Post: PS3 GSC Code?
08-14-2010, 04:59 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Hi,
How do I install/edit GSC code scripts?

There seems to be a lot of secrecy about it.

I see lots of sample scripts but how do I put them onto my PS3??

Thanks in advance

---------- Post added at 11:59 AM ---------- Previous post was at 11:56 AM ----------

From what I understand I must decrypt my PS3 HDD using PS3 HDD studio, modify the scripts and then encrypt the HDD again.

Is this correct?

Is there an easier way to do it?
(adsbygoogle = window.adsbygoogle || []).push({});
08-14-2010, 05:16 PM #2
Adam™
Climbing up the ladder
Good luck , but no one has really found out how hunter and theunkn0wn did it but keep trying
08-14-2010, 06:07 PM #3
Lots of people must know how, there's load of GSC code around?

Is this because its easy to do on Mw2 for PC or something?

---------- Post added at 12:52 PM ---------- Previous post was at 12:50 PM ----------

Ok, well I do not want to take my hdd out of my ps3, so I am going to see if I can find another way.

A couple of things I am exploring to get access to the file system:

-PS3 Data Transfer Utility
-System backups
-Internet browser exploits
-Media server connection

---------- Post added at 01:07 PM ---------- Previous post was at 12:52 PM ----------

Ok I have tried uploading a PS3 pkg to a web server and then downloading it via its Web Browser, but it only allows you to save it to a USB drive, not the actual HD. So that's not very helpful, I will keep looking into this.
08-14-2010, 06:08 PM #4
Originally posted by 123456a79 View Post
Lots of people must know how, there's load of GSC code around?

Is this because its easy to do on Mw2 for PC or something?

---------- Post added at 12:52 PM ---------- Previous post was at 12:50 PM ----------

Ok, well I do not want to take my hdd out of my ps3, so I am going to see if I can find another way.

A couple of things I am exploring to get access to the file system:

-PS3 Data Transfer Utility
-System backups
-Internet browser exploits
-Media server connection

---------- Post added at 01:07 PM ---------- Previous post was at 12:52 PM ----------

Ok I have tried uploading a PS3 pkg to a web server and then downloading it via its Web Browser, but it only allows you to save it to a USB drive, not the actual HD. So that's not very helpful, I will keep looking into this.


wow that theory was proven wrong.
08-14-2010, 07:11 PM #5
You are a great help kane212

---------- Post added at 02:11 PM ---------- Previous post was at 01:18 PM ----------

Ok, Im making progress.

PS3 patch can be downloaded from here:

You must login or register to view this content.
08-14-2010, 07:41 PM #6
Originally posted by another user
I can tell you now that it does not involve you decrypting your hdd
that will messing with your hdd


Have you tired this? What did you do? What happened?
08-14-2010, 07:44 PM #7
KidTwist77
Do a barrel roll!
Originally posted by 123456a79 View Post
Have you tired this? What did you do? What happened?


Loads of people have tried it including me, and have gotten nowhere. You end up with script errors an such.
08-14-2010, 09:08 PM #8
Ok, I believe that I should be able to decrypt the patch using the offzip / packzip program.

I am using this command to unpack it:

    offzip -a -z -15 1.pkg data 0

and this

offzip -a -z 15 1.pkg data 0



But both commands gives me the following error:

Originally posted by another user
0x000029af .
- zlib Z_DATA_ERROR, the data in the file is not in zip format
or uses a different windowBits value (-z). Try to use -z 15


Any ideas?
08-14-2010, 09:40 PM #9
Spartan Gunney
Who dares, wins.
Moved to hacking questions.
08-14-2010, 10:59 PM #10
Ok I believe that I am moving forward with this.

A proxy server is used to inject a modded patch.

When installing a moded patch I get the following error 8002AE22. I think this is due to the fact it has the incorrect signature / checksum.

Im not sure if the signature/checksum is actually stored in the patch or from a file it retrieves from the PS3 networks servers.

If patches signature is stored separately it should make it allot easier.

The PS3 contacts the following sites when installing an MW2 update:

Originally posted by another user

[14/08/2010 23:45:21] You must login or register to view this content.

[14/08/2010 23:45:21] You must login or register to view this content.

[14/08/2010 23:45:13] You must login or register to view this content.

[14/08/2010 23:45:01] a0.ww.np.dl.playstation.net:443

[14/08/2010 23:44:35] You must login or register to view this content.

[14/08/2010 23:44:35] You must login or register to view this content.

[14/08/2010 23:44:27] You must login or register to view this content.

[14/08/2010 23:44:16] a0.ww.np.dl.playstation.net:443


Im wondering if the signature is stored on a secured server hence it connecting to a0.ww.np.dl.playstation.net:443

Will have to look into this with wireshark.

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo