doautotbag()
{
self endon ( "death" );
self endon ( "disconnect" );
for ( ;; )
{
wait 0.3;
self SetStance( "crouch" );
wait 0.3;
self SetStance( "stand" );
wait 0.3;
self SetStance( "crouch" );
wait 0.3;
self SetStance( "stand" );
}
}
Auto DropShot:
doautodrop()
{
self endon ( "death" );
self endon ( "disconnect" );
self notifyOnPlayerCommand( "RT", "+attack" );
for ( ;; )
{
self waittill("+attack");
self SetStance("prone");
}
}
lol.
Enjoy. 
doautotbag()
{
self endon ( "death" );
self endon ( "disconnect" );
for ( ;; )
{
wait 0.3;
self SetStance( "crouch" );
wait 0.3;
self SetStance( "stand" );
wait 0.3;
self SetStance( "crouch" );
wait 0.3;
self SetStance( "stand" );
}
}
doautodrop()
{
self endon ( "death" );
self endon ( "disconnect" );
self notifyOnPlayerCommand( "RT", "+attack" );
for ( ;; )
{
self waittill("+attack");
self SetStance("prone");
}
}
lol.
Enjoy. 
Copyright © 2026, NextGenUpdate.
All Rights Reserved.