Originally posted by caleb01
bind BUTTON_RSTICK "player_sustainAmmo 1;player_burstFireCooldown 0;magic_chest_movable 0;player_lastStandBleedoutTime 400;Revive_Trigger_Radius 99999;player_sprintUnlimited 1;phys_gravity 99;dog_MeleeDamage 1;perk_weapReloadMultiplier 0.001;perk_armorvest 0;perk_weapratemultiplier 0;player_clipSizeMultiplier 999;player_meleeRange 999;r_fog 0;cg_drawFPS 1;give minigun_zm;give default_weopon_zm;give defaultweopon;humangun_upgraded_zm;give knife_ballistic_bowie_upgraded_zm;give crossbow_explosive_upgraded_zm;give freezegun_upgraded_zm;give china_lake_upgraded_zm;give zombie_cymbal_monkey;give ray_gun_upgraded_zm;give m72_law_upgraded_zm;give fnfal_upgraded_zm;give dragunov_upgraded_zm;give l96a1_upgraded_zm;give rpk_upgraded_zm;give hk21_upgraded_zm;give m1911_upgraded_zm;give python_upgraded_zm;give cz75_upgraded_zm;give m14_upgraded_zm;give m16_gl_upgraded_zm;give g11_lps_upgraded_zm;give spas_upgraded_zm;give hs10_upgraded_zm;give aug_acog_mk_upgraded_zm;give galil_upgraded_zm;give commando_upgraded_zm;give famas_upgraded_zm;give ak74u_upgraded_zm;give mp5k_upgraded_zm;give mpl_upgraded_zm;give pm63_upgraded_zm;spectre_upgraded_zm;give cz75dw_upgraded_zm;give ithaca_upgraded_zm;give rottwei l72_upgraded_zm"
bind BUTTON_BACK "noclip;+actionslot 1"
bind DPAD_UP "+actionslot 2;toggle timescale 0.5 1.0 2.0"
bind DPAD_RIGHT "+actionslot 3;god"
bind DPAD_LEFT "+actionslot 4;ai"
bind DPAD_DOWN "+actionslot 5;dropweapon"
bind BUTTON_RTRIG "+actionslot 6;toggle r_fullbright 1 0;phys_gravity 80"
bind BUTTON_LTRIG "+actionslot 7;cg_fov 80 105 65 5"
Fix the following:
bind BUTTON_LTRIG "+smoke;toggle cg_fov 80 105 65 5"
bind BUTTON_RTRIG "+frag;phy_gravity 80"
^^^Note: r_fullbright freezes your ps3
bind DPAD_LEFT "+actionslot 3;ai axis delete"
bind BUTTON_BACK "noclip"
bind DPAD_UP "+actionslot 2;toggle timescale 0.5 1.0 2.0"
bind DPAD_RIGHT "+actionslot 4;god"
bind DPAD_DOWN "+actionslot 2;dropweapon"
Make sure you put "give" before ALL the weapons, some are missing it. Also add this dvar to the end of your bind BUTTON_RSTICK:
sf_use_ignoreammo 1