Originally posted by Legaljuana
I've been playing Black Ops 24/7 for the last six to seven months; if someone were to tell me that the emphasis of the gameplay was placed upon Assault Rifles, I'd agree. But that is clearly traditional for Call of Duty...
Not all CODs MW2
ARs was not the best option for all fights
SMGs could beat them at mid range sometimes , close range owned ARs
LMGs also had a use so did snipes and shotguns
Also all the guns had strong points and weak points , which meant you had to learn how to use them.
Question is should ARs be so powerful in COD games ? Just because they was in past games ?
Also map design plays a role and etc
More to weapon balance then meets the eye. Sadly it a hard thing to balance and how to make all gun feel different enough so they have a use.
Willing to say that MW2 had better weapon balance and feel however more non gun kills and BS. Most of my deaths in bops come from guns.
We see how this nerf changes the game.
I hope it means we see less AR use because it a shame when more then 90% of weapons are not being used.