Post: [Released] BLACK.OPS Custom Patch “113″ FIXED not sure if in the right section sorry
07-14-2012, 10:56 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); PS3HaX Homebrew Developer ZOMBIEKILLAH has released a patch, so that anyone with 3.55 CFW can play Black ops “Zombies” DLC, here is a quote from his thread





Finally i can say we can play all Black ops “Zombies” DLC on CFW 355 > ( ALL DLC ! ) Patch 113 !

Credit- “CHEKO” from Demon HD for the pre fix.
Credits- “ZOMBIEKILLAH” Conversion/custom/Mixed/packages
For allot of work 13+ packages to make these all + encrypt/decrypt ,etc
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Remember this is a patch mixed as 109/113 so Zombies is fully functional for this patch !
No Multiplayer though ,use 109 for that .
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I decrypted & converted what looked to be from a DEX/Debug/Type EBOOT, but hey how do we know ? It was not compressed & looked almost like a Debug EBOOT , which i though was odd. It was encrypted almost 10MB+ in size vs the 113 normal is like ->(7MB)or less, makes me a little suspicious.? Anyways i have edited the eboot to execute my MOD for those who like to play with / without MODS. This i been waiting for “A LONG TIME” for this day.
Even though i have 4 PS3s & own them on OFW,but OFW don’t excite me.
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These packages are not straight 113 update patch..
They are a MIX of retail 109 / 113 patch + a edited Param.sfo, do to the 2 selfs not being able to decrypt. That is ok though we can play almost every DLC for Multiplayer on 109 Retail “Awesome faceEFAULT” Patch. For “ZOMBIES” DLC => We can play on every map now using my patch.
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ReactPsn.2.0 is necessary for now .Another salution may be on the way.
For now we have to go with reacPsn.2.0 or 2.20 should work .
I have tutorial on NextGenUpdate or look/search for my ReactPsn conversation on PS3Hax. I had helped a member a while back ,he posted the steps he had done after i explained how to activate the DLC. Everything he did was correct. I posted & gave him -> A+ for listening
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The rap files to activate the DLC i can provide with a NFO.
PM me as i will not link the DLC here.
I will link a NFO which that is not breaking any rules i assume.?
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Basic instructions after you activate all DLC with ReactPsn, or have them from PSN.?
1-)(EDIT) Install my113 custom patch .NOT THE RETAIL 113].
2-) Install my patch for your game region .
3-) When you want to play all DLC Zombies you install my 113 patch ..
4-) When you want to play multiplayer install Full Retail “109″ patch right over my “113″ patch/package.
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I have edited the param.sfo from 113 to 109 so the packages can be easily installed over each other. Normally i would spoof it to “v9.99″ but i did not, do to people might want play on Xlink Kia. So you can easily switch different patch & never delete any game data => Never delete your game data ! This will make life easy, store your retail 109 + my package in dev_hdd0/packages ->Rebug 355.2 For others you can install i believe rebugs package manager (v1.0 / 1.0 ) This way you can install easy like we do when swapping pkgs using Rebug’s CFW.
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Here are my Conversion / Edited /Mixed 109 / 113 Retail Patches for (Release) When you install this patch for your region go straight to Zombies (no multiplayer). Do not try to play multiplayer with this patch ,i mean “MP” zombies should be fine. Regular MP will give you a script error do to the 2 selfs being from 109 so that is why.
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Links to the 109+(ReactPsn) No need for the Default Retail >”113″ Patch update
Just use my 113 + DEFAULT 109 to install over it when you want to play MP.
Retail patches => You must login or register to view this content.
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Be looking for the “NFO LINK” For the DLC info. I might add my quick tut for Rebug.355.2 update 6/7+The files you need for ReactPsn+Info will be there also in the NFO.
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HERE IS THE NFO FOR WHAT YOU ALL NEED !
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LINKS to for my 113/109 / Mixed “ZOMBIE” Full packages -
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BLES01105 - You must login or register to view this content.
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This patch can execute a CFG MOD but i am not releasing yet = PSN.
I dont want people to abuse/get banned /ruin it for us & end up getting a 114 patch update.
I will release the method eventually, so use the “save game method to MOD for now !
My MOD might allow to bypass 3ARC if PSN access comes back.
source ps3hax.net

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Got this info from zombiekillah
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these are editable also
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The following 6 users say thank you to flip2327 for this useful post:

..jigsaw, ibombo, Killua-, nellymedz, TonyTheRoyal_, Vultra
09-04-2012, 03:52 PM #38
Mmmmmmmmmmmmmm :| // JB map pack ???
09-04-2012, 04:14 PM #39
jb ps3 maps belligerent ?????
09-05-2012, 03:15 AM #40
aben
Brute
It was amazing ,hard work for us ,thanks.
09-14-2012, 04:49 PM #41
Originally posted by TheUnexpected View Post
I think modding Black Ops is pointless because Treyarch will start banning us again.


Interesting comment considering the fact that ZOMBIEKILLAH hasn't played on PSN in nearly a year I believe so he won't get banned. Many people use KBSLINK/XLINK KAI or just offline and they will not get banned either. I'd say modding in Black Ops is definitely worthwhile but what I would agree with is that 'modding Black Ops online in order to profit by flooding the leaderboards and/or your stats' is pointless. Most people that charge for Round 99 or 15th prestige are just using someone else's work. Seems to me like 80% of these people do not even know how to make their own mod/EBOOT. Also, if people modded for fun without effecting the leaderboards or their/others stats and took the mods off and played straight when they wanted to try to rank up, we probably wouldn't have to worry about getting banned so much if we use the mods online.

Therefore I guess I partially agree with you. It's not pointless to mod Black Ops but it is pointless to abuse the mods.

p.s., that's an awesome picture in your sig, where is it?



Originally posted by iMRdodo View Post
what is this :|


If you read the entire OP before asking and you still need to ask then you probably don't need to worry about it.
If you didn't read the OP, shame on you.

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