Post: (NEW) Great Nuke Codes [JTAG - XBOX360]
03-12-2010, 07:44 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Don't know whether these codes are of any use but oh well, was just browsing various gsc's and thought these looked cool (from maps\mp\killstreaks\_nuke.gsc btw)


level._effect["nuke_aftermath"]=loadfx("dust/nuke_aftermath_mp");*create nuke aftermath effect*setDvarIfUninitialized("scr_nukeTimer",10);**change nuke timer(obv)**setDevDvarIfUninitialized("scr_nukeDistance",5000);*lower value,mini nuke?*setDevDvarIfUninitialized("scr_nukeEndsGame",true);*ifchanged to falsei guess you could have more than one nuke ina game :P

Will add more as i find.
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03-12-2010, 10:12 PM #2
-Blackhawks-
Respect me pl0x
nice find keep looking
03-13-2010, 04:59 PM #3
Mercenary95
You talkin to me?
Smile Nice find, it'll help shit loads out.
03-13-2010, 06:49 PM #4
FuzzaMuzza
NGU Master
Originally posted by Zamorak View Post
Don't know whether these codes are of any use but oh well, was just browsing various gsc's and thought these looked cool (from maps\mp\killstreaks\_nuke.gsc btw)


level._effect["nuke_aftermath"]=loadfx("dust/nuke_aftermath_mp");*create nuke aftermath effect*setDvarIfUninitialized("scr_nukeTimer",10);**change nuke timer(obv)**setDevDvarIfUninitialized("scr_nukeDistance",5000);*lower value,mini nuke?*setDevDvarIfUninitialized("scr_nukeEndsGame",true);*ifchanged to falsei guess you could have more than one nuke ina game :P

Will add more as i find.


If set to false... That would be fun, running around while the nuke went off..
03-14-2010, 12:17 AM #5
PS3LUV3R
Too Beast
^^ good idea my friend. If only I had a jtag xbox.
03-14-2010, 11:44 AM #6
Darn it! I wish so badly the PS3 had Jtag, darn blu-ray and anti-piracy measures!

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