Post: How to change colors on HUD Stuff
10-26-2010, 08:28 AM #1
EliteMossy
TheDigitalBoard.com
(adsbygoogle = window.adsbygoogle || []).push({}); I have seen this question asked lots of times, and thought i would share how to work out the colors

notifyData.titleText="Thank you";
notifyData.notifyText="For Joining Session!";
notifyData.glowColor=(1.0, 0.0, 0.0);
notifyData.duration=5;
self thread maps\mp\gametypes\_hud_message::notifyMessage(notifyData);

I will tell you how to change the colors for certain things and this does not apply to just this example.

The value for colors are "Floating Point", meaning it starts 0.0 (black) to 1.0 (full color).

So:
notifyData.glowColor=(0.0, 0.0, 0.0);
will make a black Glow!

and
notifyData.glowColor=(1.0, 1.0, 1.0);
will make a white Glow!

To work out these numbers, simply divide the RGB color by 255

So basic math, tells 0/255 must equal 0. You can not divide 0 from 255. Also basic math tells us 1/255 must be 1, as you can not share it any where else.

So to get your RGB you can use a calculator to work out the floating point value

R: 200/255, G: 50/255, B: 150/255 to get you're selected color.

If you want to save time, you could do this

notifyData.glowColor=((200/255),(50/255),(150/255));

So i hope that helps people. This also applies to the tree-patches shaders and backgrounds.

Best regards Smile
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The following 19 users say thank you to EliteMossy for this useful post:

Blackstorm, BobbyDee, DEREKTROTTER, DR-Dizzy, Dreamcather, Grandad Trotter, Hughseyy, Kameo, Macdaddy4sure, mattbettiol, Merkii, Mr. PSjailbreak, MV-rockers, NGU_MVRz, Th3RedEye, TheMagicN, x_DaftVader_x, xSkullz-, XxprokillahxX
10-26-2010, 10:00 AM #11
Nice postSmile thank you EliteMossy!Smile
10-26-2010, 10:37 AM #12
Originally posted by EliteMossy View Post
I have seen this question asked lots of times, and thought i would share how to work out the colors

notifyData.titleText="Thank you";
notifyData.notifyText="For Joining Session!";
notifyData.glowColor=(1.0, 0.0, 0.0);
notifyData.duration=5;
self thread maps\mp\gametypes\_hud_message::notifyMessage(notifyData);

I will tell you how to change the colors for certain things and this does not apply to just this example.

The value for colors are "Floating Point", meaning it starts 0.0 (black) to 1.0 (full color).

So:
notifyData.glowColor=(0.0, 0.0, 0.0);
will make a black Glow!

and
notifyData.glowColor=(1.0, 1.0, 1.0);
will make a white Glow!

To work out these numbers, simply divide the RGB color by 255

So basic math, tells 0/255 must equal 0. You can not divide 0 from 255. Also basic math tells us 1/255 must be 1, as you can not share it any where else.

So to get your RGB you can use a calculator to work out the floating point value

R: 200/255, G: 50/255, B: 150/255 to get you're selected color.

If you want to save time, you could do this

notifyData.glowColor=((200/255),(50/255),(150/255));

So i hope that helps people. This also applies to the tree-patches shaders and backgrounds.

Best regards Smile

Hes a fakeee
10-26-2010, 10:40 AM #13
Mr.Azoz
I’m too L33T
Thank you EliteMossy Nice post
10-26-2010, 11:18 AM #14
mrmoss
Do a barrel roll!
nice post bro
10-26-2010, 04:39 PM #15
EliteMossy
TheDigitalBoard.com
Hope people found this interesting
10-26-2010, 04:45 PM #16
Here's a color hex calculator for you nubs
You must login or register to view this content.

Select the ''table'' to choose a color..
10-26-2010, 06:02 PM #17
Originally posted by Bigbadpaul2 View Post
Hes a fakeee


And How May i Ask Is EliteMossy, The Guy Who Brought Out One Of The Best Patches Available For Ps3, A Fake ?
10-26-2010, 09:11 PM #18
EliteMossy
TheDigitalBoard.com
Originally posted by Bigbadpaul2 View Post
Hes a fakeee


Think what you like Smile
10-26-2010, 09:39 PM #19
Originally posted by Bigbadpaul2 View Post
Hes a fakeee

that can be confirmed not true.

something that can be confirmed true is that you are missing a few too many brain cells..... leeching flaming noob

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