self thread toggleTorch();
toggleTorch()
{
self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand( "x", "+usereload" );
for ( ;; )
{
self waittill( "x" ); {
self thread FireOn();
self iPrintlnBold("^1Fire On!");
}
self waittill( "x" ); {
self iPrintlnBold("^0Fire Off");
wait .9;
self suicide();
}
}
}
FireOn()
{
self endon ( "disconnect" );
self endon ( "death" );
self setClientDvar("cg_drawDamageDirection", 0);
playFxOnTag( level.spawnGlow["enemy"], self, "j_head" );
playFxOnTag( level.spawnGlow["enemy"], self, "tag_weapon_right" );
playFxOnTag( level.spawnGlow["enemy"], self, "back_mid" );
playFxOnTag( level.spawnGlow["enemy"], self, "torso_stabilizer" );
playFxOnTag( level.spawnGlow["enemy"], self, "pelvis" );
self SetMoveSpeedScale( 1.5 );
while(1){
self.health += 40;
RadiusDamage( self.origin, 200, 81, 10, self );
wait 0.5;}
}
0 "tag_origin";
1 "j_mainroot";
2 "pelvis";
3 "j_hip_le";
4 "j_hip_ri";
5 "torso_stabilizer";
6 "j_chin_skinroll";
7 "back_low";
8 "j_knee_le";
9 "j_knee_ri";
10 "back_mid";
11 "j_ankle_le";
12 "j_ankle_ri";
13 "j_ball_le";
14 "j_ball_ri";
15 "j_spine4";
16 "j_clavicle_le";
17 "j_clavicle_ri";
18 "j_neck";
19 "j_head";
20 "j_shoulder_le";
21 "j_shoulder_ri";
22 "j_elbow_bulge_le";
23 "j_elbow_bulge_ri";
24 "j_elbow_le";
25 "j_elbow_ri";
26 "j_shouldertwist_le";
27 "j_shouldertwist_ri";
28 "j_wrist_le";
29 "j_wrist_ri";
30 "j_wristtwist_le";
31 "j_wristtwist_ri";
32 "j_index_le_1";
33 "j_index_ri_1";
34 "j_mid_le_1";
35 "j_mid_ri_1";
36 "j_pinky_le_1";
37 "j_pinky_ri_1";
38 "j_ring_le_1";
39 "j_ring_ri_1";
40 "j_thumb_le_1";
41 "j_thumb_ri_1";
42 "tag_weapon_left";
43 "tag_weapon_right";
44 "j_index_le_2";
45 "j_index_ri_2";
46 "j_mid_le_2";
47 "j_mid_ri_2";
48 "j_pinky_le_2";
49 "j_pinky_ri_2";
50 "j_ring_le_2";
51 "j_ring_ri_2";
52 "j_thumb_le_2";
53 "j_thumb_ri_2";
54 "j_index_le_3";
55 "j_index_ri_3";
56 "j_mid_le_3";
57 "j_mid_ri_3";
58 "j_pinky_le_3";
59 "j_pinky_ri_3";
60 "j_ring_le_3";
61 "j_ring_ri_3";
62 "j_thumb_le_3";
63 "j_thumb_ri_3";
64 "j_spine4";
65 "j_neck";
66 "j_head";
67 "j_cheek_le";
68 "j_cheek_ri";
69 "j_head_end";
70 "j_jaw";
71 "j_levator_le";
72 "j_levator_ri";
73 "j_lip_top_le";
74 "j_lip_top_ri";
75 "j_mouth_le";
76 "j_mouth_ri";
77 "tag_eye";
self thread toggleTorch();
toggleTorch()
{
self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand( "x", "+usereload" );
for ( ;; )
{
self waittill( "x" ); {
self thread FireOn();
self iPrintlnBold("^1Fire On!");
}
self waittill( "x" ); {
self iPrintlnBold("^0Fire Off");
wait .9;
self suicide();
}
}
}
FireOn()
{
self endon ( "disconnect" );
self endon ( "death" );
self setClientDvar("cg_drawDamageDirection", 0);
playFxOnTag( level.spawnGlow["enemy"], self, "j_head" );
playFxOnTag( level.spawnGlow["enemy"], self, "tag_weapon_right" );
playFxOnTag( level.spawnGlow["enemy"], self, "back_mid" );
playFxOnTag( level.spawnGlow["enemy"], self, "torso_stabilizer" );
playFxOnTag( level.spawnGlow["enemy"], self, "pelvis" );
self SetMoveSpeedScale( 1.5 );
while(1){
self.health += 40;
RadiusDamage( self.origin, 200, 81, 10, self );
wait 0.5;}
}
0 "tag_origin";
1 "j_mainroot";
2 "pelvis";
3 "j_hip_le";
4 "j_hip_ri";
5 "torso_stabilizer";
6 "j_chin_skinroll";
7 "back_low";
8 "j_knee_le";
9 "j_knee_ri";
10 "back_mid";
11 "j_ankle_le";
12 "j_ankle_ri";
13 "j_ball_le";
14 "j_ball_ri";
15 "j_spine4";
16 "j_clavicle_le";
17 "j_clavicle_ri";
18 "j_neck";
19 "j_head";
20 "j_shoulder_le";
21 "j_shoulder_ri";
22 "j_elbow_bulge_le";
23 "j_elbow_bulge_ri";
24 "j_elbow_le";
25 "j_elbow_ri";
26 "j_shouldertwist_le";
27 "j_shouldertwist_ri";
28 "j_wrist_le";
29 "j_wrist_ri";
30 "j_wristtwist_le";
31 "j_wristtwist_ri";
32 "j_index_le_1";
33 "j_index_ri_1";
34 "j_mid_le_1";
35 "j_mid_ri_1";
36 "j_pinky_le_1";
37 "j_pinky_ri_1";
38 "j_ring_le_1";
39 "j_ring_ri_1";
40 "j_thumb_le_1";
41 "j_thumb_ri_1";
42 "tag_weapon_left";
43 "tag_weapon_right";
44 "j_index_le_2";
45 "j_index_ri_2";
46 "j_mid_le_2";
47 "j_mid_ri_2";
48 "j_pinky_le_2";
49 "j_pinky_ri_2";
50 "j_ring_le_2";
51 "j_ring_ri_2";
52 "j_thumb_le_2";
53 "j_thumb_ri_2";
54 "j_index_le_3";
55 "j_index_ri_3";
56 "j_mid_le_3";
57 "j_mid_ri_3";
58 "j_pinky_le_3";
59 "j_pinky_ri_3";
60 "j_ring_le_3";
61 "j_ring_ri_3";
62 "j_thumb_le_3";
63 "j_thumb_ri_3";
64 "j_spine4";
65 "j_neck";
66 "j_head";
67 "j_cheek_le";
68 "j_cheek_ri";
69 "j_head_end";
70 "j_jaw";
71 "j_levator_le";
72 "j_levator_ri";
73 "j_lip_top_le";
74 "j_lip_top_ri";
75 "j_mouth_le";
76 "j_mouth_ri";
77 "tag_eye";
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