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Call of the Dead is a new Zombies map in the Escalation map pack for Call of Duty: Black Ops. Call of the Dead is the ninth map featured in the Zombie mode. Treyarch says it will offer "a unique Zombies experience" and is "a very special creation for all Zombie fans. The level is the first to feature actual celebrities fighting the zombies and features a celebrity as one of the zombies. The map takes place on a ship and the land next to it.
It took me 1 hour 30 minutes+ to make this thread. Videos pictures putting stuff together writing some stuff. Please give me good feedbacks
My point of the view of Call of Dead:
I only play it once, using my friend's xbox. I like it. The only thing i dont like it is the new gun VR11. Its kinda gay. But All other new weapons makes me "fap fap fap" . Especially Scavenger. Since the reload looks like intervention. :love:
Thanks for stopping by!
Don't just view and go. Bitch.
[multipage=Videos ]
Escalation Map Pack Preview:
Call of the Dead Trailer:
Inside Xbox Call of the Dead Trailer:
Call of Duty: Black Ops - Taste of Escalation:
Opening Cutscene of Call of the Dead:
[multipage=Characters ]
The characters available to use in Call of Dead are: You must login or register to view this content. You must login or register to view this content. You must login or register to view this content. You must login or register to view this content.
The Enemies
You must login or register to view this content. Zombies
You must login or register to view this content. George A. Romero
[multipage=Transcripts ]
Opening Scene Transcript
The screen is black and you can here George A. Romero speaking.
Romero: I've always liked the "monster within" idea. I like the zombies being us. It's like zombies are the blue-collar monsters.
The lighthouse appears on the screen with a flash of lightning behind it. Zombies start to attack Danny Trejo and Robert Englund and both of them try to fight them off.
Trejo: We're completely surrounded!
Englund: We're completely ****ed!
Michael Rooker is then seen killing zombies with two shotguns.
Rooker: Are you girls kidding me? I've been praying for this shit! Come on!
A door to the lighthouse opens behind Rooker, and Sarah Michelle Gellar kicks a zombie corpse down the stairs that lead to the door.
Gellar: Boys... let's get to work.
Action music starts playing and all four characters continue killing zombies. A zombie comes to attack Rooker from behind. Rooker turns around and attempts to hit the zombie on the shoulder. The zombie stops attacking, looks at the camera, and starts talking.
Fake Zombie: For god sakes he missed me again!
Romero: CUT! Are you blind man?
Romero takes one of Rooker's shotguns and goes to Englund to demonstrate how Rooker was supposed to knock out the zombie for the movie.
Romero: Like this.
Romero whacks Englund in the face with the back of the shotgun.
Englund: OOOWWWW!
Romero: See?
Trejo: No jefe (boss), I do it like this.
Trejo bunts the bottom of his machete on top of Englund's head.
Englund: DANNY!
Gellar: I do it like this.
Gellar Roundhouse kicks Englund in the chest, knocking him on his back. A zombie then comes out of a window prop.
Romero: Get back to hair and make-up. You don't look dead enough!
The fake zombie then takes the real zombie by the shoulder to escort it to hair and make-up.
Fake Zombie: Come on, let's go.
The real zombie throws the fake one to the floor, picks up Romero and runs away with him.
Rooker: That ain't in the script.
Trejo: We're writing a new one! It's called "Slash! Slash! Massacre!"
Englund: This is a real nightmare!
Gellar: Let's slay some stiffs!
All four characters then engage in combat with real zombies.
Ending Scene Transcript
Romero: Years ago I did research for a World War II movie. I came across some old Nazi documents. I couldn't believe what I was reading. Element 115, raising from the dead, real creepy stuff. The coolest thing... some of that crazy shit happened right here.
[multipage=Weapons ]
AK74u You must login or register to view this content.
AUG w/ Swarovski Scope You must login or register to view this content.
Ballistic Knife You must login or register to view this content.
China Lake You must login or register to view this content.
Commando You must login or register to view this content.
Crossbow You must login or register to view this content.
CZ75 (with or without Dual Wield) You must login or register to view this content.
Death Machine (Power-up) You must login or register to view this content.
FN FAL You must login or register to view this content.
Famas You must login or register to view this content.
G11 w/ Low Power Scope You must login or register to view this content.
Galil You must login or register to view this content.
HK21 You must login or register to view this content.
HS-10 You must login or register to view this content.
L96A1 You must login or register to view this content.
M72 LAW You must login or register to view this content.
M14 You must login or register to view this content.
M16 You must login or register to view this content.
M1911 You must login or register to view this content.
MP-40 You must login or register to view this content.
MP5K You must login or register to view this content.
Matryoshka Doll You must login or register to view this content.
MPL You must login or register to view this content.
Olympia You must login or register to view this content.
Python You must login or register to view this content.
PM-63 You must login or register to view this content.
Ray Gun You must login or register to view this content.
RPK You must login or register to view this content.
Scavenger (NEW!) You must login or register to view this content.
Semtex (NEW!)You must login or register to view this content.
Sickle You must login or register to view this content.
SPAS-12 You must login or register to view this content.
Stakeout You must login or register to view this content.
V-R11 (NEW!) You must login or register to view this content.
Wunderwaffe DG-2 (Power Up) You must login or register to view this content.
[multipage=Enemies Weapons ]
BRAAINS (zombie uses this) You must login or register to view this content.
George Romero's Weapon (Electric Spotlight) You must login or register to view this content.
[multipage=Easter Eggs ]
Secret song: Not Ready to Die by Avenged Sevenfold
Just like in Kino der Toten, there are three "Element 115" meteorites spread across the map. Once all the meteors have activated, the song "Not Ready to Die" by Avenged Sevenfold plays.
1st Meteor : On the left of the spawn area on a steel barrel you can hear the weird alien sound it emits.
2nd Meteor : In the room with the PhD Flopper room just laying underneath the old night stand with the clock on it.
3rd Meteor : On ship in the dinner room on one of the booth chairs.
Security Dials
There are four security dials in the lighthouse. Each are color coded and imply that each player in a four-player party have to individually enter one of the numbers into their pre-colored dial from the required code, which can be found on the top of the lighthouse balcony by activating the radio in front of the barrels at the end. It is unknown at the moment the correct method to proceed with this easter egg.
The dials seem a bit complex. Every level has one dial. It's apparent that when you turn the dial, the floor above and below the turned dial is affected, also turning once.
Lamps
There is a lamp-like thing near the water on the land where you buy the AK74u and another to the left of the AK74u along the rock wall. There are two more behind the ridge near the water. To get there you must go passed Speed Cola and the Sickle. If you hit the reload button they make a weird sound. All 4 are found but at the moment its unknown what they do.
[multipage=Easter Egg - Original Character Trapped (Wunderwaffe DG-2) ]
Original Characters Trapped is an easter egg in the new Nazi Zombie map, Call of the Dead. It is similar to the Kassimir Mechanism of Ascension, where the player frees Gersch. The result is a Power Up.
Tutorial (Not sure if it's right or not) Process
Underneath the PhD Flopper room, there is a locked door. Once near enough, you will hear Dempsey knocking on the door asking for help. Richtofen explains that the teleporter has been over-used and that they are now trapped inside a dark room, asking the player on the other side of the door for help. Nikolai also becomes sick, puking spontaneously during your conversations.
First Step
The first step is to find a fuse, it's location is near the PhD Flopper on a desk or in the locker. Once you have it, go back to the door and insert it on the wall on the right.
Second Step
As you completed the first step, there is now light in the room allowing the Original Players to finally see. While discussing, Nikolai accidentally activates the MDT security system. The player must destroy four generators, signaled by four glowing red orbs, disabling the MDT security system. This can be done by any explosive device, however, the Semtex and the Scavenger work best.
Third Step
After completing the second step, Nikolai asks for some vodka. Outside near the PhD Flopper, or on the half of the ship adjacent to the spawn, there is a bottle of "vodka" attached to a railing with ice. One player must knife it while another player picks it up, like the Film Reels in Kino der Toten. After this, you must deliver the "vodka" to them via eartube, the device on the left of the door.
Fourth Step
After getting the vodka, Richtofen asks the player to locate "a long, stiff, golden rod". The Golden Rod is? behind a wall in the cave at the spawn near the beginning. The player needs to shoot the wall that looks like a pile of rubble with either the upgraded Ray Gun or V-R11.
Solo Differences
When preforming the easter egg in single player, step three and on is different (to accommodate for the 2 players needed for the vodka bottle). The edited steps are as follows:
Third Step
After destroying the generators, Richtofen informs the player about a long pole with fingers (different from step four of multiplayer), and then a mysterious Morse-code light will appear in the distance. The light indicates a specific lever-pulling pattern in the power room.
Fourth Step
The previous steps indicate to set the steering wheel in the power room to the 5 o'clock position and to pull the leftmost lever (located to the right of the wheel) once, and the third lever 2/3 times. A mysterious green light will appear in the lighthouse's beam.
Fifth Step
"After you have the green submarine light, what I did was kept V-R11 Lazereth'ing them and some of them were being raised into a portal from the green light; I cant be sure if this is what did it, but I went back into the power room and noticed the camera looking device next to the wheel and shot my V-R11 and pack a punched scavenger into the glass as to "magnify it" Needless to say at the bottom of the Lighthouse was a glowing Golden Staff. "
Other Step
This solo easter egg is not further known at the moment. :lol:
The End
The crew teleports to Paradise and the player will get a Wunderwaffe DG-2 and an Xbox Live Gamer Picturewtf of Takeo's profile picture from Shi No Numa. The Wunderwaffe the player receives cannot be pack-a-punched and will be lost when ammo runs out. It is given to the player in the form of the Lightning Bolt.
[multipage=Easter Eggs+ ]
For more easter eggs, please go to You must login or register to view this content. =D
[multipage=Features ]
1) A chain which the zombies can use to get to the back of the ship. (Bypasses windows)
2) Two Ziplines: One goes from the ship to the coast and the other goes from the lighthouse to the ship.
3) George A. Romero guest stars as a boss but instead of having his own round, he will appear at Round 1 and will follow the player until he is dealt with.
4) Call of the Dead features the first female playable character in Nazi Zombies and the second playable female character in the Call of Duty Series.
5) All of the Perk-a-Cola machines and a new one called Deadshot Daiquiri are available on this map
6) The Flinger flips players off the ship and onto the coast
7) A new Wonder Weapon called the V-R11 which reverts a zombie back to it's human state. Water on the map will cause frost to accumulate on the player's screen, blinding and eventually freezing the player. It also over time will act on Zombies much in the same way as the Winter's Howl freezing them in blocks of ice allowing them to be easily shattered.
9) The Lighthouse's beam will showcase where the Pack-A-Punch Machine is on the map.
10) In the top and mid level of the Light house, there are two dials that can be rotated to numbers 0-9 using the action button.
11) Once the power is on, directly opposite the power switch is the Navigation wheel of the ship, pressing the action button can move this clockwise and counterclockwise.
12) The weather occasionally changes from snowing hard to a light flurry. Whenever the weather changes, the player will make a comment on it.
13) You can have seven perks at a time on this map.
[multipage=Perks ]
All perks that used to be available in Nazi Zombies before, is usable in Call of the Dead. You must login or register to view this content.
Deadshot Daiquiri is a perk exclusive to the new Zombies map, Call of the Dead, that comes with the Escalation map pack. The perk's icon consists of a dark grey background color with the foreground being a head in front of a set of cross-hairs. The perk acts as the zombie equivalent of Steady Aim by acting like the mutiplayer version as well as causing the aim assist to aim at the head instead of the chest. The player also no longer has to hold their breath with a sniper rifle. It costs 1500 points to buy.
There's 8th perk?
NO.
[multipage=Quotes ]
Sarah Michelle Gellar
Weapons
"No more miss nice guy"
— Upon buying a Olympia
"A SMG for the one and only SMG!"
— Upon getting a SMG.(Reference to her own initials)
"Gimme a S. Gimme a M. Gimme a G. Gimme the gun!"
— Upon getting a SMG. (Another possible reference to her own initials)
"This gun is bigger than me!"
— Upon receiving a Death Machine
George A. Romero
"Okay George, take it easy."
— When George A. Romero walks into the water and calms down.
Easter Egg
"Sure! Why wouldn't we help some evil-sounding-stranger while were busy fighting zombies."
— First reaction to Tank/Nikolai/Takeo/Richtofen being trapped in a room.
"Uhm.. you guys having a party?"
— Third reaction to Tank/Nikolai/Takeo/Richtofen being trapped in a room.
""I think that says you got the bottle.""
— When all bottles have been given to the four heroes.
Water
"Getting frostbite was SO not on my list of things to do today!"
— When freezing in water.
Miscellaneous
"No bullets? No chance."
— When out of ammunition.
"I am so not dressed for this!"
— Random reaction to the weather.
"Hey, I can see my house from here."
— From using the Flinger.
"Any one who makes a joke about jugs gets a smack."
— After receiving Juggernog.
"Uh..eh kind of got a fishy taste to it."
— After receiving Quick Revive.
Robert Englund
Zombies
"Thats a good Georgie. Don't you bite anyone now."
— When near calm George
"I used something else to slash"
— Upon using the knife to kill a Zombie.
Weapons
"I could do better with a pair of scissors!"
— Upon buying an M14.
"Now where did I put my pitchfork?"
— Upon receiving the Sickle
Water
"I guess this is what they meant by 'hell freezing over', huh!"
— When freezing in water.
Danny Trejo
Zombies
"I ****ing broke you!"
— Upon getting a kill
Weapons
"Now this is the kind of shit we need"
— When buying an SMG
Water
"Man, this will freeze your huevos (balls) right off."
— When freezing in water.
"I ain't used to this cold."
— When freezing in water.
George A. Romero
"It's working! He's calming down."
— When luring George into the water.
Michael Rooker
"Heheh - I'm just having fun, boy."
— When getting a kill
"Guess you forgot to count your Chickens before they hatched!"
— Upon killing a group of Zombies
"I already survived one apocalypse I dont need another."
— Said randomly (probably a refrence to Walking Dead)
George A. Romero
"I see you!"
— Upon seeing the player.
"(groans) Im hungry, whats for lunch?"
— When he sees a player
"Dont you want to know how it ends?"
— Upon seeing the player
"Come here, I just want to give you a hug""
— Upon watching a player run away.
"You can't out run me , well you can but DON'T!!!"
— Upon watching a player run away.
"No threat here!"
— When not seeing the player.
"More blood! I want this set swimming in it."
— Said randomly, when the player is near.
"I thought we were friends!"
— When berserk
"Aww, don't run away."
— Upon watching a player run away.
[multipage=Trivia ]
-When playing co-op, parts of the Ascension and Kino der Toten loading screens can be seen in the corners.
-There is a picture of the crashed boat and light house in Der Riese.
-When Michael Rooker is taking out Zombies with his Double Barreled shotguns, he shoots all four shots and fires a fifth into the camera.
[multipage=Glitches ]
Xbox 360: On the Zipline connecting from the spawn point to the top of the ship, if George A. Romero is about to jump on the Zipline and you jump on, if you end up in front of him, there is a possibility that he can get stuck on the Zipline and then disappear from the game until the next game.
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