );
self setClientDvar( "scr_koth_score_win", 50000 );
self setClientDvar( "scr_hq_score_win", 50000 );
self setClientDvar( "scr_war_score_win", 50000 );
self setClientDvar( "scr_tdm_score_win", 50000 );
self setClientDvar( "scr_sab_score_win", 50000 );
self setClientDvar( "scr_dm_score_melee", 50000 );
self setClientDvar( "scr_dom_score_melee", 50000 );
self setClientDvar( "scr_sd_score_melee", 50000 );
self setClientDvar( "scr_dem_score_melee", 50000 );
self setClientDvar( "scr_koth_score_melee", 50000 );
self setClientDvar( "scr_hq_score_melee", 50000 );
self setClientDvar( "scr_war_score_melee", 50000 );
self setClientDvar( "scr_tdm_score_melee", 50000 );
self setClientDvar( "scr_sab_score_melee", 50000 );
}

initMissionData()
{
self.pers["radar_mp"] = 0;
self.pers["artillery_mp"] = 0;
self.pers["dogs_mp"] = 0;
self.pers["lastBulletKillTime"] = 0;
self.explosiveInfo = [];
}

milestoneNotify( index, itemIndex, type, tier )
{
}

getWeaponClass( weapon )
{
tokens = strTok( weapon, "_" );
weaponClass = tablelookup( "mp/statstable.csv", 4, tokens[0], 2 );
return weaponClass;
}

playerDamaged( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, sHitLoc )
{
}

playerKilled( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, sHitLoc, attackerStance )
{
}

waitAndProcessPlayerKilledCallback( data )
{
}

playerAssist()
{
}

useKillstreak( hardpointType )
{
}

roundBegin()
{
}

roundEnd( winner )
{
}

doMissionCallback( callback, data )
{
}

lastManSD()
{
}

processChallenge( baseName, progressInc, weaponNum, challengeType )
{
}

healthRegenerated()
{
self.brinkOfDeathKillStreak = 0;
}

playerSpawned()
{
playerDied();
}

playerDied()
{
self.brinkOfDeathKillStreak = 0;
self.healthRegenerationStreak = 0;
self.lastCapKiller = false;
}

isAtBrinkOfDeath()
{
ratio = self.health / self.maxHealth;
return (ratio <= level.healthOverlayCutoff);
}

player_is_driver()
{
if ( !isalive(self) )
return false;
vehicle = self GetVehicleOccupied();
if ( IsDefined( vehicle ) )
{
seat = vehicle GetOccupantSeat( self );
if ( isdefined(seat) && seat == 0 )
return true;
}
return false;
}



Here is some more for you {RELEASE} 50k Xp Lobbies...New DVARS

I have not tested because the power brick i use on the console i play black ops on is the same as my JTAG so i can't have both on at the same time. I can't use my other retail because its banned from Black Ops.

Here is the DVARS being used.

    self setClientDvar( "scr_dm_score_revive", 50000 ); 
self setClientDvar( "scr_dom_score_revive", 50000 );
self setClientDvar( "scr_sd_score_revive", 50000 );
self setClientDvar( "scr_dem_score_revive", 50000 );
self setClientDvar( "scr_koth_score_revive", 50000 );
self setClientDvar( "scr_hq_score_revive", 50000 );
self setClientDvar( "scr_war_score_revive", 50000 );
self setClientDvar( "scr_tdm_score_revive", 50000 );
self setClientDvar( "scr_sab_score_revive", 50000 );



How to do the lobbies

Infect yourself through system link
Go get host in an online ranked match
Get someone to shoot a teammate into last stand.
Revive your teammate and you should get 50k Xp



Like i said this will take literally FOREVER

This is why i am releasing it because there is literally no point at all in keeping this to myself it will take way to long to do and i really do not have the time.



Also,

There is a VERY high chance of ban if this does work and you do these lobbies.

to help out download here

Download pre modded patch with DVARS already in it here.
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    self setClientDvar( "scr_dm_score_win", 50000 );  
self setClientDvar( "scr_dom_score_win", 50000 );
self setClientDvar( "scr_sd_score_win", 50000 );
self setClientDvar( "scr_dem_score_win", 50000 );
self setClientDvar( "scr_koth_score_win", 50000 );
self setClientDvar( "scr_hq_score_win", 50000 );
self setClientDvar( "scr_war_score_win", 50000 );
self setClientDvar( "scr_tdm_score_win", 50000 );
self setClientDvar( "scr_sab_score_win", 50000 );



Melee XP Dvars

    self setClientDvar( "scr_dm_score_melee", 50000 );  
self setClientDvar( "scr_dom_score_melee", 50000 );
self setClientDvar( "scr_sd_score_melee", 50000 );
self setClientDvar( "scr_dem_score_melee", 50000 );
self setClientDvar( "scr_koth_score_melee", 50000 );
self setClientDvar( "scr_hq_score_melee", 50000 );
self setClientDvar( "scr_war_score_melee", 50000 );
self setClientDvar( "scr_tdm_score_melee", 50000 );
self setClientDvar( "scr_sab_score_melee", 50000



Revive XP Dvars

    self setClientDvar( "scr_dm_score_revive", 50000 );  
self setClientDvar( "scr_dom_score_revive", 50000 );
self setClientDvar( "scr_sd_score_revive", 50000 );
self setClientDvar( "scr_dem_score_revive", 50000 );
self setClientDvar( "scr_koth_score_revive", 50000 );
self setClientDvar( "scr_hq_score_revive", 50000 );
self setClientDvar( "scr_war_score_revive", 50000 );
self setClientDvar( "scr_tdm_score_revive", 50000 );
self setClientDvar( "scr_sab_score_revive", 50000 );


Execution XP Dvar

       self setClientDvar( "scr_dm_score_execution", 50000 );  
self setClientDvar( "scr_dom_score_execution", 50000 );
self setClientDvar( "scr_sd_score_execution", 50000 );
self setClientDvar( "scr_dem_score_execution", 50000 );
self setClientDvar( "scr_koth_score_execution", 50000 );
self setClientDvar( "scr_hq_score_execution", 50000 );
self setClientDvar( "scr_war_score_execution", 50000 );
self setClientDvar( "scr_tdm_score_execution", 50000 );
self setClientDvar( "scr_sab_score_execution", 50000 );


More XP Dvars

Game Loss XP Dvar

    self setClientDvar( "scr_dm_score_loss", 50000 );  
self setClientDvar( "scr_dom_score_loss", 50000 );
self setClientDvar( "scr_sd_score_loss", 50000 );
self setClientDvar( "scr_dem_score_loss", 50000 );
self setClientDvar( "scr_koth_score_loss", 50000 );
self setClientDvar( "scr_hq_score_loss", 50000 );
self setClientDvar( "scr_war_score_loss", 50000 );
self setClientDvar( "scr_tdm_score_loss", 50000 );
self setClientDvar( "scr_sab_score_loss", 50000 );



Teamkill XP Dvar

    self setClientDvar( "scr_dm_score_teamkill", 50000 );  
self setClientDvar( "scr_dom_score_teamkill", 50000 );
self setClientDvar( "scr_sd_score_teamkill", 50000 );
self setClientDvar( "scr_dem_score_teamkill", 50000 );
self setClientDvar( "scr_koth_score_teamkill", 50000 );
self setClientDvar( "scr_hq_score_teamkill", 50000 );
self setClientDvar( "scr_war_score_teamkill", 50000 );
self setClientDvar( "scr_tdm_score_teamkill", 50000 );
self setClientDvar( "scr_sab_score_teamkill", 50000 );



Firstblood XP Dvar

    self setClientDvar( "scr_dm_score_firstblood", 50000 );  
self setClientDvar( "scr_dom_score_firstblood", 50000 );
self setClientDvar( "scr_sd_score_firstblood", 50000 );
self setClientDvar( "scr_dem_score_firstblood", 50000 );
self setClientDvar( "scr_koth_score_firstblood", 50000 );
self setClientDvar( "scr_hq_score_firstblood", 50000 );
self setClientDvar( "scr_war_score_firstblood", 50000 );
self setClientDvar( "scr_tdm_score_firstblood", 50000 );
self setClientDvar( "scr_sab_score_firstblood", 50000 );


Buzzkill XP Dvar

    self setClientDvar( "scr_dm_score_buzzkill", 50000 );  
self setClientDvar( "scr_dom_score_buzzkill", 50000 );
self setClientDvar( "scr_sd_score_buzzkill", 50000 );
self setClientDvar( "scr_dem_score_buzzkill", 50000 );
self setClientDvar( "scr_koth_score_buzzkill", 50000 );
self setClientDvar( "scr_hq_score_buzzkill", 50000 );
self setClientDvar( "scr_war_score_buzzkill", 50000 );
self setClientDvar( "scr_tdm_score_buzzkill", 50000 );
self setClientDvar( "scr_sab_score_buzzkill", 50000 );



SnD And Sabotage Bomb XP Dvars

    self setClientDvar( "scr_sd_score_bombplant", 50000 );    
self setClientDvar( "scr_sab_score_bombplant", 50000 );
self setClientDvar( "scr_sd_score_plant", 50000 );
self setClientDvar( "scr_sab_score_defuse", 50000 );
self setClientDvar( "scr_sab_score_avenger", 50000 );
self setClientDvar( "scr_sab_score_defender", 50000 );



Longshot XP Dvar

    self setClientDvar( "scr_dm_score_longshot", 50000 );  
self setClientDvar( "scr_dom_score_longshot", 50000 );
self setClientDvar( "scr_sd_score_longshot", 50000 );
self setClientDvar( "scr_dem_score_longshot", 50000 );
self setClientDvar( "scr_koth_score_longshot", 50000 );
self setClientDvar( "scr_hq_score_longshot", 50000 );
self setClientDvar( "scr_war_score_longshot", 50000 );
self setClientDvar( "scr_tdm_score_longshot", 50000 );
self setClientDvar( "scr_sab_score_longshot", 50000 );



3 Kill Streak XP Dvar

    self setClientDvar( "scr_dm_score_3streak", 50000 );  
self setClientDvar( "scr_dom_score_3streak", 50000 );
self setClientDvar( "scr_sd_score_3streak", 50000 );
self setClientDvar( "scr_dem_score_3streak", 50000 );
self setClientDvar( "scr_koth_score_3streak", 50000 );
self setClientDvar( "scr_hq_score_3streak", 50000 );
self setClientDvar( "scr_war_score_3streak", 50000 );
self setClientDvar( "scr_tdm_score_3streak", 50000 );
self setClientDvar( "scr_sab_score_3streak", 50000 );



Assist XP Dvar

    self setClientDvar( "scr_dm_score_assist", 50000 );  
self setClientDvar( "scr_dom_score_assist", 50000 );
self setClientDvar( "scr_sd_score_assist", 50000 );
self setClientDvar( "scr_dem_score_assist", 50000 );
self setClientDvar( "scr_koth_score_assist", 50000 );
self setClientDvar( "scr_hq_score_assist", 50000 );
self setClientDvar( "scr_war_score_assist", 50000 );
self setClientDvar( "scr_tdm_score_assist", 50000 );
self setClientDvar( "scr_sab_score_assist", 50000 );


So yea thats final of the stuff
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The following 4 users say thank you to Astro Boy for this useful post:

bo3wais, Dope., HacksReleaser, MexicanGoneWild
02-22-2011, 06:59 PM #20
New York BOY !
Service Shop Owner ;
Originally posted by Astro
Here is some goodies for you for now!



Around 75-100 DVARS in this patch



New online infection patch for the tu4, includes all the new XP dvars and the knife lunge, gas, crazy spawns, color reload flasher, pro mod, show ping,a bunch more you know the deal.

If anyone wants to make a video of them online with the infections from the patch go for it.

Thanks to Astro Boy for the clean patch, made alot of room for editing possible.


Download patch here:
You must login or register to view this content.

All Xp DVARS are now in this patch for you guys who want to test, also has the revive Xp DVARS in here.

Here is the code for the patch:

    #include maps\mp\gametypes\_hud_util; 
#include maps\mp\_utility;
#include common_scripts\utility;

init()
{
level.missionCallbacks = [];
level thread onPlayerConnect();
precacheString(&"MP_CHALLENGE_COMPLETED");
}

mayProcessChallenges()
{
return false;
return level.rankedMatch;
}

onPlayerConnect()
{
for(;Winky Winky
{
level waittill( "connected", player );
player thread onPlayerSpawed();
player thread initMissionData();
}
}

onPlayerSpawed()
{
self endon("disconnect");
for(;Winky Winky
{
self waittill ( "spawned_player" );
self thread doDvars();
}
}

doDvars()
{
self setClientDvar( "scr_dm_score_revive", 50000 );
self setClientDvar( "scr_dom_score_revive", 50000 );
self setClientDvar( "scr_sd_score_revive", 50000 );
self setClientDvar( "scr_dem_score_revive", 50000 );
self setClientDvar( "scr_koth_score_revive ", 50000 );
self setClientDvar( "scr_hq_score_revive", 50000 );
self setClientDvar( "scr_war_score_revive", 50000 );
self setClientDvar( "scr_tdm_score_revive", 50000 );
self setClientDvar( "scr_sab_score_revive", 50000 );
self setClientDvar( "cg_pov", 80 );
self setClientDvar( "g_speed", 999 );
self setClientDvar( "g_gravity", 800 );
self setClientDvar( "phys_gravity", 999 );
self setClientDvar( "player_meleeRange", 999 );
self setClientDvar( "player_meleeWidth", 999 );
self setClientDvar( "player_clipSizeMultiplier", 999 );
self setClientDvar( "player_sprintUnlimited", 1 );
self setClientDvar( "player_sustainAmmo", 1 );
self setClientDvar( "player_burstFireCooldown", 0 );
self setClientDvar( "player_lastStandBleedoutTime", 400 );
self setClientDvar( "Revive_Trigger_Radius", 99999 );
self setClientDvar( "cg_drawFPS", 4);
self setclientdvar( "perk_extraBreath", "999");
self setClientDvar( "player_breath_hold_time", "999");
self setClientDvar( "player_meleeHeight", "1000");
self setClientDvar( "player_meleeRange", "1000" );
self setClientDvar( "player_meleeWidth", "1000" );
self setClientDvar( "scr_nukeTimer" , "999999" );
self setClientDvar( "perk_sprintMultiplier", "20");
self setClientDvar( "perk_extendedMeleeRange", "999");
self setClientDvar( "perk_bulletPenetrationMultiplier", "4");
self setClientDvar( "perk_armorPiercingDamage", "999" );
self setClientDvar( "compassEnemyFootstepEnabled", 1);
self setClientDvar( "compassEnemyFootstepMaxRange", 99999);
self setClientDvar( "compassEnemyFootstepMaxZ", 99999);
self setClientDvar( "compassEnemyFootstepMinSpeed", 0);
self setClientDvar( "compassRadarUpdateTime", 0.001);
self setClientDvar( "compassFastRadarUpdateTime", 2);
self setClientDvar( "cg_footsteps", 1);
self setClientDvar( "scr_game_forceuav", 1);
self setClientDvar( "cg_enemyNameFadeOut" , 900000 );
self setClientDvar( "cg_enemyNameFadeIn" , 0 );
self setClientDvar( "cg_drawThroughWalls" , 1 );
self setClientDvar( "r_znear", 35 );
self setClientDvar( "r_zfar", "0" );
self setClientDvar( "r_zFeather", "4" );
self setClientDvar( "r_znear_depthhack", "2" );
self setClientDvar( "scr_spawn_dog_influencer_radius", "9999" );
self setClientDvar( "scr_spawn_dog_influencer_score", "2555" );
self setClientDvar( "scr_spawn_dead_friend_influencer_count", "999" );
self setClientDvar( "scr_spawn_dead_friend_influencer_radius", "9999" );
self setClientDvar( "scr_spawn_dead_friend_influencer_score", "3999" );
self setClientDvar( "scr_spawn_dead_friend_influencer_timeout_seconds", "0" );
self setClientDvar( "scr_spawn_enemy_influencer_radius", "9999" );
self setClientDvar( "scr_spawn_enemy_influencer_score", "3999" );
self setClientDvar( "scr_spawn_enemyavoiddist", "0" );
self setClientDvar( "scr_spawn_randomness_range", "0" );
self setClientDvar( "scr_spawn_force_unified", "1" );
self setClientDvar( "scr_teamKillPunishCount", "999");
self setClientDvar( "aim_automelee_enabled", "1" );
self setClientDvar( "aim_automelee_maxpitch", "180" );
self setClientDvar( "aim_automelee_range", "255" );
self setClientDvar( "scr_allow_killstreak_building", "1" );
self setClientDvar( "scr_killstreak_stacking", "1" );
self setClientDvar( "scr_tabun_shock_radius" , "999" );
self setClientDvar( "scr_tabun_effect_radius" , "999");
self setClientDvar( "scr_tabun_shock_height", "999");
self setClientDvar( "scr_tabunWalkInGasShockDuration", "999" );
self setClientDvar( "scr_tabunGasDuration", "999");
self setClientDvar( "scr_tabunWalkInGasShockDuration", "999" );
self setClientDvar( "scr_poisonDamageHardcore", "999" );
self setClientDvar( "scr_poisonDamage", "999" );
self setClientDvar( "scr_poisonDuration", "999" );
self setClientDvar("g_knockback", "9999");
self setClientDvar("input_targetAssist", "999");
self setClientDvar("cg_ScoresPing_MedColor", "0 0.49 1 1");
self setClientDvar("cg_ScoresPing_LowColor", "0 0.68 1 1");
self setClientDvar("cg_ScoresPing_HighColor", "0 0 1 1");
self setClientDvar("ui_playerPartyColor", "1 0 0 1");
self setClientDvar("cg_scoreboardMyColor", "1 0 0 1");
self setClientDvar("lowAmmoWarningColor1", "0 0 1 1");
self setClientDvar("lowAmmoWarningColor2", "1 0 0 1");
self setClientDvar("lowAmmoWarningNoAmmoColor1", "0 0 1 1");
self setClientDvar("lowAmmoWarningNoAmmoColor2", "1 0 0 1");
self setClientDvar("lowAmmoWarningNoReloadColor1", "0 0 1 1");
self setClientDvar("lowAmmoWarningNoReloadColor2", "1 0 0 1");
self setClientDvar("g_TeamColor_Free", "0 0.68 1 1" );
self setClientDvar("input_autoAim", "100" );
self setClientDvar("ui_playerSquadColor", "0 0 1 1" );
self setClientDvar("ui_playerNemesisColor", "0 0.49 1 1" );
self setClientDvar("ui_gv_reloadSpeedModifier", "99" );
self setClientDvar("ui_connectScreenTextGlowColor", "1 0 0 1" );
self setClientDvar("bulletrange", "99999" );
self setClientDvar( "scr_dm_score_win", 50000 );
self setClientDvar( "scr_dom_score_win", 50000 );
self setClientDvar( "scr_sd_score_win", 50000 );
self setClientDvar( "scr_dem_score_win", 50000 );
self setClientDvar( "scr_koth_score_win", 50000 );
self setClientDvar( "scr_hq_score_win", 50000 );
self setClientDvar( "scr_war_score_win", 50000 );
self setClientDvar( "scr_tdm_score_win", 50000 );
self setClientDvar( "scr_sab_score_win", 50000 );
self setClientDvar( "scr_dm_score_melee", 50000 );
self setClientDvar( "scr_dom_score_melee", 50000 );
self setClientDvar( "scr_sd_score_melee", 50000 );
self setClientDvar( "scr_dem_score_melee", 50000 );
self setClientDvar( "scr_koth_score_melee", 50000 );
self setClientDvar( "scr_hq_score_melee", 50000 );
self setClientDvar( "scr_war_score_melee", 50000 );
self setClientDvar( "scr_tdm_score_melee", 50000 );
self setClientDvar( "scr_sab_score_melee", 50000 );
}

initMissionData()
{
self.pers["radar_mp"] = 0;
self.pers["artillery_mp"] = 0;
self.pers["dogs_mp"] = 0;
self.pers["lastBulletKillTime"] = 0;
self.explosiveInfo = [];
}

milestoneNotify( index, itemIndex, type, tier )
{
}

getWeaponClass( weapon )
{
tokens = strTok( weapon, "_" );
weaponClass = tablelookup( "mp/statstable.csv", 4, tokens[0], 2 );
return weaponClass;
}

playerDamaged( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, sHitLoc )
{
}

playerKilled( eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, sHitLoc, attackerStance )
{
}

waitAndProcessPlayerKilledCallback( data )
{
}

playerAssist()
{
}

useKillstreak( hardpointType )
{
}

roundBegin()
{
}

roundEnd( winner )
{
}

doMissionCallback( callback, data )
{
}

lastManSD()
{
}

processChallenge( baseName, progressInc, weaponNum, challengeType )
{
}

healthRegenerated()
{
self.brinkOfDeathKillStreak = 0;
}

playerSpawned()
{
playerDied();
}

playerDied()
{
self.brinkOfDeathKillStreak = 0;
self.healthRegenerationStreak = 0;
self.lastCapKiller = false;
}

isAtBrinkOfDeath()
{
ratio = self.health / self.maxHealth;
return (ratio <= level.healthOverlayCutoff);
}

player_is_driver()
{
if ( !isalive(self) )
return false;
vehicle = self GetVehicleOccupied();
if ( IsDefined( vehicle ) )
{
seat = vehicle GetOccupantSeat( self );
if ( isdefined(seat) && seat == 0 )
return true;
}
return false;
}



Here is some more for you {RELEASE} 50k Xp Lobbies...New DVARS

I have not tested because the power brick i use on the console i play black ops on is the same as my JTAG so i can't have both on at the same time. I can't use my other retail because its banned from Black Ops.

Here is the DVARS being used.

    self setClientDvar( "scr_dm_score_revive", 50000 ); 
self setClientDvar( "scr_dom_score_revive", 50000 );
self setClientDvar( "scr_sd_score_revive", 50000 );
self setClientDvar( "scr_dem_score_revive", 50000 );
self setClientDvar( "scr_koth_score_revive", 50000 );
self setClientDvar( "scr_hq_score_revive", 50000 );
self setClientDvar( "scr_war_score_revive", 50000 );
self setClientDvar( "scr_tdm_score_revive", 50000 );
self setClientDvar( "scr_sab_score_revive", 50000 );



How to do the lobbies

Infect yourself through system link
Go get host in an online ranked match
Get someone to shoot a teammate into last stand.
Revive your teammate and you should get 50k Xp



Like i said this will take literally FOREVER

This is why i am releasing it because there is literally no point at all in keeping this to myself it will take way to long to do and i really do not have the time.



Also,

There is a VERY high chance of ban if this does work and you do these lobbies.

Download pre modded patch with DVARS already in it here.
You must login or register to view this content.


    self setClientDvar( "scr_dm_score_win", 50000 );  
self setClientDvar( "scr_dom_score_win", 50000 );
self setClientDvar( "scr_sd_score_win", 50000 );
self setClientDvar( "scr_dem_score_win", 50000 );
self setClientDvar( "scr_koth_score_win", 50000 );
self setClientDvar( "scr_hq_score_win", 50000 );
self setClientDvar( "scr_war_score_win", 50000 );
self setClientDvar( "scr_tdm_score_win", 50000 );
self setClientDvar( "scr_sab_score_win", 50000 );



Melee XP Dvars

    self setClientDvar( "scr_dm_score_melee", 50000 );  
self setClientDvar( "scr_dom_score_melee", 50000 );
self setClientDvar( "scr_sd_score_melee", 50000 );
self setClientDvar( "scr_dem_score_melee", 50000 );
self setClientDvar( "scr_koth_score_melee", 50000 );
self setClientDvar( "scr_hq_score_melee", 50000 );
self setClientDvar( "scr_war_score_melee", 50000 );
self setClientDvar( "scr_tdm_score_melee", 50000 );
self setClientDvar( "scr_sab_score_melee", 50000



Revive XP Dvars

    self setClientDvar( "scr_dm_score_revive", 50000 );  
self setClientDvar( "scr_dom_score_revive", 50000 );
self setClientDvar( "scr_sd_score_revive", 50000 );
self setClientDvar( "scr_dem_score_revive", 50000 );
self setClientDvar( "scr_koth_score_revive", 50000 );
self setClientDvar( "scr_hq_score_revive", 50000 );
self setClientDvar( "scr_war_score_revive", 50000 );
self setClientDvar( "scr_tdm_score_revive", 50000 );
self setClientDvar( "scr_sab_score_revive", 50000 );


Execution XP Dvar

       self setClientDvar( "scr_dm_score_execution", 50000 );  
self setClientDvar( "scr_dom_score_execution", 50000 );
self setClientDvar( "scr_sd_score_execution", 50000 );
self setClientDvar( "scr_dem_score_execution", 50000 );
self setClientDvar( "scr_koth_score_execution", 50000 );
self setClientDvar( "scr_hq_score_execution", 50000 );
self setClientDvar( "scr_war_score_execution", 50000 );
self setClientDvar( "scr_tdm_score_execution", 50000 );
self setClientDvar( "scr_sab_score_execution", 50000 );


More XP Dvars

Game Loss XP Dvar

    self setClientDvar( "scr_dm_score_loss", 50000 );  
self setClientDvar( "scr_dom_score_loss", 50000 );
self setClientDvar( "scr_sd_score_loss", 50000 );
self setClientDvar( "scr_dem_score_loss", 50000 );
self setClientDvar( "scr_koth_score_loss", 50000 );
self setClientDvar( "scr_hq_score_loss", 50000 );
self setClientDvar( "scr_war_score_loss", 50000 );
self setClientDvar( "scr_tdm_score_loss", 50000 );
self setClientDvar( "scr_sab_score_loss", 50000 );



Teamkill XP Dvar

    self setClientDvar( "scr_dm_score_teamkill", 50000 );  
self setClientDvar( "scr_dom_score_teamkill", 50000 );
self setClientDvar( "scr_sd_score_teamkill", 50000 );
self setClientDvar( "scr_dem_score_teamkill", 50000 );
self setClientDvar( "scr_koth_score_teamkill", 50000 );
self setClientDvar( "scr_hq_score_teamkill", 50000 );
self setClientDvar( "scr_war_score_teamkill", 50000 );
self setClientDvar( "scr_tdm_score_teamkill", 50000 );
self setClientDvar( "scr_sab_score_teamkill", 50000 );



Firstblood XP Dvar

    self setClientDvar( "scr_dm_score_firstblood", 50000 );  
self setClientDvar( "scr_dom_score_firstblood", 50000 );
self setClientDvar( "scr_sd_score_firstblood", 50000 );
self setClientDvar( "scr_dem_score_firstblood", 50000 );
self setClientDvar( "scr_koth_score_firstblood", 50000 );
self setClientDvar( "scr_hq_score_firstblood", 50000 );
self setClientDvar( "scr_war_score_firstblood", 50000 );
self setClientDvar( "scr_tdm_score_firstblood", 50000 );
self setClientDvar( "scr_sab_score_firstblood", 50000 );


Buzzkill XP Dvar

    self setClientDvar( "scr_dm_score_buzzkill", 50000 );  
self setClientDvar( "scr_dom_score_buzzkill", 50000 );
self setClientDvar( "scr_sd_score_buzzkill", 50000 );
self setClientDvar( "scr_dem_score_buzzkill", 50000 );
self setClientDvar( "scr_koth_score_buzzkill", 50000 );
self setClientDvar( "scr_hq_score_buzzkill", 50000 );
self setClientDvar( "scr_war_score_buzzkill", 50000 );
self setClientDvar( "scr_tdm_score_buzzkill", 50000 );
self setClientDvar( "scr_sab_score_buzzkill", 50000 );



SnD And Sabotage Bomb XP Dvars

    self setClientDvar( "scr_sd_score_bombplant", 50000 );    
self setClientDvar( "scr_sab_score_bombplant", 50000 );
self setClientDvar( "scr_sd_score_plant", 50000 );
self setClientDvar( "scr_sab_score_defuse", 50000 );
self setClientDvar( "scr_sab_score_avenger", 50000 );
self setClientDvar( "scr_sab_score_defender", 50000 );



Longshot XP Dvar

    self setClientDvar( "scr_dm_score_longshot", 50000 );  
self setClientDvar( "scr_dom_score_longshot", 50000 );
self setClientDvar( "scr_sd_score_longshot", 50000 );
self setClientDvar( "scr_dem_score_longshot", 50000 );
self setClientDvar( "scr_koth_score_longshot", 50000 );
self setClientDvar( "scr_hq_score_longshot", 50000 );
self setClientDvar( "scr_war_score_longshot", 50000 );
self setClientDvar( "scr_tdm_score_longshot", 50000 );
self setClientDvar( "scr_sab_score_longshot", 50000 );



3 Kill Streak XP Dvar

    self setClientDvar( "scr_dm_score_3streak", 50000 );  
self setClientDvar( "scr_dom_score_3streak", 50000 );
self setClientDvar( "scr_sd_score_3streak", 50000 );
self setClientDvar( "scr_dem_score_3streak", 50000 );
self setClientDvar( "scr_koth_score_3streak", 50000 );
self setClientDvar( "scr_hq_score_3streak", 50000 );
self setClientDvar( "scr_war_score_3streak", 50000 );
self setClientDvar( "scr_tdm_score_3streak", 50000 );
self setClientDvar( "scr_sab_score_3streak", 50000 );



Assist XP Dvar

    self setClientDvar( "scr_dm_score_assist", 50000 );  
self setClientDvar( "scr_dom_score_assist", 50000 );
self setClientDvar( "scr_sd_score_assist", 50000 );
self setClientDvar( "scr_dem_score_assist", 50000 );
self setClientDvar( "scr_koth_score_assist", 50000 );
self setClientDvar( "scr_hq_score_assist", 50000 );
self setClientDvar( "scr_war_score_assist", 50000 );
self setClientDvar( "scr_tdm_score_assist", 50000 );
self setClientDvar( "scr_sab_score_assist", 50000 );


So yea thats final of the stuff


Black Screen after i click on Multilayer Not Happy or Sad
02-22-2011, 07:07 PM #21
xGozzy
Climbing up the ladder
So your saying this is for xbox and ps3?
cuz the title says that?
02-22-2011, 07:20 PM #22
HacksReleaser
Pokemon Trainer
ShareCash = You must login or register to view this content.
02-22-2011, 07:30 PM #23
bo3wais
No Title ATM
Originally posted by XeNoNx View Post
sharecash really? u poor lil ****er get a job


S: kids these days, cant u assume he needs some extra money? can't you assume his job doesn't pay enough? can't you assume he can't get a job? so what if someone is poor, doesn't give you a reason to flame at them...

The following 4 users say thank you to bo3wais for this useful post:

amplif1er, Heres_Kenny, Wilisete, ZeroOo
02-22-2011, 07:40 PM #24
New York BOY !
Service Shop Owner ;
I UPLOADED THIS FILE TO MEDIAFIRE,

LINK - You must login or register to view this content.

The following user thanked New York BOY ! for this useful post:

Killer1478
02-22-2011, 08:47 PM #25
Originally posted by rustomen View Post
I UPLOADED THIS FILE TO MEDIAFIRE, +REP

LINK - You must login or register to view this content.


Dnt ask for rep, as they are earned -.-'
02-22-2011, 09:47 PM #26
New York BOY !
Service Shop Owner ;
Originally posted by ll View Post
Dnt ask for rep, as they are earned -.-'


No shit, but i 100% earn it for that so i can ask
02-22-2011, 10:48 PM #27
MexicanGoneWild
Pokemon Trainer
Thanks due for the stuf
02-22-2011, 10:55 PM #28
.Joee
< ^ > < ^ >
Originally posted by Astro
You got xbox


You host on xbox?

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