Post: {V2!!} [RELEASE]My call of duty black ops Patch builder/Code finder[The Best Out]
03-25-2011, 07:49 PM #1
|C++|
< ^ > < ^ >
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The following 2 users say thank you to |C++| for this useful post:

blackout612, Stellson
03-25-2011, 07:53 PM #2
thank u has is it 4 ppl u who ps3 to make 1
03-25-2011, 07:56 PM #3
The Open Minded
☮✌Peace Maker✌☮
Originally posted by SLiiTH3R View Post
I present to you, My Black Ops Code Finder/Patch Builder
Take note that this is 100% built by me, copyright F34RNot Happy or SadSLiiTH3R©
What is this program that i have built you may ask?
This program is a code finder which allows you to copy codes/mods and put it into your patch. There is also a tab in the program where you can start to build your patch. It is a fail-proof excellent program


Xbox Codes work on ps3, even though there are no patches for you to put in, the codes work for ps3, but you just cant use them atm, got it? But you can do it on pc, just go here and learn You must login or register to view this content.

In v2 i have added a lot of things, first off the whole menu has changed. I Actually added a theme, it is supposed to make you feel as if you are in a mod menu and you click on a mod to show you the code. Pretty sick huh? I Added a whole new menu of mods and what not. It is really sick. A Huge step up from My V1.
I will release a video in about a hour or 2(rendering and what not) for proof, you can trust me because of my v1Happy

Download V2
You must login or register to view this content.

Hey mate, I apologize for the way I flamed you on the V1. But I really like what you are doing here :y: . This concept is a very good idea and has been used for MW2 and such, but you have done a damn good job in creating a good Code Finder for Black Ops.

So please excuse my previous flaming.
03-25-2011, 08:01 PM #4
this doesnt work for me
03-25-2011, 08:25 PM #5
|C++|
< ^ > < ^ >
Originally posted by thaman628 View Post
this doesnt work for me


can you elaborate or ill just think your flaming

---------- Post added at 04:25 PM ---------- Previous post was at 04:24 PM ----------

Originally posted by xPEACExMAKERx View Post
Hey mate, I apologize for the way I flamed you on the V1. But I really like what you are doing here :y: . This concept is a very good idea and has been used for MW2 and such, but you have done a damn good job in creating a good Code Finder for Black Ops.

So please excuse my previous flaming.


thank you for apologizing.
03-25-2011, 08:44 PM #6
I couldn't load it

Unhandled exception has occurred blah blah blah

the error is: Could not load file or assembly
'ComponentFactory.Krypton.Toolkit

and stuff like that but i liked V1 thanks for that pretty handy
im sure you'll get V2 working shortly. thanks.Smile
03-25-2011, 09:03 PM #7
|C++|
< ^ > < ^ >
Originally posted by blackout612 View Post
I couldn't load it

Unhandled exception has occurred blah blah blah

the error is: Could not load file or assembly
'ComponentFactory.Krypton.Toolkit

and stuff like that but i liked V1 thanks for that pretty handy
im sure you'll get V2 working shortly. thanks.Smile


try to dl it again
03-25-2011, 09:07 PM #8
Originally posted by SLiiTH3R View Post
try to dl it again


Didn't work :cry:
03-25-2011, 09:25 PM #9
|C++|
< ^ > < ^ >
Originally posted by blackout612 View Post
Didn't work :cry:

this what it says when i hit details

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.InvalidOperationException: An error occurred creating the form. See Exception.InnerException for details. The error is: Could not load file or assembly 'ComponentFactory.Krypton.Toolkit, Version=4.3.1.0, Culture=neutral, PublicKeyToken=a87e673e9ecb6e8e' or one of its dependencies. The system cannot find the file specified. ---> System.IO.FileNotFoundException: Could not load file or assembly 'ComponentFactory.Krypton.Toolkit, Version=4.3.1.0, Culture=neutral, PublicKeyToken=a87e673e9ecb6e8e' or one of its dependencies. The system cannot find the file specified.
at WindowsApplication1.Form1.InitializeComponent()
at WindowsApplication1.Form1..ctor()
--- End of inner exception stack trace ---
at WindowsApplication1.My.MyProject.MyForms.Create__Instance__[T](T Instance)
at WindowsApplication1.SplashScreen1.Button1_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
Code Finder V2
Assembly Version: 2.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Joseph%20Tripp/Desktop/Code%20Finder%20V2.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 10.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

this might fix it...You must login or register to view this content.
and please edit that post and make it smaller, its waay toooo long and annoying...i think its only you, but idk?
03-25-2011, 09:26 PM #10
Originally posted by SLiiTH3R View Post
I present to you, My Black Ops Code Finder/Patch Builder
Take note that this is 100% built by me, copyright F34RNot Happy or SadSLiiTH3R©
What is this program that i have built you may ask?
This program is a code finder which allows you to copy codes/mods and put it into your patch. There is also a tab in the program where you can start to build your patch. It is a fail-proof excellent program


Xbox Codes work on ps3, even though there are no patches for you to put in, the codes work for ps3, but you just cant use them atm, got it? But you can do it on pc, just go here and learn You must login or register to view this content.

In v2 i have added a lot of things, first off the whole menu has changed. I Actually added a theme, it is supposed to make you feel as if you are in a mod menu and you click on a mod to show you the code. Pretty sick huh? I Added a whole new menu of mods and what not. It is really sick. A Huge step up from My V1. OH I ALMOST FORGOT TO ANNOUNCE... I ADDED SOMETHING EVERYONE REQUESTED.....DRUM ROLL PLEASE..."A QUIT AND BACK BUTTON"...AND THE CROWD GOES WILD! LOL

You must login or register to view this content.

Download V2
You must login or register to view this content.
Actions speak louder than words, so no need to say thank you, just press the button:y:


no tryin to flame buyt when i hit the begin button i get this error


:wtf::wtf::wtf::wtf::wtf:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.InvalidOperationException: An error occurred creating the form. See Exception.InnerException for details. The error is: Could not load file or assembly 'ComponentFactory.Krypton.Toolkit, Version=4.3.1.0, Culture=neutral, PublicKeyToken=a87e673e9ecb6e8e' or one of its dependencies. The system cannot find the file specified. ---> System.IO.FileNotFoundException: Could not load file or assembly 'ComponentFactory.Krypton.Toolkit, Version=4.3.1.0, Culture=neutral, PublicKeyToken=a87e673e9ecb6e8e' or one of its dependencies. The system cannot find the file specified.
at WindowsApplication1.Form1.InitializeComponent()
at WindowsApplication1.Form1..ctor()
--- End of inner exception stack trace ---
at WindowsApplication1.My.MyProject.MyForms.Create__Instance__[T](T Instance)
at WindowsApplication1.SplashScreen1.Button1_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
Code Finder V2
Assembly Version: 2.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/Ramiro/Desktop/Code%20Finder%20V2/Code%20Finder%20V2.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 10.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 built by: RTMRel
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.1 (RTMRel.030319-0100)
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

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