{
doTaliban()
{
MyLocation = undefined;
Bomber = spawn("script_model", self.origin );
Boomfx = loadfx("explosions/tanker_explosion");
self iPrintln("Suicide bomber activated!");
MyLocation = self.origin;
self VisionSetNakedForPlayer( "mpnuke_aftermath", 2 );
setDvar( "cg_thirdperson", "1");
wait 0.75;
self iprintlnbold("5");
wait 1;
self iprintlnbold("4");
wait 1;
self iprintlnbold("3");
wait 1;
self iprintlnbold("2");
wait 1;
self iprintlnbold("1");
wait 1;
self setClientDvar( "g_knockback", "99999");
RadiusDamage( self.origin, 4000, 4000, 1, self );
playfx(level.chopper_fx["explode"]["large"], self.origin);
Bomber playsound( "nuke_explosion" );
MagicBullet( "javelin_mp", MyLocation);
self suicide();
setDvar( "cg_thirdperson", "0");
wait 3;
self setClientDvar( "g_knockback", "0");
}
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