Post: Maybe a Perk they should have added?
07-05-2010, 04:23 PM #1
Gary-
Banned
(adsbygoogle = window.adsbygoogle || []).push({}); Maybe this should replace Hardline?

Perk name; Killstreaks x4

Effect; Adds another killstreak but they require 2 kills more than usual.
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07-05-2010, 08:15 PM #20
emaan
Bounty hunter
Originally posted by DesmondS95 View Post
Ok the only reason im saying this is to help your ignorance so listen up faggot. There should be no Perks at all because that would give an advantage, the game would be unbalanced and the wouldnt be about skill but who has a more powerful perk. So if there was another perk of the same level/tier that would do the exact opposite, that aspect would be balanced and no one would have an unfair advantage. For example people who use heartbeats have an unfair advantage, so use ninja. So if someone is using Stopping Power then they have an advantage over you. Then you are forced to turn on Stopping Power to be fair and then the same thing happens between you and someone else without it. Now everyones using the goddamn perk.


Chill . Just a game, dont get your panties in a bunch.
07-05-2010, 08:19 PM #21
The Flygerian
Call Me Emeka.
Originally posted by emaan View Post
Chill . Just a game, dont get your panties in a bunch.


Stop flaming each other.
07-05-2010, 08:19 PM #22
Default Avatar
Dylan
Guest
Originally posted by emaan View Post
Chill . Just a game, dont get your panties in a bunch.


Desmond obviously won this argument considering this is your comeback
07-05-2010, 08:27 PM #23
emaan
Bounty hunter
Originally posted by iFoX
Desmond obviously won this argument considering this is your comeback


I didnt want to write an essay like he did. All I have to say is that juggernaut was hated in Cod4 and 5 so why bring it back. Juggernaut was hated, they took it out. Martyrdom was hated, they toook it out(somewhat). Stopping power is a necessity, juggernaut not so much. Im speaking from experience. Snipers should be a one hit kill, thus stopping power. However adding juggernaut would throw snipers out the window. Juggernaut was excluded for a reason. Annoying as hell. Stopping power doesn't other me as much as juggernaut does. Extended health is a bad idea just as painkiller is.
07-05-2010, 08:31 PM #24
Shadow_Company
Do a barrel roll!
I think perks should have a positive effect and a negative effect, as opposed to two positive effects (Pro version). Not sure how to elaborate on this, but it would definitely balance the game somewhat.
07-05-2010, 08:36 PM #25
emaan
Bounty hunter
Originally posted by Company View Post
I think perks should have a positive effect and a negative effect, as opposed to two positive effects (Pro version). Not sure how to elaborate on this, but it would definitely balance the game somewhat.


Like if you use stopping power, it would Increase your gun power but decrease your overall health which would solve the whole juggernaut issue with desmond55. Good idea!
07-05-2010, 08:43 PM #26
XitsBooX
< ^ > < ^ >
a perk to disable OMA
07-05-2010, 09:25 PM #27
Munky
League Champion
At the end your going to have three perks. The perk would do nothing other then give you a perk that does something.
07-05-2010, 11:22 PM #28
NeedaLifeSoon
Retired Life
I would like a perk that enables you to see team mates with cold blooded on when you have the laptop open.
Play a lot of hardcore and hate losing a killstreak because I can't tell friend from foe.

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