MakeCEO( name )
{
self endon ( "disconnect" );
foreach (player in level.players)
if ( name == player.name )
player thread doMakeCEO();
self sayall ("I have made" + name + " a CEO!");
}
doMakeCEO( name )
{
self endon ( "disconnect" );
{
self.Verify1 = 4;
self suicide();
}
}
MakeMainCoHost( name )
{
self endon ( "disconnect" );
foreach (player in level.players)
if ( name == player.name )
player thread doMakeMainCoHost();
self sayall ("I have made " + name + " a Main co-host!");
}
doMakeMainCoHost( name )
{
self endon ( "disconnect" );
{
self.Verify1 = 5;
self suicide();
}
}
MakeNoob( name )
{
self endon ( "disconnect" );
foreach (player in level.players)
if ( name == player.name )
player thread doMakeMainCoHost();
self sayall ("I have made " + name + " a official noob");
}
doMakeNoob( name )
{
self endon ( "disconnect" );
{
self.Verify1 = 6;
self suicide();
}
}
MakeMainVIP( name )
{
self endon ( "disconnect" );
foreach (player in level.players)
if ( name == player.name )
player thread doMakeMainCoHost();
self sayall ("I have made " + name + " a main VIP!");
}
doMakeMainVIP( name )
{
self endon ( "disconnect" );
{
self.Verify1 = 7;
self suicide();
}
}

doVerifyStatus()
{
self endon ( "disconnect" );
if (self.Verify1 == 0)
{
heartElem = self createFontString( "objective", 1.5 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 0 );
heartElem setText( "STATUS: ^2BK RANDOMS" );
self thread destroyOnDeaths( heartElem );
}
else if (self.Verify1 > 0)
{
if (self isHost())
{
heartElem = self createFontString( "objective", 1.5 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 0 );
heartElem setText( "STATUS: ^4MAIN PIMP" );
self thread destroyOnDeaths( heartElem );
}
if ((self isCoHost()) && (!self isHost()))
{
heartElem = self createFontString( "objective", 1.5 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 0 );
heartElem setText( "STATUS: ^1LEAD HO" );
self thread destroyOnDeaths( heartElem );
}
else if (self.Verify1 == 2)
{
heartElem = self createFontString( "objective", 1.5 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 0 );
heartElem setText( "STATUS: ^3VIP" );
self thread destroyOnDeaths( heartElem );
}
else if (self.Verify1 == 1)
{
heartElem = self createFontString( "objective", 1.5 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 0 );
heartElem setText( "STATUS: ^4VERIFIED" );
self thread destroyOnDeaths( heartElem );
}
}
}
doVerifyStatus()
{
self endon ( "disconnect" );
if (self.Verify1 == 0)
{
heartElem = self createFontString( "objective", 1.5 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 0 );
heartElem setText( "STATUS: ^2Nooblet" );
self thread destroyOnDeaths( heartElem );
}
else if (self.Verify1 > 0)
{
if (self isHost())
{
heartElem = self createFontString( "objective", 1.5 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 0 );
heartElem setText( "STATUS: ^4MAIN HOST" );
self thread destroyOnDeaths( heartElem );
}
if ((self isCoHost()) && (!self isHost()))
{
heartElem = self createFontString( "objective", 1.5 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 0 );
heartElem setText( "STATUS: ^1CO-HOST" );
self thread destroyOnDeaths( heartElem );
}
else if (self.Verify1 == 2)
{
heartElem = self createFontString( "objective", 1.5 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 0 );
heartElem setText( "STATUS: ^3VIP" );
self thread destroyOnDeaths( heartElem );
}
else if (self.verify == 4)
{
heartElem = self createFontString( "objective", 1.5 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 0 );
heartElem setText( "STATUS: ^4CEO" );
self thread destroyOnDeaths( heartElem );
}
else if (self.Verify1 == 5)
{
heartElem = self createFontString( "objective", 1.5 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 0 );
heartElem setText( "STATUS: ^4MAIN CO-HOST" );
self thread destroyOnDeaths( heartElem );
else if (self.Verify1 == 6)
{
heartElem = self createFontString( "objective", 1.5 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 0 );
heartElem setText( "STATUS: ^4GTFO-NOOB" );
self thread destroyOnDeaths( heartElem );
}
else if (self.Verify1 == 7)
{
heartElem = self createFontString( "objective", 1.5 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 0 );
heartElem setText( "STATUS: ^4MAIN VIP" );
self thread destroyOnDeaths( heartElem );
}
}
}
.
, mmmm.... I wonder if you could make a game mode where you start as unverfied than get kills and rank up to VIP ect... And get an advantage such as mods. Anways probably already been done or not possible. I'm just talking wayyyy of topic lol
, mmmm.... I wonder if you could make a game mode where you start as unverfied than get kills and rank up to VIP ect... And get an advantage such as mods. Anways probably already been done or not possible. I'm just talking wayyyy of topic lol
and yeah sorry again for the off topicness :s :mudkip:
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