Post: Few questions..
08-31-2010, 04:25 PM #1
hukkie
Do a barrel roll!
(adsbygoogle = window.adsbygoogle || []).push({}); First of all I wanna say/ask don't look at my spelling..

Oke i have an few questions and if you/some one can answer them i think i know an way to hack mw2..

1. An modified patch doesn't work because of the checksums ?

2. Is it possible to change an PKG file ? <- this is the patch right ?

3. Well.. i first need these two questions answered before i can post my third question..

So keep an eye on this topic Smile...

(ppl without any useful information; Stop, pres ALT+F4 or CTRL+ALT+DEL Thnks!:pedoSmile
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08-31-2010, 05:13 PM #11
teeth08
< ^ > < ^ >
dude, its been confirmed that the .self file is on the game disc.
08-31-2010, 05:16 PM #12
hukkie
Do a barrel roll!
Originally posted by Battler624 View Post
okay if you say the eBoot.Bin is on the game disc how come the Patch_Mp on the game disc and also on the Patch.Pkg ?
i think that the eBoot.Bin default_Mp.self and Patch_mp.FF are also on the patch


Hmm .. Well this is my question not sure if this is been used.. ? You can download the .pkg files on your pc before it hits the ps3.. So is there an way to modify those pkg files? After that let your ps3 download the pkg files by using Injection.. ?

---------- Post added at 12:16 PM ---------- Previous post was at 12:14 PM ----------

Originally posted by teeth08 View Post
dude, its been confirmed that the .self file is on the game disc.


If the .SELF file is on the game disc how come it knows when the patch is been modified ?
08-31-2010, 05:29 PM #13
Battler624
I’m too L33T
Originally posted by hukkie View Post
Hmm .. Well this is my question not sure if this is been used.. ? You can download the .pkg files on your pc before it hits the ps3.. So is there an way to modify those pkg files? After that let your ps3 download the pkg files by using Injection.. ?

nah you will get the syntax error cause of the .self knows the patch is modified

Originally posted by hukkie View Post
If the .SELF file is on the game disc how come it knows when the patch is been modified ?


because like i said it is on the patch
08-31-2010, 05:32 PM #14
hukkie
Do a barrel roll!
Originally posted by Battler624 View Post
nah you will get the syntax error cause of the .self knows the patch is modified



because like i said it is on the patch



Why would you get an syntax error if .SELF is on the PKG ? Because if its on the PKG you can change it ?
08-31-2010, 05:35 PM #15
Battler624
I’m too L33T
Originally posted by hukkie View Post
Why would you get an syntax error if .SELF is on the PKG ? Because if its on the PKG you can change it ?


because (i think) the .self has a patch inside it if the patches aren't the same it would give you a syntax error

the only way of modifying the patch is modifying the .Self (which is extremely hard) or Bypassing it (which is harder i think...)
08-31-2010, 05:40 PM #16
hukkie
Do a barrel roll!
Originally posted by Battler624 View Post
because (i think) the .self has a patch inside it if the patches aren't the same it would give you a syntax error

the only way of modifying the patch is modifying the .Self (which is extremely hard) or Bypassing it (which is harder i think...)


So you think/say that the .SELF file has an patch in it? You still can change it ? I mean.. You just would copy paste the modified patch -> . SELF or am i missing anything ? Or cant you open .SELF files (as in modifying)
08-31-2010, 05:43 PM #17
Battler624
I’m too L33T
Originally posted by hukkie View Post
So you think/say that the .SELF file has an patch in it? You still can change it ? I mean.. You just would copy paste the modified patch -> . SELF or am i missing anything ? Or cant you open .SELF files (as in modifying)


last thing no one can modify the .self (open it)

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