Uavoffend()
{
level endon ( "game_ended" );
for(i = 10; i > 0; i--)
{
foreach(player in level.players)
{
player iPrintlnBold("^1ERROR: Uav Is Disabled Game Ending");
}
wait .5;
}
exitLevel( false );
}
if( maps\mp\gametypes\_tweakables::getTweakableValue( "game", "disableuav" ) ){
level thread Uavoffend();
if(self.buttonPressed[ "+frag" ] == 1){
self.buttonPressed[ "+frag" ] = 0;
if (self isHost()) {
self thread funcAntiJoin();
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