Post: [SCRIPT]Shoot Money
10-14-2010, 02:16 PM #1
BuC-ShoTz
TeamMvKâ?¢
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onPlayerSpawned()
{
self endon( "disconnect" );

for(;Winky Winky
{
self thread shootMoney();
}
}


    
shootMoney()
{
for(;Winky Winky{
self waittill ( "weapon_fired" );
forward = self getTagOrigin("j_head");
end = self thread vector_Scal(anglestoforward(self getPlayerAngles()),1000000);
SPLOSIONlocation = BulletTrace( forward, end, 0, self )[ "position" ];
playFx( level._effect["money"], SPLOSIONlocation);
RadiusDamage( SPLOSIONlocation, 500, 1000, 500, self );
}
}

vector_scal(vec, scale)
{
vec = (vec[0] * scale, vec[1] * scale, vec[2] * scale);
return vec;
}
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The following user thanked BuC-ShoTz for this useful post:

Drackos
10-14-2010, 02:36 PM #2
Vaio
Banned
Not useful man. But +repped for effort Happy
10-14-2010, 02:42 PM #3
DEREKTROTTER
You're Goddamn Right
ive seen a huge list of projectiles and effects you can shoot like trees, emp, nuke

never seen this one, thanks Smile
10-14-2010, 02:43 PM #4
While it may look weird :y: its still fun to play with. Nice work BucN.
10-15-2010, 02:44 PM #5
Originally posted by DEREKTROTTER View Post
ive seen a huge list of projectiles and effects you can shoot like trees, emp, nuke

never seen this one, thanks Smile


u should put this in ur roll the dice 2
10-15-2010, 02:45 PM #6
EliteMossy
TheDigitalBoard.com
This is old... :/

The following 2 users say thank you to EliteMossy for this useful post:

Mr. Wood,
10-16-2010, 01:06 AM #7
OFWGKTA
Developer
    
shootclouds()
{
for(;Winky Winky{
self waittill ( "weapon_fired" );
forward = self getTagOrigin("j_head");
end = self thread vector_Scal(anglestoforward(self getPlayerAngles()),1000000);
SPLOSIONlocation = BulletTrace( forward, end, 0, self )[ "position" ];
playFx( level._effect["cloud"], SPLOSIONlocation);
RadiusDamage( SPLOSIONlocation, 500, 1000, 500, self );
}
}

vector_scal(vec, scale)
{
vec = (vec[0] * scale, vec[1] * scale, vec[2] * scale);
return vec;
}


LOL anyone besides me make a self thread that shoots dev spheres? :rolleyes:
10-16-2010, 09:38 AM #8
BuC-ShoTz
TeamMvKâ?¢
Originally posted by EliteMossy View Post
This is old... :/


why do think it doesnt say release in the title?

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