Post: Ascension Lunar Lander Barrier Glitch/Wall Breach
08-22-2011, 10:48 PM #1
Swade
The Brain Named Its Self
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Freaking sweet, enjoy :y:




And You must login or register to view this content. should help you with the crazy lander glitch
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VHS
09-04-2011, 12:25 AM #20
F-WiekSon
U MAD BRO?
Originally posted by bryann2011 View Post
This glitch does still work I've been doing it all day and it's simpler than you can imagine you have way too many steps involved try shortening it down to this.

One player goes to lander switch at sickle and taps and holds square/x
Second player turns power on while first player is holding and releasing square/x
First player uses lander once it arrives ( not sure if it matters but I have been holding square once the rails go up as told but I think it may be irrelevant)

Ta Da you've done it, not sure if my way messes up the lander like yours does but you have to go to the lander at the phd and call it there it will fly back to the sicle spot. Then have the player who you want in the wall breach stand in position at the mystery box and someone calls the lander at the sickle, yes the sickle I'm right here with my method.


If you wish for me to show you add bryant2010 on ps3 always happy to have someone to glitch with.


Dude, this post made no sense to me. Tap and then hold square? And then pay for the lander youreself? And also in 2nd step u say holding and releasing, i dont follow it.

can u help me out because i cant seem to get it to work anymore because old way doessnt work.

can u re-quote me or pm me?
09-04-2011, 01:45 PM #21
its patched now I'm sure you can try it though a few times it took 3 tries so maybe we were just unlucky (I hope)

How does it not make sense tap square hold for a second or 2, not long enough to call the lander. then keep doing this for a few secs youll hear lunar lander, lunar lander, lunar lander then hold square in completely and it will call the lander.

Though when I had it working the hold square button would take like 3 seconds to vanish yesterday it disappeared instantly so thats why I think its patched.

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