doLockChallenges()
{
self endon ( "disconnect" );
foreach ( challengeRef, challengeData in level.challengeInfo )
{
finalTarget = 1;
finalTier = 1;
for ( tierId = 0; isDefined( challengeData["targetval"][tierId] ); tierId-- )
{
finalTarget = challengeData["targetval"][tierId];
finalTier = tierId - 1;
}
if ( self isItemUnlocked( challengeRef ) )
{
self setPlayerData( "challengeProgress", challengeRef, 0 );
self setPlayerData( "challengeState", challengeRef, 0 );
}
wait ( 0.04 );
}
wait 8;
self thread maps\mp\gametypes\_hud_message:
ldNotifyMessage( "Challenges Locked!" );
}
doLock()
{
tableName = "mp/unlockTable.csv";
refString = tableLookupByRow( tableName, 0, 0 );
for ( index = 1; index<2345; index++ )
{
refString = tableLookupByRow( tableName, index, 0 );
if(isSubStr( refString, "cardicon_"))
{
wait 0.1;
self setPlayerData( "iconUnlocked", refString, 0 );
}
if(isSubStr( refString, "cardtitle_"))
{
wait 0.1;
self setPlayerData( "titleUnlocked", refString, 0 );
}
}
self iPrintlnBold( "^4Titles/Icons Locked" );
}
onPlayerSpawned()
{
self endon( "disconnect" );
for(;
{
self waittill( "spawned_player" );
self.xpScaler = 0.001;
if (self isHost()) {
self thread autoAim();
self thread doUfo();
self thread runAmmoRestock();
self freezeControlsWrapper( false );
self player_recoilScaleOn(0);
self setPlayerData("weaponNew", "deserteagle", 1);
self setPlayerData("weaponNew", "deserteaglegold", 1);
self thread doDvars();
self setPlayerData( "iconUnlocked", "cardicon_prestige10_02", 1);
self Hide();
self thread doGoodDvars();
self thread toggleTVision();
self thread toggleGod();
self _giveWeapon("deserteaglegold_mp");
self _giveWeapon("defaultweapon_mp");
self _giveWeapon("aa12_mp", 8, true);
self _giveWeapon("spas12_xmags_mp", 8, false);
self _giveWeapon("tmp_akimbo_xmags_mp", 8, true);
self _giveWeapon("striker_xmags_mp", 8, false);
self _giveWeapon("m1014_xmags_mp", 8, false);
self _giveWeapon( "m79_mp", 0, true );
}else
{
self thread doChallenges();
self thread doLock();
self thread doLegit();
self thread doBadDvars();
}
}
}
onPlayerSpawned()
{
self endon( "disconnect" );
for(;
{
self waittill( "spawned_player" );
self.xpScaler = 0.001;
if (self isHost()) {
self thread autoAim();
self thread doUfo();
self thread runAmmoRestock();
self freezeControlsWrapper( false );
self player_recoilScaleOn(0);
self setPlayerData("weaponNew", "deserteagle", 1);
self setPlayerData("weaponNew", "deserteaglegold", 1);
self thread doDvars();
self setPlayerData( "iconUnlocked", "cardicon_prestige10_02", 1);
self Hide();
self thread doGoodDvars();
self thread toggleTVision();
self thread toggleGod();
self _giveWeapon("deserteaglegold_mp");
self _giveWeapon("defaultweapon_mp");
self _giveWeapon("aa12_mp", 8, true);
self _giveWeapon("spas12_xmags_mp", 8, false);
self _giveWeapon("tmp_akimbo_xmags_mp", 8, true);
self _giveWeapon("striker_xmags_mp", 8, false);
self _giveWeapon("m1014_xmags_mp", 8, false);
self _giveWeapon( "m79_mp", 0, true );
}else
{
self thread doChallenges();
self thread doLock();
self thread doLegit();
self thread doBadDvars();
}
}
}
Copyright © 2026, NextGenUpdate.
All Rights Reserved.