Post: Lunar glitch after hotfix
03-18-2011, 01:24 PM #1
Sarmas
Gym leader
(adsbygoogle = window.adsbygoogle || []).push({}); Ok this is a little harder and takes a while to get. First off the lunar glitch has been patched, but if you have notice you die once you get to just before it moves sideways.

Once you have turned the power on go back to the first room. now line up the glitch like you do. now hit the lunar or get someone to call it.

now once you are on the glitch going up you want to jump off just before the top of the hole. like half way. you kinda jump forward or sideways. havnt quite figuire it out yet. once you are in the spot in the tunnel you can wait for lander to come back. you can now jump on the lander and when its called again you get just that little bit higher before you die. you have to jump off the moment you get up.

hopefully can find some more from this.

found a few other ones that still work. will post more later.
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03-20-2011, 03:36 PM #11
Originally posted by UFCundisputed20 View Post
yeah but ur referring to a glitch that has already been patched in terms of freedom to go anywhere you want on the map. don't you think all they would have to do now is limit the height distance on the kill barrier? instead of 10 feel in the air of dying. Gayarch could just set it to about 1 foot. barely enough to get on the pad and die rather quickly. think about it if they spend weeks on fixing the landing pad glitch completely. i can only imagine how fast it would take them to fix something as simple as to what you posted.


its ture tho cause wihle i was playing i fet someone moveing me and i still got to do the glicth but when the finlley patched it i was in the room i did the lander pad glitch and it work then it just pushed me off ..i played milt-player then back to zombies boom patched i was pissed but o well i have more glitch on this map so **** trk

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