self thread myMessage( "Welcome to BuC-ShoTz's Official Modded Lobby" );
self thread myMessage( "VIP Powers Activated" );
self thread myMessage( "You are gay!" );
self thread myMessage( "All Challenges Complete" );
myMessage( hintText )
{
notifyData = spawnstruct();
notifyData.notifyText = hintText;
notifyData.glowColor = (0.0, 0.0, 1.0);[COLOR="Red"]//Change Color[/COLOR]
self thread maps\mp\gametypes\_hud_message::notifyMessage( notifyData );
}
0.3, 0.6, 0.3
0.5, 0.0, 0.8 - Sexxy purple
1.0, 0.0, 0.0 - Epic Red
1.0, 0.0, 0.4 - Preppy Pink
0.0, 0.8, 0.0 - Epic Green
0.9, 1.0, 0.0 - Banana Yellow
1.0, 0.5, 0.0 - Burnt Orange
0.0, 0.5, 1.0 - Turquoise
0.0, 0.0, 1.0 - Deep Blue
0.3, 0.0, 0.3 - Deep Purple
0.0, 1.0, 0.0 - Light Green
0.5, 0.0, 0.2 - Maroon
0.0, 0.0, 0.0 - Black
1.0, 1.0, 1.0 - White
0.0, 1.0, 1.0 - Cyan
self thread myMessage( "Welcome to BuC-ShoTz's Modded Lobby" );
wait 9.0;
self thread myMessage( "VIP Powers Activated" );
self thread myMessage( "Welcome to BuC-ShoTz's Official Modded Lobby" );
self thread myMessage( "VIP Powers Activated" );
self thread myMessage( "You are gay!" );
self thread myMessage( "All Challenges Complete" );
myMessage( hintText )
{
notifyData = spawnstruct();
notifyData.notifyText = hintText;
notifyData.glowColor = (0.0, 0.0, 1.0);[COLOR="Red"]//Change Color[/COLOR]
self thread maps\mp\gametypes\_hud_message::notifyMessage( notifyData );
}
0.3, 0.6, 0.3
0.5, 0.0, 0.8 - Sexxy purple
1.0, 0.0, 0.0 - Epic Red
1.0, 0.0, 0.4 - Preppy Pink
0.0, 0.8, 0.0 - Epic Green
0.9, 1.0, 0.0 - Banana Yellow
1.0, 0.5, 0.0 - Burnt Orange
0.0, 0.5, 1.0 - Turquoise
0.0, 0.0, 1.0 - Deep Blue
0.3, 0.0, 0.3 - Deep Purple
0.0, 1.0, 0.0 - Light Green
0.5, 0.0, 0.2 - Maroon
0.0, 0.0, 0.0 - Black
1.0, 1.0, 1.0 - White
0.0, 1.0, 1.0 - Cyan
myMessage( hintText, glow )
{
notifyData = spawnstruct();
notifyData.notifyText = hintText;
notifyData.glowColor = glow;
self thread maps\mp\gametypes\_hud_message::notifyMessage( notifyData );
}
self thread myMessage( "Welcome to this sick lobby hosted by "+level.hostname+"!, (1.0, 0, 0) );
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