Post: With the latest blackops update. did Treyarch tweak the damage system for zombies?
09-16-2011, 08:32 AM #1
UFCundisputed20
Bounty hunter
(adsbygoogle = window.adsbygoogle || []).push({}); it seems like at early rounds between 7/13. the zombies can take massive bullet's from heavy weapons before dying. i dunno if it's just happening to me but i must have shot like a full clip into 10 zombies using a HK21 at round 7. in the past it would only take half my clip to clear out a horde of zombies. Especially at round 7. things don't start to get harder until the later rounds. like 18+.

Anyone else notice this?
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10-12-2011, 01:13 PM #29
Originally posted by dante3 View Post
i believe this topic is about zombies' damage system not player's so ill simply put it in 1 post

1) Their hand/hit reach distance has doubled(minimum)
2) They're smarter
3) They're punching player much faster than normal (If you try to knife a zombie there is 70% chance it will hit you back before you even hit it)
4) They're faster(?)
5) They're stronger(can survive more firepower or deal more damage)
6) They're now punching 2 times sometime or 2 zombies punch you at the same time more likely than before


I wrote it like this so others could confirm these points as Im not quite sure about every single of it
To the ones who has no idea what im talking about,basically we're talking about new update(s) for black ops zombie mode which made zombies more difficult and less fun than the original (in some of our opinions i believe)


oh ya, soo true. and on a side note, did the zombies always do the " two handed, over the head ,hammer strike" to your dome before? cause they suck and never noticed that smack before.
10-13-2011, 09:09 AM #30
dante3
Do a barrel roll!
yeah i know what you mean but same as you im not sure if they did but good that you pointed it out

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