Post: The best classes ever?
04-23-2011, 01:25 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); 1. FAMAS w/ Red Dot Sight
Secondary: Python w/ Speed Reloader
Lethal: Frag/ Semtex
Tactical: Concussion
Perk 1: Lightweight Pro
Perk 2: Sleight of Hand Pro
Perk 3: Ninja Pro


Fully automatic and sporting a firing speed of 937.5 RPM (Rounds per Minute) with little recoil, this weapon kills quickly and efficiently. Versatile in both long- and short-range situations, the FAMAS complements a range of playstyles, from aggressive to conservative. The Red Dot Sight enhances the FAMAS most effectively, allowing for better sight, accuracy, and recoil management when aiming down the sight. A handful of reticles can be used for the Red Dot Sight, including Dot, Lines with Dot, Arrows with Dot, and X. Dot and X are the more traditional marks in the center of the sight, whereas the remaining two offer a broader visual aid that is particularly useful when your shot isn’t at its best. Ultimately, the choice of reticle is down to your personal preference.
The Python with Speed Reloader offers you a secondary weapon that whips out quickly in a pinch, fires fast, and packs a punch. Furthermore, the Python is perhaps the only secondary weapon that can stand alone effectively if the FAMAS runs out of ammunition.
Frag and Semtex use is ultimately left up to you; each has its pros and cons. Frags have a five second fuse time, but can be tossed longer distances and banked off of surfaces; Semtex have no fuses and stick to surfaces, but cannot be tossed as far. Additionally, the action of priming a Semtex is audible on an enemy’s headset if he/she is close by.
Concussion grenades disorient an enemy’s vision and slow his/her mobility,a hit marker appears when the concussion grenade affects an enemy player, alerting you to his/her location; this will prove crucial in the dire Search and Destroy Game Type.
With regards to the perk setup, Lightweight offers a little more player speed and no fall damage, allowing you to navigate the map with increased ease and agility. Ninja silences your footsteps, which is absolutely necessary in such a sound-dependent game. Sleight of Hand offers you a faster reload speed, which is necessary for the FAMAS considering its high firing rate, as well as faster ADS (Aim Down Sight), which allows you to react swiftly and pick up the kill.


2. AK-74u w/ Grip
Secondary: Python w/ Speed Reloader
Lethal: Frag/ Semtex
Tactical: Concussion
Perk 1: Lightweight Pro
Perk 2: Steady Aim Pro


The AK-74u still remains arguably the best submachine gun in Black Ops. With a firing speed of 750 RPM, slower than its FAMAS counterpart, this weapon relies on accuracy and close quarters for kills. The Grip attachment reduces the time the weapon takes to center, thereby reducing bullet spread. Steady Aim Pro is used in favor of Sleight of Hand Pro so ADS is not necessary, and more accurate hip-firing can counteract the versatility of the FAMAS. Even so, in most situations the FAMAS will outduel the AK-74u, so close quarters is recommended if you want to be successful with this class. That being said, this class caters most effectively to a more aggressive playstyle that is particularly adept at navigating the map quickly and unseen.
3.

Spectre w/ Grip
Secondary: Python w/ Speed Reloader
Lethal: Frag/ Semtex
Tactical: Concussion
Perk 1: Lightweight Pro
Perk 2: Steady Aim Pro
Perk 3: Ninja Pro


Spectre, another submachine gun new to Black Ops. Despite a decrease in power from its counterpart, the AK-74u, what makes the Spectre so appealing is its 937.5 RPM firing speed, which is equal to that of the FAMAS. However, as a submachine gun, its high firing speed can lead to occasional erratic recoil, so both the Grip and Steady Aim Pro are recommended. As before with the AK-74u, the Spectre is most effective in close quarters and caters most efficiently to an aggressive, mobile playstyle. So far it has seen rather limited use in competitive play and is almost exclusively used on Summit, but the Spectre may grow in popularity in the future as the metagame adapts and evolves.


If anybody has any other class that they think is unstopable please post it below and i will quote it and tell you what I think but you must say "please tell me what you think" in your quote. +rep if I helped
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The following user thanked mike1997 for this useful post:

black123456789
04-25-2011, 12:49 AM #38
+Monsterr
Awesome.
Originally posted by mike1997 View Post
1. FAMAS w/ Red Dot Sight
Secondary: Python w/ Speed Reloader
Lethal: Frag/ Semtex
Tactical: Concussion
Perk 1: Lightweight Pro
Perk 2: Sleight of Hand Pro
Perk 3: Ninja Pro


Fully automatic and sporting a firing speed of 937.5 RPM (Rounds per Minute) with little recoil, this weapon kills quickly and efficiently. Versatile in both long- and short-range situations, the FAMAS complements a range of playstyles, from aggressive to conservative. The Red Dot Sight enhances the FAMAS most effectively, allowing for better sight, accuracy, and recoil management when aiming down the sight. A handful of reticles can be used for the Red Dot Sight, including Dot, Lines with Dot, Arrows with Dot, and X. Dot and X are the more traditional marks in the center of the sight, whereas the remaining two offer a broader visual aid that is particularly useful when your shot isn’t at its best. Ultimately, the choice of reticle is down to your personal preference.
The Python with Speed Reloader offers you a secondary weapon that whips out quickly in a pinch, fires fast, and packs a punch. Furthermore, the Python is perhaps the only secondary weapon that can stand alone effectively if the FAMAS runs out of ammunition.
Frag and Semtex use is ultimately left up to you; each has its pros and cons. Frags have a five second fuse time, but can be tossed longer distances and banked off of surfaces; Semtex have no fuses and stick to surfaces, but cannot be tossed as far. Additionally, the action of priming a Semtex is audible on an enemy’s headset if he/she is close by.
Concussion grenades disorient an enemy’s vision and slow his/her mobility,a hit marker appears when the concussion grenade affects an enemy player, alerting you to his/her location; this will prove crucial in the dire Search and Destroy Game Type.
With regards to the perk setup, Lightweight offers a little more player speed and no fall damage, allowing you to navigate the map with increased ease and agility. Ninja silences your footsteps, which is absolutely necessary in such a sound-dependent game. Sleight of Hand offers you a faster reload speed, which is necessary for the FAMAS considering its high firing rate, as well as faster ADS (Aim Down Sight), which allows you to react swiftly and pick up the kill.


2. AK-74u w/ Grip
Secondary: Python w/ Speed Reloader
Lethal: Frag/ Semtex
Tactical: Concussion
Perk 1: Lightweight Pro
Perk 2: Steady Aim Pro


The AK-74u still remains arguably the best submachine gun in Black Ops. With a firing speed of 750 RPM, slower than its FAMAS counterpart, this weapon relies on accuracy and close quarters for kills. The Grip attachment reduces the time the weapon takes to center, thereby reducing bullet spread. Steady Aim Pro is used in favor of Sleight of Hand Pro so ADS is not necessary, and more accurate hip-firing can counteract the versatility of the FAMAS. Even so, in most situations the FAMAS will outduel the AK-74u, so close quarters is recommended if you want to be successful with this class. That being said, this class caters most effectively to a more aggressive playstyle that is particularly adept at navigating the map quickly and unseen.
3.

Spectre w/ Grip
Secondary: Python w/ Speed Reloader
Lethal: Frag/ Semtex
Tactical: Concussion
Perk 1: Lightweight Pro
Perk 2: Steady Aim Pro
Perk 3: Ninja Pro


Spectre, another submachine gun new to Black Ops. Despite a decrease in power from its counterpart, the AK-74u, what makes the Spectre so appealing is its 937.5 RPM firing speed, which is equal to that of the FAMAS. However, as a submachine gun, its high firing speed can lead to occasional erratic recoil, so both the Grip and Steady Aim Pro are recommended. As before with the AK-74u, the Spectre is most effective in close quarters and caters most efficiently to an aggressive, mobile playstyle. So far it has seen rather limited use in competitive play and is almost exclusively used on Summit, but the Spectre may grow in popularity in the future as the metagame adapts and evolves.


If anybody has any other class that they think is unstopable please post it below and i will quote it and tell you what I think.




Actually they´re good but i prefer

Commando Extended
Secondary: Python w/ Speed Reloader
Lethal: Frag/ Semtex
Tactical: Stun
Perk 1: Scavenger Pro
Perk 2: SOH Pro
Perk 3: Marathon Pro Happy
04-25-2011, 05:44 AM #39
xzxero
Kush Nugget
Originally posted by mike1997 View Post

those are very good classes but when your playing very skilled players you will not succeed as much as you say you do. just look what i said about other peoples classes and see if you can try those out


It doesn't matter how much experience the people you are playing have. It's about how much experience you have. In my opinion, for a class to be considered good or great class, everything has to compliment each other. For example in my stoner63 class, scavenger pro and sleight of hand pro compliment each other because both the crossbow and stoner use alot of ammo and take a considerable amount of time to reload. A good class setup focuses on cancelling out the flaws in the weapons you choose to have an overall powerful class.
04-25-2011, 02:54 PM #40
Don't spam!Stuff like PSN you can write in a pm!
04-25-2011, 05:20 PM #41
xzxero
Kush Nugget
wtf are you talking about?
your post is complete spam if you haven't noticed.
04-25-2011, 05:22 PM #42
al9522
I defeated!
just use whatever you like we all know that famas is the best gun put anything on it and will be good no point for all of this
04-25-2011, 07:07 PM #43
xzxero
Kush Nugget
Originally posted by al9522 View Post
just use whatever you like we all know that famas is the best gun put anything on it and will be good no point for all of this


who's we?
the famas is not the best gun, you're just saying that because its probably the only you've used to be honest.
you can't just put anything on any gun.
try using the famas with infrared sight come back and tell me that shit isn't complete garbage.
you need to know what attachments compliment what guns, perks, and equipment.
04-25-2011, 08:37 PM #44
al9522
I defeated!
Originally posted by xzxero View Post
who's we?
the famas is not the best gun, you're just saying that because its probably the only you've used to be honest.
you can't just put anything on any gun.
try using the famas with infrared sight come back and tell me that shit isn't complete garbage.
you need to know what attachments compliment what guns, perks, and equipment.


you know what you honestly have no idea what you are talking about obvioulsy maybe the infared or ACOG arent the best choices but its the best gun for sure there is no argument about that this thread is useless
04-25-2011, 09:32 PM #45
xzxero
Kush Nugget
There's no point in arguing with a fool because people from a distance can't tell who is who.
04-25-2011, 10:22 PM #46
Mr.Ron
Little One
1.ak74u w/ grip & rapid fire
Secondary: dual weild python
Lethal: Semtex
Tactical: Concussion
Perk 1: hardline pro
Perk 2: warloard
Perk 3: hacker

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