Post: Do u want hit-markers in campaign?
06-16-2011, 09:24 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); just thinking that campaign would be better if u had hit-markers. say if u through a flashbang in a room (in campaign) i just feel better if i get a hit-marker.
and if i shoot a grenade launcher down a long alley or tunnel, if i get a hit-marker at least il know im actually hiiting him with it instead of wasting them hoping hes gonna die, swame thing with frag grenades.

do U want hit-markers in campaign r not?

i dont mean like a sort of shit-marker thing, i just want to know if im actually hiting someone when its not that clear!
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06-19-2011, 03:45 PM #11
Originally posted by LegitKidd View Post
I've always wondered about this... or maybe just an option allowing users to enable or disable the hitmarkers.


its one of lifes many questions
lol :p
06-19-2011, 03:50 PM #12
They should. If there was one thing Bad Company 2's campaign did correctly, it would be the inclusion of hitmarkers. Also, it would fit hand-in-hand with a COD4-styled "Arcade Mode". Regardless, there should at least be an option to enable/disable.
06-19-2011, 03:59 PM #13
i dont want them because i want it to be like real life. BTW what if there was a game mode for multiplayer called Exetreme and it is much better than hardcore. there would be no hitmarkers, no thing on the bottom tellin u if u killed someone, wouldent tell you if you have a killstreak, and no killfeed!:bat:
06-20-2011, 08:00 PM #14
Originally posted by xDeMeNtEdSnIpEr View Post
i dont want them because i want it to be like real life. BTW what if there was a game mode for multiplayer called Exetreme and it is much better than hardcore. there would be no hitmarkers, no thing on the bottom tellin u if u killed someone, wouldent tell you if you have a killstreak, and no killfeed!:bat:


i thought there was already no hitmarkers in hardcore
i dont play it at all so im not too sure

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