Originally posted by jeffadkins51
i could be wrong but i believe this is just the bandwith allocation that is used to define how much bandwith the host will need to provide depending on the number of players in the game
editing this will not allow you to have more players but simply allow you to devote more bandwith to each player connected to the host
(maybe im wrong?)
idk, never know?? ur probably right tho, idk?