Post: Why We Can't Get GSC Mods Online
04-07-2012, 05:42 PM #1
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Newelly
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Why Call of Duty: Black Ops Mods Can't Be Taken Online!

Unless your clever and know alot about programming and such and such like TheUnkn0wn then i guess its possible...


Modded Black Ops .ff files cannot be taken online due to us not having access to the EBOOT.BIN because no ps3dev has released any of the latest NPDRM keys NPDRM is the keys
sony uses to sign the EBOOT.BIN. Well your thinking why do we need to mod the EBOOT.BIN... Well we need to mod the EBOOT.BIN because it has a unique function known as an
RSA key stopping us from modifying any of the files, if you mod any of the fast files you will realise you get hit with an error or even a black screen if neither of those
occur maybe your game freezes half way through!

Treyarch went to extra measures to protect there game, in the header of the fastfile there are signatures that are made upof the RSA encrypted SHA-1 hashes from the data blocks.
if you modify the ff in anyway the signatures will corrupt so you need to patch the RSA within the EBOOT.BIN so that it reads the signatures as valid every time.
There are a various ways to get these mods online via game saves but i'm not sure how to do this i know there is 1 person as of yet who knows how to get these game saves
working with modded binds online and that would be TheUnkn0wn, however he can execute binds in zombies but not in multiplayer im not sure why as i don't have enough
information but i do know it involves codecaving. Codecaving and getting access takes alot of knowledge of PPC programming also known as PowerPC Assembly.

What is codecaving?
Codecave is a program/file decompiler: Find out more here -


What is PPC?
PPC is just powerpc assembly: Find out more here - You must login or register to view this content.

Conclusion:
- Modded 1.13 EBOOT.BIN requires sony's NPDRM keys for the latest firmware which we don't have!
- Alternatives are modded game saves with binds but im not sure how? who does? TheUnkn0wn!
- What programming languages are suited best? PPC / C
- What does it involve? Codecaving

Just general knowledge and information found within the INTERNET!
Some of which came via TheUnkn0wn!
This is not at all why they don't work i can assure i have NOT summed it all up but as much as i know.

Thanks Newelly :y:
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04-08-2012, 12:04 AM #11
Originally posted by EliteRampage100 View Post
Am i a noob for not understanding this :carling:

Think of it as a locked door you need the key to get in or a backdoor thats unlocked to get in, meaning you got to get in and out with out making it look like you were there or the cops come (cops = errors/black screens) hope this helps
04-08-2012, 07:47 AM #12
DlBSY993
There's 0nly 1..
Originally posted by tbwot View Post
Think of it as a locked door you need the key to get in or a backdoor thats unlocked to get in, meaning you got to get in and out with out making it look like you were there or the cops come (cops = errors/black screens) hope this helps


lmao... Not quite. For taking .FF's online (modded) there are RSA checks in the EBOOT.Which Treyarch put especially in there for this reason. If they're game got exploited, they could always block access to files with Sony's NPDRM. Which the Average Joe can't get the Algorithm for to decrypt it.

But the problem is.....

IF someone released the 4.11 or latest NPDRM encryption key PS3 would be ruined online for people that want to play normally. It probably would be impossible to get the MW2 .GSC's back. Also MW3 would be pretty vulnerable for EBOOT mods. and other things.. aswell as people getting banned left right and center Happy

Hope this clears things up..
04-08-2012, 08:08 AM #13
XGingerKILLERX-
Pokemon Trainer
Plus"fucking"Rep!
04-08-2012, 08:12 AM #14
Xx--AIDAN--xX
One Man Army
erm this would be possible if we got a 4.11 jb or cfw any would do but we are stuck on a mission 4 that and KaKaRoToKS is the closing to achieving it
04-10-2012, 12:22 AM #15
Rath
Today Will Be Different
Nice post Newelly. From what hunter has told me and I've observed from him is that he obviously modded the gamesave and it got leaked amongst some people. But the mods wouldn't work on any new EBOOT.BIN after the 1.02 update.

But other than that I know nothing more and I really haven't been into the modding scene since I've been too busy with work and odd jobs around town. Winky Winky

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04-10-2012, 12:39 AM #16
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Newelly
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Originally posted by Shun
Nice post Newelly. From what hunter has told me and I've observed from him is that he obviously modded the gamesave and it got leaked amongst some people. But the mods wouldn't work on any new EBOOT.BIN after the 1.02 update.

But other than that I know nothing more and I really haven't been into the modding scene since I've been too busy with work and odd jobs around town. Winky Winky


i know where your coming from cleared this up with TheUnkn0wn earlier :y:
04-10-2012, 02:10 AM #17
good stuff
04-10-2012, 02:13 AM #18
primetime43
Knowledge is power Tiphat
So basically we need what ever the current black ops patch is, we need the keys for the firmware that the patch came out on.
Which is why we were able to mod online on 3.55 is because we had those keys.
04-10-2012, 06:53 AM #19
LulzSecs
Do a barrel roll!
well just like W@W savegame mods on xbox 360 can't we do the same or would be need the key

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