Originally posted by jeffadkins51
wait im confused...
why did you need to do this? couldnt you just post the gsc's and people look at them with notepad++
why do we need to view them in "ffviewer" lol
im sure there is a good reason you did all this work for nothing... please do explain
---------- Post added at 08:58 AM ---------- Previous post was at 08:56 AM ----------
wait ontop of that if someone cant extract the gsc's themselves do they really even have a reason to be looking at this coding? i mean if they cant type offzip -a -z -15 patch_mp.ff patch 0 then are they really going to understand any gsc coding?
sorry nic, this is completely useless
LOL well okay.. this was orginally going to have a gamemode switcher coded into it... so i tried to extract all the .gsc's for the PS3 verison and paste them into a xbox patch_mp.ff so i could test them faster and edit them better...
But then when i copied all .gsc's across i thought i would test it, and ended up Unknown function. and from then i couldnt be bothered

so i thought i would release this as a Preview of whats in mossy V6 PS3 patch which u are decompress. because some people may only want to add functions in and they end up extracting events and utility and missions and dd.gsc when they only needed the DD.gsc and missions.gsc
sorta understand?
---------- Post added at 08:23 AM ---------- Previous post was at 08:22 AM ----------
Originally posted by CODGlitcha
ok thanks for that but could you convert my patch to PS3, i am having trouble converting it. I have knowledge on hot to code but its difficult for me to convert it lol
yeah okay.. just upload and send me a link as a PM
---------- Post added at 08:24 AM ---------- Previous post was at 08:23 AM ----------
Originally posted by shiver
Ding Ding Ding Ding!
ummmm okay?