Post: How to solve the Noobtube/OMA/DC combo
06-03-2010, 08:56 PM #1
PULS3
< ^ > < ^ >
(adsbygoogle = window.adsbygoogle || []).push({}); What IW should do is make Danger Close a Tier 1 Perk so that then people can't use it with with Scavenger or One Man Army. This means that the absolute noobs who are using these weapons can't just spam them and shoot them off randomly.

Anyway what do you guys think about this idea?
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06-04-2010, 01:18 AM #11
Octavia
"PonyF ag"
Originally posted by Dubstep
NO, that would suck...

The way to fix it is to make Grenade Launchers into the Tier 1 perk just like Call of Duty 4 and World at War



Let me explain why this would not work.


Ok in cod 4 perk slot 1 is like equipments in MW2.

But in MW2 Perk slot 1 is not like that.


Cod 4 perks


  • C4
  • RPG-7
  • Special grenade x3
  • Frag Grenade x3
  • Bandiler


MW2


  • Marathon
  • Sleight of Hand
  • Scavenger
  • Bling
  • One Man Army

See the difference?


If you want to be like Cod 4 make noob tubes take out equipments in MW2.


It wouldn't work with the new perk system.



~Elmo
06-04-2010, 02:27 AM #12
FuzzaMuzza
NGU Master
Originally posted by Elmo
Let me explain why this would not work.


Ok in cod 4 perk slot 1 is like equipments in MW2.

But in MW2 Perk slot 1 is not like that.


Cod 4 perks


  • C4
  • RPG-7
  • Special grenade x3
  • Frag Grenade x3
  • Bandiler


MW2


  • Marathon
  • Sleight of Hand
  • Scavenger
  • Bling
  • One Man Army

See the difference?


If you want to be like Cod 4 make noob tubes take out equipments in MW2.


It wouldn't work with the new perk system.



~Elmo


I know what you mean,, but if you made it equipment then it would not really fix any problems as stated in the title of this thread.
06-04-2010, 11:23 AM #13
NeedaLifeSoon
Retired Life
Just increase reload time to min. 5 seconds. This would reduce noob use but leave the ability to use for killing window campers.
06-04-2010, 12:05 PM #14
Grenade launchers should be a tier 1 perk like in cod4.
06-04-2010, 12:12 PM #15
Sweets
Wololo
It'd be better if they made OMA a tier 2 perk, as Danger Close coupled with Stopping Power would cause a lot of havoc.
06-04-2010, 06:26 PM #16
Jolly Nigga
NGUs Resident Nigga
Originally posted by Wolf
Tired of the tubers? Give them a taste of your medicine. In other words do the same as they are.


Yup, revenge is so sweet.
06-05-2010, 05:36 AM #17
instead of changing around a major game mechanic like perks or attachments why not just make it so that a class with OMA can not switch to another class that has OMA. Or just make it so that you dont get more ammo from switching classes, you just carry over what ever percentage of ammo you had left to you new class.
06-05-2010, 05:38 AM #18
HtD
Dark Knight
some ppl have to noob tube to get the dc emblem..
06-06-2010, 03:51 PM #19
andrew0123
Save Point
u r posting but what is the tip about noooooob tubes but its just telling us about cod4 >:(>:(>:(>:(>:(>:(

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