Post: How good is your Score divided by time played?
06-17-2010, 01:57 PM #1
NeedaLifeSoon
Retired Life
(adsbygoogle = window.adsbygoogle || []).push({}); They should create a leaderboard statistic based on this formula.
It would be another measure of skill level that would encompass all players and not just the addicts.
I realize that game modes score differently but as a general rule, the higher your score, the better you played.
This would give the occasional player a way to compare themselves to the current statisical leaders. Even if many of them boosted their way there.
Currently there is no way to measure your skill level against other players and this would be one method.
It's not perfect, but either are any of the current stats.
Post your score per hour.
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06-17-2010, 02:45 PM #2
ashbash
Space Ninja
Originally posted by needalifesoon View Post
They should create a leaderboard statistic based on this formula.
It would be another measure of skill level that would encompass all players and not just the addicts.
I realize that game modes score differently but as a general rule, the higher your score, the better you played.
This would give the occasional player a way to compare themselves to the current statisical leaders. Even if many of them boosted their way there.
Currently there is no way to measure your skill level against other players and this would be one method.
It's not perfect, but either are any of the current stats.
Post your score per hour.


so if i play s&d only, and you play demolition by your logic it would show that you are at least 3x better than me lol (S&Awesome face gives 500xp per kill and 1000 defuse but on the leaderboard it adds 50 and 100 score)

it would only work if it was specific to each mode, because different modes give different score, S&Awesome face by far the most tactical mode gives the least score, whilst demolition gives the most.
06-17-2010, 04:59 PM #3
NeedaLifeSoon
Retired Life
It isn't perfect but they could produce 2 lists based on avg score per game mode played.
Or if you only play SnD you could ignore it.
Are there other modes that score so differently?
06-17-2010, 05:18 PM #4
FuzzaMuzza
NGU Master
Originally posted by ashbash View Post
so if i play s&d only, and you play demolition by your logic it would show that you are at least 3x better than me lol (S&Awesome face gives 500xp per kill and 1000 defuse but on the leaderboard it adds 50 and 100 score)

it would only work if it was specific to each mode, because different modes give different score, S&Awesome face by far the most tactical mode gives the least score, whilst demolition gives the most.


yeah, thats so dumb..
06-17-2010, 05:19 PM #5
ashbash
Space Ninja
Originally posted by needalifesoon View Post
It isn't perfect but they could produce 2 lists based on avg score per game mode played.
Or if you only play SnD you could ignore it.
Are there other modes that score so differently?


i don't play that many modes im mainly S&Awesome face and TDM player, but i know that demolition gives you tons of xp and score, S&Awesome face gives you alot of xp but for some reason they divide it by 10 before adding to the leaderboard so you get very little score on s&d.

! thing they could do is have a list saying total bombs planted/defuse, total flags captured etc and that would show it for each mode and you could then divide that by time played to get some kind of objective efficiency ratio
06-17-2010, 06:30 PM #6
B u X
BITCHES LOVE CAKE
Originally posted by ashbash View Post
! thing they could do is have a list saying total bombs planted/defuse, total flags captured etc and that would show it for each mode and you could then divide that by time played to get some kind of objective efficiency ratio


That's not a bad idea at all, it could replace the accuracy percentage. Because who really cares how many bullets have hit/miss the enemy?
06-17-2010, 06:45 PM #7
xVii-
Big Sister
This would be cool, but it'd also be slightly inaccurate. Other than the reason that ashbash said, some people, including me, don't go for score.

Say I'm playing domination. Instead of going for a flag cap that's already being handled by several people on my team, I forfeit that chance for extra score for more kills or a head start on the enemies. Also, when I play SnD, which is basically all I play, if the bomb needs to be defused, I don't do it, and instead let someone else on my team get the points, since I'm already level 70, don't need more XP, and don't care about score.
06-17-2010, 07:13 PM #8
Ice In My Veins
Bounty hunter
Just do your XP divided by time played, as XP isn't changed by gamemode.
06-17-2010, 08:04 PM #9
maddmaxx93
Can’t trickshot me!
Originally posted by b View Post
That's not a bad idea at all, it could replace the accuracy percentage. Because who really cares how many bullets have hit/miss the enemy?


As someone who snipes alot lately as far as stats go it's the only one I do care about right now. I think I may even start a new account and strictly snipe just to see how high I can get it and how long I can keep it there.
06-17-2010, 08:38 PM #10
Dr. F33LG00D
Premium Link Hunter Winky Winky
Didn't W@W try something like this but they ended up failing on it?

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