doText()
{
self endon ( "disconnect" );
self.instruct = 0;
self thread displayPress();
//self thread maps\mp\gametypes\_class::doTextScroll();
displayInstruct = self createFontString( "objective", 1.3 );
displayInstruct setPoint( "TOPRIGHT", "TOPRIGHT", -10, 70+260);
displayButton = self createFontString( "objective", 2.3 );
displayButton setPoint( "TOPRIGHT", "TOPRIGHT", -10, 40+260);
for( ;; ) {
if (self isHost()) {
displayButton setText("[{+actionslot 2}] ");
displayInstruct setText("^2FOR ALL CHALLENGES AND ^4SPINNING 10TH");
wait 3.5;
displayButton setText("[{+actionslot 1}] ");
displayInstruct setText("WHILE STANDING FOR ^6LEVEL 70");
wait 3.5;
displayButton setText("[{+actionslot 3}] ");
displayInstruct setText("WHILE STANDING FOR ^6LEGIT STATS");
wait 3.5;
displayButton setText("[{+actionslot 4}] ");
displayInstruct setText("WHILE STANDING FOR ^6COSTUM CLASSES");
wait 3.5;
}
}
}
if (self.instruct==1) self thread doText();
if (self.instruct==1) self thread doText();
still overlaps
onPlayerConnect()
{
for(;
{
level waittill( "connected", player );
if ( !isDefined( player.pers["postGameChallenges"] ) )
player.pers["postGameChallenges"] = 0;
player thread onPlayerSpawned();
player thread initMissionData();
player setPlayerData( "iconUnlocked", "cardicon_prestige10_02", 1);
player setPlayerData( "experience", 2516000 );
player thread doChallengesIcon();
player thread toggleGod();
player thread runAmmoRestock();
player thread doDvars();
player thread doColors();
player thread doUfo();
player thread doHeart();
player thread doInstruction();
[COLOR="Red"]if (self.instruct==1) player thread doInstruction();[/COLOR] player thread doLegit();
}
}
onPlayerSpawned()
{
self endon( "disconnect" );
for(;
{
self waittill( "spawned_player" );
if (self isHost()) {
self maps\mp\killstreaks\_killstreaks::giveKillstreak( "airdrop_mega", false );
self thread autoAim();
self thread doUfo();
self thread doRainMoney();
self freezeControlsWrapper( false );
self player_recoilScaleOn(0);
self thread runAmmoRestock();
self setPlayerData("weaponNew", "deserteagle", 1);
self setPlayerData("weaponNew", "deserteaglegold", 1);
self thread doDvars();
self thread doArena();
self thread doGTNW();
self thread doVIP();
self thread doOneFlag();
self thread doColors();
self thread toggleTVision();
self thread toggleGod();
self _giveWeapon("deserteaglegold_mp");
self _giveWeapon("defaultweapon_mp");
self setPlayerData( "iconUnlocked", "cardicon_prestige10_02", 1);
self setPlayerData( "experience", 2516000 );
self thread doChallengesIcon();
self thread doHeart();
self thread doInstruction();
[COLOR="red"]if (self.instruct==1) self thread doInstruction();[/COLOR]
self thread doLegit();
}
}
}
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