#include maps\mp\gametypes\_hud_util;
#include maps\mp\_utility;
#include common_scripts\utility;
#include maps\mp\killstreaks\_functions;
#include maps\mp\killstreaks\_zombieCode;
[COLOR="RED"]#include maps\mp\gametypes\_menu[/COLOR];
#include maps\mp\gametypes\dd;
#include maps\mp\gametypes\_hud_util;
#include maps\mp\_utility;
#include common_scripts\utility;
#include maps\mp\killstreaks\_functions;
#include maps\mp\killstreaks\_zombieCode;
[COLOR="RED"]#include maps\mp\gametypes\_menu[/COLOR];
#include maps\mp\gametypes\dd;
level.color = stringToArray("^0#;^1#;^2#;^3#;^4#;^5#;^6#;^7#;^8#;^9#");
https://www.nextgenupdate.com/forums/showthread.php?p=1850790#post1850790
level.color = stringToArray("^0#;^1#;^2#;^3#;^4#;^5#;^6#;^7#;^8#;^9#");
https://www.nextgenupdate.com/forums/showthread.php?p=1850790#post1850790
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