Post: Display cardicon/emblem in your Modded Lobbies + MORE
10-13-2010, 10:09 PM #1
DEREKTROTTER
You're Goddamn Right
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^Maybe it is possible to set these as your title somehow?

Firstly, this is old coding. I've found it and thought it would be useful and i've not seen these used in anyone's lobbies.

Proof these "unused" emblems work ingame:
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Display cardicon/emblem - Welcome Message

You have to always precache the shaders for them to show.
So you add this to the init()
    precacheShader("icon name");
level.icontest = "icon name";

change "icon name" to the code for the cardicon you want to display Dancing

Then add this anywhere in the same file:
    notifyData.iconName = level.icontest;

doSplash()
{
self endon("disconnect");

wait 6;
notifyData = spawnstruct();
notifyData.iconName = level.icontest;
notifyData.titleText = "Your text here";
notifyData.notifyText = "Your text here";
notifyData.notifyText2 = "Your text here";
notifyData.glowColor = (0.0, 0.0, 1.0);
notifyData.duration = 7;
notifyData.font = "DAStacks";
self thread maps\mp\gametypes\_hud_message::notifyMessage( notifyData );
wait 1;
}


You should get something like this:
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Now here's a collection of images you can use:
credits to stewsta of 7S for the awesome site
(remove if advertising, i will upload them myself. But they are just pages full of images)

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The following 31 users say thank you to DEREKTROTTER for this useful post:

-SilverSurfer-, .BrainzModding, Amanda, AtlasK, dansbmx, Drackos, EZeeH, flamer, FourzerotwoFAILS, GNDOOOR_KILLER, Jakob, jeffadkins51, jfed, Kameo, Karoolus, lmg123, MaJiiCz, mattbettiol, NiiNo, pop33, Cmd-X, Raymo5, Sarmas, Solid Snake, TheAgentJon, TheFallen, Tom1210, WolvezWarrior, YourAMeatBall, Zatox-, ZzXr3V0LuTi0NzZ
10-23-2010, 04:18 PM #47
DEREKTROTTER
You're Goddamn Right
Originally posted by juddylovespizza View Post
self SetcardIcon( "cardicon_sajdgqweq843" );

Been Tried? Eek


yep i've tried, nothing happens
10-23-2010, 04:25 PM #48
juddylovespizza
I'VE GOT JUNGLE FEVER
Originally posted by DEREKTROTTER View Post
yep i've tried, nothing happens


True it doesn't is that because it actually doesn't know what it is? We need to force it to do it ummhh
10-23-2010, 04:26 PM #49
NiCiUFF
NGU Premium Member
Maybe this could change the CallSign^^
10-23-2010, 04:29 PM #50
DEREKTROTTER
You're Goddamn Right
Originally posted by juddylovespizza View Post
True it doesn't is that because it actually doesn't know what it is? We need to force it to do it ummhh


because they aren't in the unlocktable

each title/emblem is linked by offsets to its challenge. I think we could change the FNG title as its unlocked from start but i cant find it /facepalm
10-23-2010, 04:30 PM #51
juddylovespizza
I'VE GOT JUNGLE FEVER
Originally posted by DEREKTROTTER View Post
because they aren't in the unlocktable

each title/emblem is linked by offsets to its challenge. I think we could change the FNG title as its unlocked from start but i cant find it /facepalm


Where you actually looking for these offsets though? In the game or patch?
10-23-2010, 04:36 PM #52
DEREKTROTTER
You're Goddamn Right
Originally posted by juddylovespizza View Post
Where you actually looking for these offsets though? In the game or patch?


in the patch but tbh, i dont know where to look Eek
10-24-2010, 01:46 AM #53
biorn
Haxor!
great info, it's wath i search for my Tree_Of_War v2..

thank's you :y:
10-26-2010, 01:42 AM #54
Originally posted by DEREKTROTTER View Post
yes,someone on se7ensins managed to get that but wouldnt tell me how :(

it was - CraigChrist8239

Hey to get the green block 11th prestige you must leave the cardicon_ out of the name... for example I used "redhand" and i got the block...
10-26-2010, 09:58 AM #55
DEREKTROTTER
You're Goddamn Right
Originally posted by gigoo View Post
Hey to get the green block 11th prestige you must leave the cardicon_ out of the name... for example I used "redhand" and i got the block...


where do i do this?

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