Post: Proof that you can't mod through the mp!
08-04-2010, 02:15 AM #1
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Right there is your proof, I have found that code in both cod 4 and 6 patch_mp.ff which means that there is no way of modding the ps3 through the mp or any savedata!
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rnbrawkstar
08-04-2010, 03:45 PM #11
Originally posted by MoonlightHowler View Post
First off, which file is that?
Second, you could have just edited that part into the file.
Third, going off Masta Of Evil's post, you can't just take that part out, if it really is in there, because in doing that you change the size of the file. (But, I guess even then you could put blank bytes in place of it)


As i said, it's in the patch_mp.ff and why would I put something in there if it isn't really there? If you really don't believe me, just download the patch, get an .ff viewer and find it yourself.
08-04-2010, 03:53 PM #12
Originally posted by italkalot1922 View Post
As i said, it's in the patch_mp.ff and why would I put something in there if it isn't really there? If you really don't believe me, just download the patch, get an .ff viewer and find it yourself.


Well, the PS3 patch cannot be viewed in any current .FF viewer due to the fact that it's header is different.
08-04-2010, 03:56 PM #13
Originally posted by MoonlightHowler View Post
Well, the PS3 patch cannot be viewed in any current .FF viewer due to the fact that it's header is different.


I am aware of this, however someone on this site did get a dycrypted version of cod4 cod5 and cod6 and has posted them on this site. Look around a little, also most of the stuff in the patch's are the same.
08-04-2010, 05:02 PM #14
DARNY
Big Boy
Thats why ive been working on the server.cfg file

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