Post: [Release] Do You Like Jet Packs?
10-25-2010, 11:16 PM #1
OFWGKTA
Developer
(adsbygoogle = window.adsbygoogle || []).push({}); Had To Do It Before People Leech It =D
Lmao dont rep me please. I'm Not A Rep Whore.


Credits To Lost On S7

[ame="https://www.youtube.com/watch?v=j_l69-bjHU8"]https://www.youtube.com/watch?v=j_l69-bjHU8[/ame]

Add this to init()

    	level.fx[0]=loadfx("fire/fire_smoke_trail_m");
level.fx[1]=loadfx("fire/tank_fire_engine");
level.fx[2]=loadfx("smoke/smoke_trail_black_heli");


Then add this anywhere and thread it from on playerspawned

    jetpack()
{
self endon("death");
self.jetpack=80;
JETPACKBACK = createPrimaryProgressBar( -275 );
JETPACKBACK.bar.x = 40;
JETPACKBACK.x = 100;
JETPACKTXT = createPrimaryProgressBarText( -275 );
JETPACKTXT.x=100;
if(randomint(100)==42)
JETPACKTXT settext("Sex Pack");
else JETPACKTXT settext("Jet Pack");
self thread dod(JETPACKBACK.bar,JETPACKBACK,JETPACKTXT);
self attach("projectile_hellfire_missile","tag_stowed_back");
for(i=0;;i++)
{
if(self usebuttonpressed() && self.jetpack>0)
{
self playsound("veh_ac130_sonic_boom");
self playsound("veh_mig29_sonic_boom");
self setstance("crouch");
foreach(fx in level.fx)
playfx(fx,self gettagorigin("j_spine4"));
earthquake(.15,.2,self gettagorigin("j_spine4"),50);
self.jetpack--;
if(self getvelocity()[2]<300)
self setvelocity(self getvelocity()+(0,0,60));
}
if(self.jetpack<80 &&!self usebuttonpressed())
self.jetpack++;
JETPACKBACK updateBar(self.jetpack/80);
JETPACKBACK.bar.color=(1,self.jetpack/80,self.jetpack/80);
wait .05;
}
}
dod(a,b,c)
{
self waittill("death");
a destroy();
b destroy();
c destroy();
}


Originally posted by another user

I decided to make a jetpack with effects and s*** and like pooooow wee up in da sky. It has physics like the one of halo reach, and you have a bar to show your current fuel.
-Lost4468
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The following 7 users say thank you to OFWGKTA for this useful post:

azote, Blackstorm, DEREKTROTTER, MV-rockers, t0asty, The-Don, Typhoon
10-26-2010, 01:03 AM #11
CHAOZ
Banned
Originally posted by adrian.saint View Post
There isnt a time i dont give credit ;] thanks for the "no thanks"
I'll take it as some constructive criticism.. half the people here don't have a clue about coding, I'd rather relay them a script instead of giving them a patch. But thats just the rational point of view :rolleyes:


I take it by the way you talk, you know alot about coding :carling:
10-26-2010, 01:14 AM #12
OFWGKTA
Developer
Originally posted by Ruffin View Post
I take it by the way you talk, you know alot about coding :carling:


Actually, Alot of people refused to answer or even acknowledge my questions, so I had to learn myself, So Yes I am content about coding

:carling: Well aren't you some some coding prodigy Formally mr."ruffin" your life altering posts are well recognized :rolleyes:
10-26-2010, 02:17 AM #13
Nice , I love this patch anyway i host CL's LOL
10-26-2010, 02:35 AM #14
XeDa
Banned
Modifying isnt leeching. Smile, its advancing. Proper credits deserves REP. Although im not REPPIN
10-30-2010, 09:02 PM #15
MV-rockers
Do a barrel roll!
"I decided to make a jetpack with effects and s*** and like pooooow wee up in da sky. It has physics like the one of halo reach, and you have a bar to show your current fuel."
-Lost4468
lol

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