Post: reason why u can "bounce" on overgrown.full explanation
10-16-2010, 04:45 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); as u all knew, bouncing was taken care of on the release of mw2.
(first where"steep surfaces" retroreflecting,push back with same downforce u hit it.)
on mw2 that chainged about 2x the downforce on slides.or steep surfaces.
so the speed plus the angle have to be 2x also!!
now and then it happens to manage a guy to find a spot...--> bu how???
on the overgrown one u first bounce in the forward(so small naked eye cant see) direction which doubles the speed and tightens the angle to bounce up on the rock.
this is a explanation for the only "real bounce " in mw2.
credit still go's to ii_QuickScope_x, (now u now why tho)
these bounces only get u 2 ft high. not even as high as u jumped from.

so NOT realy usefull.

i think it isnt a bounce either, i thinked u get ramp-jumped into the air.



RAMP-jumping is
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U know when jumping forward s fast as u can, bounce forward(cause surface s to steep to stand still, and forces u forward)

and with almost dubbel speed u bounce on the rock back up.



simple formula for bouncing
    playerspeed+[U]forcedmovement x descent in %[/U] = total velocity
100

velocity - [U]forcedm[/U] x [U]climb in %[/U] = jumpheight
100

so [U]PL+ x 50[/U](%)= 1.5 x PLayerspeed = Velocity
100

V - [U]forcedm x 50[/U](%) = same as the startheight
100



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The following 3 users say thank you to luceathome for this useful post:

ii_QuickScope_x, KillaPwner, Mr. Aimbot
10-16-2010, 05:15 AM #2
Lmao..........
10-16-2010, 05:23 AM #3
Mr_J
Keeper
the flash animation of the jump is hilarious. LOL!
10-16-2010, 10:45 AM #4
gazat123
facesmash fu
u can still do bounces with speed hack jumping across map and hit something and bounce.
and it wasnt even the first bounce found there was one found ages ago
10-16-2010, 12:00 PM #5
thanks man
10-16-2010, 12:02 PM #6
Originally posted by luceathome View Post
as u all knew, bouncing was taken care of on the release of mw2.
(first where"steep surfaces" retroreflecting,push back with same downforce u hit it.)
on mw2 that chainged about 2x the downforce on slides.or steep surfaces.
so the speed plus the angle have to be 2x also!!
now and then it happens to manage a guy to find a spot...--> bu how???
on the overgrown one u first bounce in the forward(so small naked eye cant see) direction which doubles the speed and tightens the angle to bounce up on the rock.
this is a explanation for the only "real bounce " in mw2.
credit still go's to ii_QuickScope_x, (now u now why tho)
these bounces only get u 2 ft high. not even as high as u jumped from.

so NOT realy usefull.

i think it isnt a bounce either, i thinked u get ramp-jumped into the air.



RAMP-jumping is
You must login or register to view this content.

U know when jumping forward s fast as u can, bounce forward(cause surface s to steep to stand still, and forces u forward)

and with almost dubbel speed u bounce on the rock back up.



simple formula for bouncing
    playerspeed+[U]forcedmovement x descent in %[/U] = total velocity
100

velocity - [U]forcedm[/U] x [U]climb in %[/U] = jumpheight
100

so [U]PL+ x 50[/U](%)= 1.5 x PLayerspeed = Velocity
100

V - [U]forcedm x 50[/U](%) = same as the startheight
100





Cheers mate, i tried to show this at the end of my video but without a mic i could not really explain it too good. If you look at the end i walk slowly down the slope you are talking about and then bop up from the point you bounce from.

Do you have youtube? I'll chuck you in my sub box for a while? Smile
10-28-2010, 08:54 AM #7
xGunner199x
I am error
yh this is good
10-28-2010, 08:38 PM #8
lol at the animation

---------- Post added at 03:38 PM ---------- Previous post was at 03:38 PM ----------

lol at the animation!
01-18-2011, 10:59 PM #9
Do you know if its possible to get a higher bounce when jumping from a higher spot?
01-25-2011, 08:16 AM #10
Smiithy67
Do a barrel roll!
cool thread ,ate now i know why i bounce on overgrown

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