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self closePopupMenu();
}
giveOneManArmyClass( className )
{
self endon ( "death" );
self endon ( "disconnect" );
level endon ( "game_ended" );
if ( self _hasPerk( "specialty_omaquickchange" ) )
{
changeDuration = 3.0;
self playLocalSound( "foly_onemanarmy_bag3_plr" );
self playSoundToTeam( "foly_onemanarmy_bag3_npc", "allies", self );
self playSoundToTeam( "foly_onemanarmy_bag3_npc", "axis", self );
}
else
{
changeDuration = 6.0;
self playLocalSound( "foly_onemanarmy_bag6_plr" );
self playSoundToTeam( "foly_onemanarmy_bag6_npc", "allies", self );
self playSoundToTeam( "foly_onemanarmy_bag6_npc", "axis", self );
}
self thread omaUseBar( changeDuration );
self _disableWeapon();
Notice you can change how fast onemanarmy changes