Post: UAV questions
08-13-2010, 11:24 AM #1
videobot34
(╯°□°)╯︵ ┻━┻
(adsbygoogle = window.adsbygoogle || []).push({}); i have two questions about UAVs

1. lets say UAV last for 30 seconds so if i call one in then another team mate calls one in 10 seconds later will it go fast for 20 seconds or for 40 seconds?

2. I know if you call in two UAVs at once it goes faster, will it keep getting faster for every UAV you call in

Thanks
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08-13-2010, 01:39 PM #2
if two uav's are up at the same time , the refresh speed doubles,

so say one uav goes up then another 10 seconds later, the first uav will refresh as normal, then when the 2nd goes up theres still 20sec of the first one left so the refresh speed doubles for 20 secs, then when the first one times out the 2nd one will refresh at standard speed for its final 10 seconds.
08-14-2010, 02:06 AM #3
videobot34
(╯°□°)╯︵ ┻━┻
^^^

k thanks do you know about the other question
08-14-2010, 02:20 AM #4
zakaria
Trap Spawner
Originally posted by videobot34 View Post
i have two questions about UAVs

1. lets say UAV last for 30 seconds so if i call one in then another team mate calls one in 10 seconds later will it go fast for 20 seconds or for 40 seconds?

2. I know if you call in two UAVs at once it goes faster, will it keep getting faster for every UAV you call in

Thanks


1. Easiest way to answer this is in an example.
I call in 1 UAV and it lasts for 30 seconds.
If I call in a 2nd UAV 10 seconds later, then the refresh speed will be doubled, while both UAV's are up. This means it will be double for 20 seconds, as this is the overlap time.
After this 20 seconds, refresh time will be as normal, as there is only 1 UAV in the sky, and it will last for the rest of its time (10 seconds.)

2. Yes it does! I and my friend used Hardline, UAV and UMP and we were getting UAV's constantly. We had it to a point where the UAV was constantly refreshing, however I suggest you test this out in private match. There is of course a maximum point in which it won't become any faster.
08-14-2010, 02:22 AM #5
videobot34
(╯°□°)╯︵ ┻━┻
okay thank you

i'll try out in private with a friend

thanks once again
08-14-2010, 02:32 AM #6
zakaria
Trap Spawner
Originally posted by videobot34 View Post
okay thank you

i'll try out in private with a friend

thanks once again


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videobot34
08-14-2010, 05:51 AM #7
Originally posted by zakaria View Post
1. Easiest way to answer this is in an example.
I call in 1 UAV and it lasts for 30 seconds.
If I call in a 2nd UAV 10 seconds later, then the refresh speed will be doubled, while both UAV's are up. This means it will be double for 20 seconds, as this is the overlap time.
After this 20 seconds, refresh time will be as normal, as there is only 1 UAV in the sky, and it will last for the rest of its time (10 seconds.)

2. Yes it does! I and my friend used Hardline, UAV and UMP and we were getting UAV's constantly. We had it to a point where the UAV was constantly refreshing, however I suggest you test this out in private match. There is of course a maximum point in which it won't become any faster.


This is exactly the correct answer.
08-14-2010, 06:03 AM #8
zakaria
Trap Spawner
Originally posted by Pyrochemical View Post
This is exactly the correct answer.


:p
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