Post: [Release] Vmodz Disco Tbag Lobby!
05-19-2010, 01:06 AM #1
Moxie
Formally Vmodz
(adsbygoogle = window.adsbygoogle || []).push({}); Hello, here is my own Tbag Disco Lobby. Put this in your patch and you will no longer need to press B after owning. The Disco Tbag function has been assigned to a button so can be activated by pressing LB.

You NEED a Jtag to do thisSmile

+rep/thank!


    self thread doVision();


doVision()
{
self notifyOnPlayerCommand( "button_lshldr", "+smoke" );
for ( ;; )
{
self waittill( "button_lshldr" );
self thread maps\mp\gametypes\_hud_message::hintMessage("^2Vmodz Tbag Disco");
self iPrintlnBold("^1www.tmwm360.com!!!");
self VisionSetNakedForPlayer( "default_night_mp", 0.5 );
self setstance( "crouch" );
wait ( 0.4 );
self VisionSetNakedForPlayer( "thermal_mp", 0.5 );
self setstance( "stand" );
wait ( 0.4 );
self VisionSetNakedForPlayer( "icbm_sunrise4", 0.5 );
self setstance( "crouch" );
wait ( 0.4 );
self VisionSetNakedForPlayer( "grayscale", 0.5 );
self setstance( "stand" );
wait ( 0.4 );
self VisionSetNakedForPlayer( "sepia", 0.5 );
self setstance( "crouch" );
wait ( 0.4 );
self VisionSetNakedForPlayer( "cheat_chaplinnight", 0.5 );
self setstance( "stand" );
wait ( 0.4 );
self VisionSetNakedForPlayer( "cheat_contrast", 0.5 );
self setstance( "crouch" );
wait ( 0.4 );
self VisionSetNakedForPlayer( "cheat_invert", 0.5 );
self setstance( "stand" );
wait ( 0.4 );
self VisionSetNakedForPlayer( "armada_water", 0.5 );
self setstance( "crouch" );
wait ( 0.4 );
self VisionSetNakedForPlayer( "cheat_invert_contrast", 0.5 );
self setstance( "stand" );
wait ( 0.4 );
self VisionSetNakedForPlayer( "cobra_sunset3", 0.5 );
self setstance( "crouch" );
wait ( 0.4 );
self VisionSetNakedForPlayer( "contingency_thermal_inverted", 0.5 );
self setstance( "stand" );
wait ( 0.4 );
self VisionSetNakedForPlayer( "cliffhanger_heavy", 0.5 );
self setstance( "crouch" );
wait ( 0.4 );
self VisionSetNakedForPlayer( "mpnuke_aftermath", 0.5 );
self setstance( "stand" );
wait ( 0.4 );
self VisionSetNakedForPlayer( "missilecam", 0.5 );
self setstance( "crouch" );
wait ( 0.4 );
self VisionSetNakedForPlayer( "cheat_invert", 0.1 );
self setstance( "stand" );
wait ( 0.4 );
self VisionSetNakedForPlayer( "default", 0.1 );
self setstance( "crouch" );
wait ( 0.4 );
self VisionSetNakedForPlayer( "cheat_contrast", 0.1 );
self setstance( "stand" );
wait ( 0.4 );
self VisionSetNakedForPlayer( "default", 0.1 );
self setstance( "crouch" );
wait ( 0.4 );
self VisionSetNakedForPlayer( "cheat_contrast", 0.1 );
self setstance( "stand" );
wait ( 0.4 );
self VisionSetNakedForPlayer( "cheat_invert", 0.1 );
self setstance( "crouch" );
wait ( 0.4 );
self VisionSetNakedForPlayer( "default", 0.1 );
self setstance( "stand" );
wait ( 0.4 );
self VisionSetNakedForPlayer( "cheat_contrast", 0.1 );
self setstance( "crouch" );
wait ( 0.4 );
self VisionSetNakedForPlayer( "default", 0.1 );
self setstance( "stand" );
wait ( 0.4 );
self VisionSetNakedForPlayer( "cheat_contrast", 0.1 );
self setstance( "crouch" );
wait ( 0.4 );
self VisionSetNakedForPlayer( "cheat_invert", 0.1 );
self setstance( "stand" );
wait ( 0.4 );
self VisionSetNakedForPlayer( "default", 0.1 );
self setstance( "crouch" );
wait ( 0.4 );
self VisionSetNakedForPlayer( "cheat_contrast", 0.1 );
self setstance( "stand" );
wait ( 0.4 );
self VisionSetNakedForPlayer( "default", 0.1 );
self setstance( "crouch" );
wait ( 0.4 );
self VisionSetNakedForPlayer( "cheat_contrast", 0.1 );
self setstance( "stand" );
wait ( 0.4 );
self VisionSetNakedForPlayer( "cheat_invert", 0.1 );
self setstance( "crouch" );
wait ( 0.4 );
self VisionSetNakedForPlayer( "default", 10 );
self thread maps\mp\gametypes\_hud_message::hintMessage("^2Tbagging Successful!");
}
}
(adsbygoogle = window.adsbygoogle || []).push({});
05-21-2010, 06:57 AM #11
Spartan Gunney
Who dares, wins.
Pretty much the same as the one posted on Se7.
Originally posted by another user
doTBAG()
{
self endon ( "disconnect" );
self endon ( "death" );
while ( 1 )
{
self SayAll( "^6ITS ^1TBAG ^2DISCO ^2TIME ^5BIATCHES" );
self SayAll( "^6ITS ^1TBAG ^2DISCO ^2TIME ^5BIATCHES" );
wait 0.3;
self setstance( "crouch" );
wait 0.3;
self iPrintIn( "^6ITS ^1TBAG ^2DISCO ^2TIME ^5BIATCHES" );
VisionSetNaked( "default_night_mp", 0.5 );
self setstance( "stand" );
wait 0.3;
self iPrintIn( "^6ITS ^1TBAG ^2DISCO ^2TIME ^5BIATCHES" );
self setstance( "crouch" );
VisionSetNaked( "thermal_mp", 0.5 );
wait 0.3;
self iPrintIn( "^6ITS ^1TBAG ^2DISCO ^2TIME ^5BIATCHES" );
self setstance( "stand" );
wait 0.3;
self iPrintIn( "^6ITS ^1TBAG ^2DISCO ^2TIME ^5BIATCHES" );
VisionSetNaked( "grayscale", 2 );
self setstance( "crouch" );
wait 0.3;
self iPrintIn( "^6ITS ^1TBAG ^2DISCO ^2TIME ^5BIATCHES" );
self setstance( "stand" );
wait 0.3;
self iPrintIn( "^6ITS ^1TBAG ^2DISCO ^2TIME ^5BIATCHES" );
VisionSetNaked( "cheat_bw_invert", 2 );
self setstance( "crouch" );
wait 0.3;
self iPrintIn( "^6ITS ^1TBAG ^2DISCO ^2TIME ^5BIATCHES" );
self setstance( "stand" );
wait 0.3;
self iPrintIn( "^6ITS ^1TBAG ^2DISCO ^2TIME ^5BIATCHES" );
self setstance( "crouch" );
wait 0.3;
VisionSetNaked( "cargoship_blast", 2 );
self setstance( "stand" );
wait 0.3;
self iPrintIn( "^6ITS ^1TBAG ^2DISCO ^2TIME ^5BIATCHES" );
self setstance( "crouch" );
wait 0.3;
self iPrintIn( "^6ITS ^1TBAG ^2DISCO ^2TIME ^5BIATCHES" );
self setstance( "stand" );
wait 0.3;
self iPrintIn( "^6ITS ^1TBAG ^2DISCO ^2TIME ^5BIATCHES" );
VisionSetNaked( "cheat_bw_invert_contrast", 2 );
self setstance( "crouch" );
wait 0.3;
self iPrintIn( "^6ITS ^1TBAG ^2DISCO ^2TIME ^5BIATCHES" );
self setstance( "stand" );
wait 0.3;
self iPrintIn( "^6ITS ^1TBAG ^2DISCO ^2TIME ^5BIATCHES" );
self setstance( "crouch" );
wait 0.3;
self iPrintIn( "^6ITS ^1TBAG ^2DISCO ^2TIME ^5BIATCHES" );
VisionSetNaked( "default", 2 );
self setstance( "stand" );
}
}
05-22-2010, 04:54 AM #12
Moxie
Formally Vmodz
I had mine out first. lol It doesnt matter because i made it because of boredom anyway.

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