Post: Weaker Grenades since Patch 1.10?
05-11-2010, 12:35 AM #1
DSx
Climbing up the ladder
(adsbygoogle = window.adsbygoogle || []).push({}); Ever since patch 1.10 I've noticed that the grenades seem too be a whole lot weaker. Has anyone else seen this or is this just me? Me and my friend both think they have lowered it because we're getting a lot more hit markers instead of kills now and it's really starting to anger me.

Vote if you don't feel like posting too just so I can get an idea by the way.

List of 1.10 Patch changes from: You must login or register to view this content.

Originally posted by another user
Patch 1.10 fixes the following glitches (Now live!!)
● Fix so Pavelow correctly counts towards future killstreaks
● Matchmaking Improvements
● Allow ability for host to kick players from Private Matches
● Improved Party Stability
● Prevent “elevator” glitches
● Prevent players getting into geo
● Prevent XP hacks (negative or positive)
● One Man Army Tweaks (unknown)
● Team Tactical
● Double XP for the week
● Cage Match (removed from the playlist)


Any ideas or comments?
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05-11-2010, 09:27 PM #11
Measton
Pokemon Trainer
My grenades are seemingly just the same. For all I know they might've in a hidden update... but no matter what I like less powered grenades. In general grenades are a pain in the ass... this coming from a R6V2 player. Smile
05-11-2010, 09:27 PM #12
FullTilt
Little One
Originally posted by DSx View Post
Do you know if Danger Close was reduced too? I'm just about to try.

Results: Danger Close doesn't seem to be affected.


DC extra Air-support damage has been non-existent for me lately, grenades don't get me as many multis, and noob tubes seem to be hot some days then weak the next.
05-12-2010, 12:59 AM #13
Have you seen the semtex that didn't kill after it stuck a person?
05-12-2010, 01:06 AM #14
DSx
Climbing up the ladder
Originally posted by FullTilt View Post
DC extra Air-support damage has been non-existent for me lately, grenades don't get me as many multis, and noob tubes seem to be hot some days then weak the next.

I don't know what to say about this because I stopped using DC a while ago because grenade damage was high. I might start using it again now .-.
Yeah I know what you mean. I iused to get more multi-kills but now I can hardly get a single.
Noob tubes are just complete crap now. You have to hit them almost directly to get a kill.
Originally posted by youdude View Post
Have you seen the semtex that didn't kill after it stuck a person?


Nope. Link to me please lol.
05-12-2010, 01:22 AM #15
Dr. F33LG00D
Premium Link Hunter Winky Winky
I noticed a change in all explosive weapons.
05-12-2010, 03:06 AM #16
Originally posted by DSx View Post
I don't know what to say about this because I stopped using DC a while ago because grenade damage was high. I might start using it again now .-.
Yeah I know what you mean. I iused to get more multi-kills but now I can hardly get a single.
Noob tubes are just complete crap now. You have to hit them almost directly to get a kill.


Nope. Link to me please lol.


[ame=https://www.youtube.com/watch?v=NJLxo9P-KO4]YouTube - Modern Warfare 2: xJawz's Semtex STICK Doesnt Kill! EPIC FAIL! (MW2 Gameplay/Commentary)[/ame] watch that you see what happens
05-12-2010, 03:36 AM #17
Otaku Buster
Cake is a lie
Claymores and C4 also got weakned, I though I was the only one that noticed :p
05-12-2010, 03:40 AM #18
What are you guys gonna do? Sue Sony?
05-12-2010, 04:02 AM #19
Munky
League Champion
Originally posted by youdude View Post
Have you seen the semtex that didn't kill after it stuck a person?


I have had a sticky bounce of a riot shield

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