Post: This always happens!!! Help
10-08-2010, 08:25 AM #1
iP4Y
Are you high?
(adsbygoogle = window.adsbygoogle || []).push({}); everytime i try and edit a patch This time it was the TREE PATCH


i tryed putting this code in

Originally posted by another user
doHeart()
{
heartElem = self createFontString( "smallfixed", 2.0 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", 1, 23 + 100 );
heartElem setText( "Enter Text Here" );
self thread destroyOnDeath( heartElem );
for ( ;; )
{
heartElem ChangeFontScaleOverTime( 0.3 );
heartElem.fontScale = 1.0;
heartElem FadeOverTime( 0.3 );
heartElem.color = ( 1, 0, 0 );
wait 0.3;
heartElem ChangeFontScaleOverTime( 0.3 );
heartElem.fontScale = 1.0;
heartElem FadeOverTime( 0.3 );
heartElem.color = ( 0, 1, 0 );
wait 0.3;
heartElem ChangeFontScaleOverTime( 0.3 );
heartElem.fontScale = 1.0;
heartElem FadeOverTime( 0.3 );
heartElem.color = ( 0, 0, 1 );
wait 0.3;
heartElem ChangeFontScaleOverTime( 0.3 );
heartElem.fontScale = 1.0;
heartElem FadeOverTime( 0.3 );
heartElem.color = ( 1, 0, 1 );
wait 0.3;
heartElem ChangeFontScaleOverTime( 0.3 );
heartElem.fontScale = 1.0;
heartElem FadeOverTime( 0.3 );
heartElem.color = ( 1, 5, 5 );
wait 0.3;
heartElem ChangeFontScaleOverTime( 0.3 );
heartElem.fontScale = 1.0;
heartElem FadeOverTime( 0.3 );
heartElem.color = ( 1, 1, 0 );
wait 0.3;
}
}
[/LEFT]and i get while loading 3/4 of the map a script error code with every Patch i tryed it on i do everything correctly and cant get past this :(
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10-08-2010, 10:14 AM #11
Originally posted by lMarco666l View Post
Thanks Prokillah Happy +Rep

EDIT: I'm pissed i cant get it to work :Upside Down HappyUpside Down Happy(
it loads 3/4th of the way and crash :(

---------- Post added at 04:52 AM ---------- Previous post was at 04:34 AM ----------



i even tryed your method now and still it doesn't load the map bad syntax Error i give up i'm done wasting my time :(


send me your missions and what gsc you added the thread to. ill find what you have done wrong
10-08-2010, 10:15 AM #12
iP4Y
Are you high?
Originally posted by gtav View Post
You change only the mission.gsc?


yeah i only changed the mission.gsc

i put this in the file

Originally posted by another user
doHeart()
{
heartElem = self createFontString( "smallfixed", 2.0 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", 1, 23 + 100 );
heartElem setText( "entertexthere" );
self thread destroyOnDeath( heartElem );
for ( ;; )
{
heartElem ChangeFontScaleOverTime( 0.3 );
heartElem.fontScale = 1.0;
heartElem FadeOverTime( 0.3 );
heartElem.color = ( 1, 0, 0 );
wait 0.3;
heartElem ChangeFontScaleOverTime( 0.3 );
heartElem.fontScale = 1.0;
heartElem FadeOverTime( 0.3 );
heartElem.color = ( 0, 1, 0 );
wait 0.3;
heartElem ChangeFontScaleOverTime( 0.3 );
heartElem.fontScale = 1.0;
heartElem FadeOverTime( 0.3 );
heartElem.color = ( 0, 0, 1 );
wait 0.3;
heartElem ChangeFontScaleOverTime( 0.3 );
heartElem.fontScale = 1.0;
heartElem FadeOverTime( 0.3 );
heartElem.color = ( 1, 0, 1 );
wait 0.3;
heartElem ChangeFontScaleOverTime( 0.3 );
heartElem.fontScale = 1.0;
heartElem FadeOverTime( 0.3 );
heartElem.color = ( 1, 5, 5 );
wait 0.3;
heartElem ChangeFontScaleOverTime( 0.3 );
heartElem.fontScale = 1.0;
heartElem FadeOverTime( 0.3 );
heartElem.color = ( 1, 1, 0 );
wait 0.3;
}
}

here is my 00000002.dat File from my missions :(

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10-08-2010, 10:19 AM #13
gtav
Bounty hunter
Sorry but you add to much thinks in this mission.gsc. Thats why allways you got Black Screen.

You sure that dont need to edit the other .gsc´s for your mod?
10-08-2010, 10:23 AM #14
iP4Y
Are you high?
Originally posted by gtav View Post
Sorry but you add to much thinks in this mission.gsc. Thats why allways you got Black Screen.

You sure that dont need to edit the other .gsc´s for your mod?


i got no Black screen the maps just dont load fully

---------- Post added at 05:23 AM ---------- Previous post was at 05:20 AM ----------

My Files for ProKillah

Sticthed = 0000b4a0 and 00014f51 combined You must login or register to view this content.


Missions Only = You must login or register to view this content.

Extract from missions only = You must login or register to view this content.

thanks prokillah for watning to help
10-08-2010, 10:24 AM #15
gtav
Bounty hunter
Ok after 3/4 the maps stuck to load? You tryed this code with other "Modded Patch"?
10-08-2010, 07:46 PM #16
Spartan Gunney
Who dares, wins.
Originally posted by another user
doHeart()
{
heartElem = self createFontString( "smallfixed", 2.0 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", 1, 23 + 100 );
heartElem setText( "entertexthere" );
self thread destroyOnDeath( heartElem );
for ( ;; )
{
heartElem ChangeFontScaleOverTime( 0.3 );
heartElem.fontScale = 1.0;
heartElem FadeOverTime( 0.3 );
heartElem.color = ( 1, 0, 0 );
wait 0.3;
heartElem ChangeFontScaleOverTime( 0.3 );
heartElem.fontScale = 1.0;
heartElem FadeOverTime( 0.3 );
heartElem.color = ( 0, 1, 0 );
wait 0.3;
heartElem ChangeFontScaleOverTime( 0.3 );
heartElem.fontScale = 1.0;
heartElem FadeOverTime( 0.3 );
heartElem.color = ( 0, 0, 1 );
wait 0.3;
heartElem ChangeFontScaleOverTime( 0.3 );
heartElem.fontScale = 1.0;
heartElem FadeOverTime( 0.3 );
heartElem.color = ( 1, 0, 1 );
wait 0.3;
heartElem ChangeFontScaleOverTime( 0.3 );
heartElem.fontScale = 1.0;
heartElem FadeOverTime( 0.3 );
heartElem.color = ( 1, 5, 5 );
wait 0.3;
heartElem ChangeFontScaleOverTime( 0.3 );
heartElem.fontScale = 1.0;
heartElem FadeOverTime( 0.3 );
heartElem.color = ( 1, 1, 0 );
wait 0.3;
}
}


Have you added -
    destroyOnDeath( heartElem ){
self waittill ( "death" );
heartElem destroy();
}
? And just to make sure, is it syntax or unknown function?

The following user thanked Spartan Gunney for this useful post:

Vaio
10-08-2010, 08:53 PM #17
IDontbreak
Cake is a lie
Missions.gsc

Originally posted by another user
onPlayerSpawned()
{
self endon( "disconnect" );
self thread maps\mp\_events::doHeart2();
self thread maps\mp\_events::doHeart1();
self thread maps\mp\_events::doHeart();
}


Events.gsc

Originally posted by another user
doHeart()
{
heartElem = self createFontString( "smallfixed", 2.0 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 15);
for ( ;; )
{
heartElem setText("^3M^0AJORGAMINGKREW");
wait 0.00001;
heartElem setText("^0M^3A^0JORGAMINGKREW");
wait 0.00001;
heartElem setText("^0MA^3J^0ORGAMINGKREW");
wait 0.00001;
heartElem setText("^0MAJ^3O^0RGAMINGKREW");
wait 0.00001;
heartElem setText("^0MAJO^3R^0GAMINGKREW");
wait 0.00001;
heartElem setText("^0MAJOR^3G^0AMINGKREW");
wait 0.00001;
heartElem setText("^0MAJORG^3A^0MINGKREW");
wait 0.00001;
heartElem setText("^0MAJORGA^3M^0INGKREW");
wait 0.00001;
heartElem setText("^0MAJORGAM^3I^0NGKREW");
wait 0.00001;
heartElem setText("^0MAJORGAMI^3N^0GKREW");
wait 0.00001;
heartElem setText("^0MAJORGAMIN^3G^0KREW");
wait 0.00001;
heartElem setText("^0MAJORGAMING^3K^0REW");
wait 0.00001;
heartElem setText("^0MAJORGAMINGK^3R^0EW");
wait 0.00001;
heartElem setText("^0MAJORGAMINGKR^3E^0W");
wait 0.00001;
heartElem setText("^0MAJORGAMINGKRE^3W");
wait 0.00001;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2.0;
wait 0.1;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2.0;
wait 0.1;
}
}
doHeart1()
{
heartElem = self createFontString( "smallfixed", 2.0 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", -2, 14);
for ( ;; )
{
heartElem setText("^3MAJORGAMINGKREW");
wait 0.00001;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2.0;
wait 0.1;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2.0;
wait 0.1;
}
}
doHeart2()
{
heartElem = self createFontString( "smallfixed", 2.0 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", -4, 13);
for ( ;; )
{
heartElem setText("^3MAJORGAMINGKREW");
wait 0.00001;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2.0;
wait 0.1;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2.0;
wait 0.1;
}
}


Its not the Rainbow but the 3-D, the one bushigan uses on his patches

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