Problem is........
Should a sniper be good at close range and mid range that the problem.
If you allow them to be good at close range you get what happens in MW2.
Players trying to pull off insane shots and just failing. Annoying the crap out of your team and doing nothing.
Trey have in effect tried to keep the game focused on helping your team without giving you any rewards. I question that logic....still it a good try.
I do think alot of users killed sniping by pushing it limits too far.
Also hate the term QSing it still sniping just stupid sniping.
Another thing is people go on about hit detection explain ?
Hit detection is picking up on hits. Hit boxes in this game are fine problem comes with certain weapons.
Snipers did have quite a bad time with hit boxes and objects.
Meaning i could get a head shot but because he behind a box. The box around the box blocked the shot because the game saw it as air.
That the only problem with hit detection i seen so far.
Yes i know what your going to say i fired at a guy never killed him.
That hit detection is something COD games have always had and down to networking factors.
Not much the game can do apart from pick users who are stable better and syn up the game more.
Only problem with doing that is wireless users on 2% won't be able to play COD or lag switchers.
Test the hitboxes offline your see the hit detection not half bad.
Right now sniping is ok for bigger maps because it suits it however users need to learn to use the sidearm more unlike past games

Do feel trey got backed into a corner and made a design mistake.