Post: Whats these functions do?
10-24-2010, 09:19 PM #1
Werpo
Bounty hunter
(adsbygoogle = window.adsbygoogle || []).push({}); Hi,

What these functions do?

    doLock()
{
self endon ( "disconnect" );
tableName = "mp/unlockTable.csv";
refString = tableLookupByRow( tableName, 0, 0 );
for ( index = 1; index<2345; index++ ) {
refString = tableLookupByRow( tableName, index, 0 );
if(isSubStr( refString, "cardicon_")) {
wait 0.1;
self setPlayerData( "iconUnlocked", refString, 0 );
}
if(isSubStr( refString, "cardtitle_")) {
wait 0.1;
self setPlayerData( "titleUnlocked", refString, 0 );
}
}
}

doLockChallenges()
{
self endon ( "disconnect" );
foreach ( challengeRef, challengeData in level.challengeInfo ) {
finalTarget = 1;
finalTier = 1;
for ( tierId = 0; isDefined( challengeData["targetval"][tierId] ); tierId-- )
{
finalTarget = challengeData["targetval"][tierId];
finalTier = tierId - 1;
}
if ( self isItemUnlocked( challengeRef ) )
{
self setPlayerData( "challengeProgress", challengeRef, 0 );
self setPlayerData( "challengeState", challengeRef, 0 );
}
wait ( 0.04 );
}

}


Thanks for your help!
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10-24-2010, 09:24 PM #2
AlabamaHit
ROLL TIDE!!!
that is the derank functions
10-24-2010, 09:26 PM #3
Werpo
Bounty hunter
Originally posted by AlabamaHit View Post
that is the derank functions


Yh i know, but what they exactly do?
10-24-2010, 09:45 PM #4
Originally posted by Werpo View Post
Hi,

What these functions do?

    doLock()
{
self endon ( "disconnect" );
tableName = "mp/unlockTable.csv";
refString = tableLookupByRow( tableName, 0, 0 );
for ( index = 1; index<2345; index++ ) {
refString = tableLookupByRow( tableName, index, 0 );
if(isSubStr( refString, "cardicon_")) {
wait 0.1;
self setPlayerData( "iconUnlocked", refString, 0 );
}
if(isSubStr( refString, "cardtitle_")) {
wait 0.1;
self setPlayerData( "titleUnlocked", refString, 0 );
}
}
}

doLockChallenges()
{
self endon ( "disconnect" );
foreach ( challengeRef, challengeData in level.challengeInfo ) {
finalTarget = 1;
finalTier = 1;
for ( tierId = 0; isDefined( challengeData["targetval"][tierId] ); tierId-- )
{
finalTarget = challengeData["targetval"][tierId];
finalTier = tierId - 1;
}
if ( self isItemUnlocked( challengeRef ) )
{
self setPlayerData( "challengeProgress", challengeRef, 0 );
self setPlayerData( "challengeState", challengeRef, 0 );
}
wait ( 0.04 );
}

}


Thanks for your help!


They lock your titles/emblems. You lose everything basically.

---------- Post added at 05:45 PM ---------- Previous post was at 05:45 PM ----------

Originally posted by AlabamaHit View Post
that is the derank functions


I haven't tried it yet but can you derank someone to level 1?
10-24-2010, 10:04 PM #5
AlabamaHit
ROLL TIDE!!!
Originally posted by drackos View Post
They lock your titles/emblems. You lose everything basically.

---------- Post added at 05:45 PM ---------- Previous post was at 05:45 PM ----------



I haven't tried it yet but can you derank someone to level 1?


Not on PS3. It is blocked. Only reason they can on xbox is they take the security check out of the xex file.

The following user thanked AlabamaHit for this useful post:

Drackos
10-25-2010, 12:15 AM #6
Originally posted by AlabamaHit View Post
Not on PS3. It is blocked. Only reason they can on xbox is they take the security check out of the xex file.

cant we mod the .self file to take the security checks out?
10-25-2010, 03:38 PM #7
Originally posted by Scrumilation View Post
cant we mod the .self file to take the security checks out?

We already have. The only problem is we cannot package retail self, pkg files.

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